Top tier life based, "non-Aegis", Reave tank - in depth, with videos

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2ndThought wrote:
Would that kind of build be possible without RT? I know consistency is great and not worrying about accuracy is awesome, but I´m pretty bored ending up with RT on any melee I build.


It probably is, not sure why it wouldn't be.

You'll need tons of accuracy on gear, and not to mention crit. chance/multiplayer.

How is RT boring you and crit. build not?
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KissTheBlade wrote:
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2ndThought wrote:
Would that kind of build be possible without RT? I know consistency is great and not worrying about accuracy is awesome, but I´m pretty bored ending up with RT on any melee I build.

PS: Yeah bro, the title says "Non-Aegis", so spare us plz :D


lol thats why i wouldn t post build [Removed by Admin]


[Removed by Admin] posting [Removed by Admin] aegis build in someone elses topic, and it ain't me
Last edited by Dan_GGG#0000 on Jan 13, 2014, 2:21:59 AM
I only started the game some weeks ago and I like to play melees of any kind, everytime I plan a build I end up with RT somehow, even if I planned not to, just to have something else now finally.
It simplifies my charakter so nicely, can ignore all Accuracy nodes and items, can ignore all crit stuff, never have to worry about missing, just like when I took BM on my first 3 chars.

Its now that I wanna do something different, thats also why I started playing 2 melees that don´t take IR, my only concern is they might suck hard later on, because they dont have these rock solid and great simplifying mechanics on them, which I found make especially melees easy and efficient to play.
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2ndThought wrote:
I only started the game some weeks ago and I like to play melees of any kind, everytime I plan a build I end up with RT somehow, even if I planned not to, just to have something else now finally.
It simplifies my charakter so nicely, can ignore all Accuracy nodes and items, can ignore all crit stuff, never have to worry about missing, just like when I took BM on my first 3 chars.

Its now that I wanna do something different, thats also why I started playing 2 melees that don´t take IR, my only concern is they might suck hard later on, because they dont have these rock solid and great simplifying mechanics on them, which I found make especially melees easy and efficient to play.


You cannot make non rt work outside of daggers and dedicated gear and power charges and a right side start of tree. This is because of all the points needed to stat crit and where they are located, points which GGG just dont give us. 1 point per level is a fucking joke, 'oh look a skill tree with 1500 pts but you can only stat 100 of them' ... but anyway thats digressing now.

Whoever is in mara / duelist tree and doesnt take rt, to end up with some low cc / cd hampered by a shitty hit chance, is, i'm sorry to say, a fool. And mara / duelist side of tree has the juicies melee passives.
Last edited by ancalagon3000#6581 on Jan 13, 2014, 6:06:16 AM
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ancalagon3000 wrote:
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2ndThought wrote:
I only started the game some weeks ago and I like to play melees of any kind, everytime I plan a build I end up with RT somehow, even if I planned not to, just to have something else now finally.
It simplifies my charakter so nicely, can ignore all Accuracy nodes and items, can ignore all crit stuff, never have to worry about missing, just like when I took BM on my first 3 chars.

Its now that I wanna do something different, thats also why I started playing 2 melees that don´t take IR, my only concern is they might suck hard later on, because they dont have these rock solid and great simplifying mechanics on them, which I found make especially melees easy and efficient to play.


You cannot make non rt work outside of daggers and dedicated gear and power charges and a right side start of tree. This is because of all the points needed to stat crit and where they are located, points which GGG just dont give us. 1 point per level is a fucking joke, 'oh look a skill tree with 1500 pts but you can only stat 100 of them' ... but anyway thats digressing now.

Whoever is in mara / duelist tree and doesnt take rt, to end up with some low cc / cd hampered by a shitty hit chance, is, i'm sorry to say, a fool. And mara / duelist side of tree has the juicies melee passives.


Although this is kinda arguable, but I have tried crit. build since I have a "crit. weapon".

But no, with severe crit. investment I was at 28k DPS at the end, with a 90% chance to hit, less life and regen.

So no, don't go crit, if you're not in the Shadow/Ranger tree area, it's ton more expensive and it just isn't good enough in comparison with RT.

I'm considering putting this build to Marauder, Templar and Ranger build forum section.

Providing the right passive tree which is exactly the same for Marauder, couple of nodes different for Ranger and around 20 nodes different for Templar but essentially the same.
This build is now "officially" available for 4 classes.
Added a gameplay video, Crematorium map, blood magic with -max resistances.

Will add some more videos, I hope I'll be lucky enough to roll some tough 77 and 78.
Added "What to do if you're under-budgeted".

Will provide passive tree for every 20 levels soon.


Also, added 2 new gameplay videos.
Great build! I'm doing a HC char for this right now.

How much life u would have without KH?

I can't afford KH and if i can get 5/6 link chest what gems you would link them?

Also getting the same 1 hander like yrs isn't possible either... would you should go for lower dps with 2.0+ attack speed? or it is ok with a higher dps lower attack speed weapon?

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