What's coming in 1.0.6?

man, im so exicted for the 1.1.0, gonna take a week off just to play.
and split arrow does need a better look. thats why i don't play it, cause its so borning
ign thisiseplaner


NICE
been waiting for some other summoner skills....hopefully a buff to animate guardian is coming as well, it has potential to be a real fun skill in a league like standard.
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AlphaKyu wrote:
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LorewynGaming wrote:
ETA on fixing Viper Strike?


I haven't use viper in awhile, what's wrong with it though?


As it is right now viper only scales with level, nothing else. Not passive's, other gem's or any gear.
"Various adjustments to the progression of other summoning skills."

Guarantee this will be a nerf in the vein as firetrap. Increase viability at lower levels, nerf at higher levels.
Anarchy/Onslaught T shirt
Domination/Nemesis T shirt
Tempest/War Bands T shirt
Please keep split arrow as is. I'm quite enjoying a CLEAN SCREEN when I play with crit arrow as opposed to any other skill in the game.

Maybe add a bit of tracer to projectiles, just a little, but that's it.
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eplaner wrote:
man, im so exicted for the 1.1.0, gonna take a week off just to play.
and split arrow does need a better look. thats why i don't play it, cause its so borning

Do we know anything about what comes in 1.1?
I just read these advances, is the moment for this post?

http://www.pathofexile.com/forum/view-thread/719875

Summoner's Time!!!
"Sorry for my bad English"
Great to hear that summoner skill progression is getting tweaked. Every guide for a summoner build right now basically says "don't level this character as a summoner" and then respec into summoner stuffs.

Dear Chris,

Please include something for nonsummoners.

Thanks,

The Community
IGN : Reamus
fingers crossed for good summoner lvling experience after the patch :)

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