[1.1.2] Ultimate Self-Cast Arc Tanky Witch / 21k dps x 5 (with a Video)
" Thanks. I'm glad you like it. " Thanks for the feedback on the passives choices progression. I put it together rather quickly when I was already level 87 in response to a request in the thread. Also, I didn't want it to include passives that could be useful at some point (because of gear requirements, etc.) but aren't include in the final build. That would make the passives progression guide much morecomplicated and I trust players judgement for those calls. But I may do some adjustments and I'll probably add a note about using judgement about getting some useful passives and respeccing out of them later on. Thanks again ! Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) |
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" I'll try to do that. Meanwhile, you can trust the numbers I put in the post though, they are up to date. Btw, I'll also try to get my hands on a level 21 Arc gem as not only would it increase my dps a lot. It would also increase the number of targets from 5 to 6. Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) |
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would a divinarius work well on this build?
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" Yes, especially if you plan on using Storm Call for your 2nd skill (Spark being the other option). The only disadvantage of Divinarius is the lack of cast speed. Shadow : Covenant Pulser (504561) Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) Last edited by Velkor#2803 on Apr 15, 2014, 10:04:02 AM
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but the dex of this build is just 14.should i put more dex nodes or just get those dex in the equipments?
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" Optimally, you should get dex from equipment. It might not be that easy at first though. So, you could temporarily get one or both of the 30 dex Notable to help you out. Another option is the Coordination Notable (20 dex, 3% cast speed) in the shadow starting area. Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) |
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" guess I'll just get those +30 nodes first as I dont have good equipments yet.thanks man :) I like your build.it's fun to play and the arc looks cool :) |
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how big is your manapool ?
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" You can see how big is my mana pool in the video. About 3000 total mana but only ~400 available mana with auras. Shadow : Covenant Pulser (504561)
Ranger : 12 charges Frenzy Archer (65154), Dual Claws Elemental ST (709126) Witch : Self-Cast Arc Tanky Witch (770185), AoF EK/Bear trap (863970) Templar : Frenzy + AB/Fireball "Cast on Crit" Wander (611200) Marauder : Death Oath Staff User (498864) |
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Hi,
Great build, thank you. I'm having much fun with it. I am only around lvl 60 now and my equipment is way sub-par yet but I am experimenting with the idea of using another arc on a totem for second skill. Especially since they added more chaining to arcs I find it a very good support: fires simultaneously with you, solid DPS, spreads a lot of shock, distracts monsters (saved me with great many otherwise impossible Vaal bosses) and is elemental reflect immune which I think is the strongest pro. In addition, I keep it in Moonorrow for now and the blind it spreads is a nice touch as well. I am but a noob so do you think it has potential / is it worth modifying the build towards it a bit? Have a nice day. |
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