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Qarl wrote:
Players must now be level 2 or higher before they can use global or trade chat, unless they have previously had a level 25 character on their account.
Put that to lvl 5 or 10 and add private messages too.
To get to level 5 or even 10 doesnt take to long..
❝ Wraeclast SAIN†S ❞
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Latrine79 wrote:
WHERE IS THE COMBAT TEXT OPTION !?
How long would it take to implement ? 5 minutes ? Maybe 10 ?
How do I even know when I crit if there's no floating combat text ? :D
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Posted byLatrine79#5355on Dec 23, 2013, 10:30:03 AM
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Latrine79 wrote:
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Latrine79 wrote:
WHERE IS THE COMBAT TEXT OPTION !?
How long would it take to implement ? 5 minutes ? Maybe 10 ?
How do I even know when I crit if there's no floating combat text ? :D
Screen shake + elemental status ailments + impact particles, 3 ways that involve you looking at the game itself rather than a bunch of numbers.
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Posted bySeptile#3881on Dec 23, 2013, 11:42:03 AMAlpha Member
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Kettch wrote:
Hrm, not actually sure that I like the incinerate change. 33% reduction to my life gain on hit in exchange for an 18% I think DPS increase. I think that's more of a nerf personally. :/ I suppose the devs realized how incredibly tanky it was though.
Since when life gain on hit works with incinerate?
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Posted bylamwire#2302on Dec 23, 2013, 11:45:27 AM
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What are the new vendor recipes?
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Posted byAl_Capwne#3756on Dec 23, 2013, 11:58:12 AM
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vTact wrote:
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Qarl wrote:
Players must now be level 2 or higher before they can use global or trade chat, unless they have previously had a level 25 character on their account.
Put that to lvl 5 or 10 and add private messages too.
To get to level 5 or even 10 doesnt take to long..
They have to balance stopping botters/spammers with not discouraging actual new folks.
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lamwire wrote:
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Kettch wrote:
Hrm, not actually sure that I like the incinerate change. 33% reduction to my life gain on hit in exchange for an 18% I think DPS increase. I think that's more of a nerf personally. :/ I suppose the devs realized how incredibly tanky it was though.
Since when life gain on hit works with incinerate?
You beat me to it: Since never.
Support a free Hong Kong.
I do not feel obliged to believe that the same God who has endowed us with
sense, reason, and intellect has intended us to forgo their use.
-Galileo Galilei
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Posted byArchwizard#2334on Dec 23, 2013, 11:59:48 AM
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lamwire wrote:
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Kettch wrote:
Hrm, not actually sure that I like the incinerate change. 33% reduction to my life gain on hit in exchange for an 18% I think DPS increase. I think that's more of a nerf personally. :/ I suppose the devs realized how incredibly tanky it was though.
Since when life gain on hit works with incinerate?
I think he's referring to Cybil's Paw.
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Posted byolop4444#5156on Dec 23, 2013, 12:33:44 PM
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"Resistances on the character screen now show your uncapped total in brackets."
best patch ever.
Hardcore, Hungary
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So absurd, yesterday when I was leveling me a new templar I thought: "hey, this added lighting damage gem feels kind of underwhelming, they should buff!"
And there it is...
Good one!
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Posted byBonomel1#0597on Dec 23, 2013, 1:19:11 PM
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Bonomel1 wrote:
So absurd, yesterday when I was leveling me a new templar I thought: "hey, this added lighting damage gem feels kind of underwhelming, they should buff!"
And there it is...
Good one!
Same here. 1.2 years ago.
"Path of Exile be a online Action RPG set up in tha dark fantasy ghetto of Wraeclast. Well shiiiit..."
- Uzicorn, for teh children.
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Posted byLudak021#0643on Dec 23, 2013, 1:57:27 PM
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