1.3 [Newbie Friendly] GROUNDSLAMMER BUILD

@Tyrindor
Mouze is using very silimar one. So I guess it is (uber)succesful

@toxic_flash
You've screwed. You used many points, to go far from Endurance Charges, taking useless nodes, or crappy one. Dude. 8% increased physical Damage will result in something like 1% increased total damage because it is calculated in strange bi-(or even tri-)linear way.

Why no Elemenatal Adapation? Sorry, for saying that, but most of you won't even reach Merciless difficulty with your first character. Well, only part of you will reach Cruel difficulty. Elemental Adaptation is strictly end-game node.

Just to precise. Generally new players reach with their first character Hailrake. If someone was able to create strong character he ends up at Merevil.
http://www.pathofexile.com/forum/view-thread/73928 <-- [Newbie Friendly] Marauder Melee Build
IGN: NinjaArabStrategist
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NinjaArabStrategist wrote:

Just to precise. Generally new players reach with their first character Hailrake. If someone was able to create strong character he ends up at Merevil.


Wow dude, I think your realy overreacting.
The game isnt THAT hard o.O
With my first character I finished normal and cruel act 1 quite easily.
Last edited by malachia#7126 on Jan 27, 2013, 11:38:43 AM
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NinjaArabStrategist wrote:
Once you will hit Blood Magic, you will stop spammng mana pots. Just slamsmap around.

BTW: I find leap slam far less effective. How is that you like it more?


I find leap effect for large packs of casters and element archers. I can just leap to dodge the initial cast of the mages, sweep sweep sweep and leap into the next group. Using leap makes me able to dodge groups of spells. Even with this build, charging in blindly will get you killed. You wave of frost magic, freezing you in place makes you a target dummy.

Leap allows me to play the stereotypical barbarian, leaping into the fray, disregarding the number of enemies and leaving a trail of destruction behind him.
I have a question to this build.
Im not really sure what i should use on my Belt. More Strength or more Life? More life is just more life. But Strength is life and dmg.

And on my Necklace the same. More Strength or more Life regen per Sec?

What are you thinking about this?
Do you think, that i should just go for life/regen because the dmg on strength isnt worth it?
Its written in Equipment section. Only health and health regen. Strength adds so insignificant amount of health and damage you shoudn't care about it at all =)
http://www.pathofexile.com/forum/view-thread/73928 <-- [Newbie Friendly] Marauder Melee Build
IGN: NinjaArabStrategist
Hey NinjaArab,

Thanks for the guide. It's easy to understand and full of explainations. My question is how do you feel about diamond skin passive?
RIP count: sideways 8
Got a question, sth i didn't find/understood.
2H vs dual wielding. You wrote sth about a unique??? armor and that it needs a 6socket weapon for sth?
If i use 2x1h mace/hammer the dmg is calculated separately for each hand/skills or it's an avarage value from both hands combined? Besides i can have "more" stats/affixes from 2 weapons than from 1?
Let's say Karui Maul vs 2xGavel? (considering rares with good stats or are here uniq items?)
So overall 2H mace/hammer or 2x1H hammer?

and the second one

Glacial Hammer vs Double Strike? (i'll have to check the lvl's on my char but i think DS has higher than GH and dps on GH is higher o_O)

ah, and you wrote about chaos. I saw a chaos resist "mastery" but it's faaar away on the right, so it's suited for other chars?
Last edited by Model#3485 on Jan 27, 2013, 2:20:08 PM
Hey, Thanks for this informative guide!

Is it worthwhile to pick all of the resistance nodes(light/fire/cold) next diamond skin in the start?
I assume the duelist health nodes are the one with golems blood in it? Thanks.
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Mhello wrote:
Hi I'm new to the game and have been following your guide and so far it has been excellent. However since I have reached Act 3 I seem to be having survivability problems. I can kill enemies fine but it just seems I cannot tank any kind of damage and need to kite with decoy totem, flask and GS. What I'm thinking of is upgrading my armour for reduction and specing into Lighting/Cold resists, would this help? Also I know my skill gems are whack, what would you suggest me using?

Here is my stats: http://i47.tinypic.com/zre43.jpg
Spec: http://www.pathofexile.com/passive-skill-tree/AAAAAgEADjwUIBRxGS4n7TpSUEdQUFRJVgRXDVhjXz9hUmoecql82YZgjM-ezZ_LpzCoGKyqud3G2NIh2WHfv-dS7w7yL_ZI974=



Hey, have almost the exact same problem :/
Im around lvl 31 @ A3 and have to be so fucking carefull, cause a lot of Mobs are able to kill me pretty easy... Didnt found a good weapon so far, so im struggling a bit at the moment..

Is there a good place @ A3 to grind some levels ( like Fellshrine ) so i can get some decent HP nodes?



But overall, great buld, really like it ;)

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