Barrage Wonder Wanderer – how to DEMOLISH maps (1.3.X)

Just a few important discoveries now that im level 69. @BARS, will probably need your help here...

here is my gear, bought a bunch of stuff, can run docks like its a1 normal
Spoiler



So heres the thing:

With my gear, my accuracy is 90% and pretty decent run speed. After taking the 3 accuracy + movement speed nodes above IR (weathered hunter), I only get 91% accuracy and can run marginally faster. Is 3 nodes really worth while for that extra 1% accuracy and run speed?

Wouldn't it be better if i invested those three points into more % mana increase nodes, so i can begin to use hatred? (since i use voll's)

Passive tree
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYAAAYEfgX5DkgRlhXwFfYZihqPGtseGiP2JDwk_SaVKaUqWyzpLYMvbzZ7OlhJO0lRSn1OKlBCUzVVS1YtVvpaSFptW69d8l76YnlirGNDZ6BtbG17cFJwu3DVcsOHGYd2jDaP-pcGm7Wdo52qoi6nXKsLrH-0o7VIwFHDOsSizAbQ7tIZ037VANVP1p3W0dkT3Q3ed-OE51TsGO4O73rv8Pba96P5Y_sJ_Kv8xf-T



Also, came up with an idea for single hitting (our weakness).

If we manage to get 6L voll's armour, we can put summon skeleton into the last link, which frees up our gloves right?

Imo we should set it up with coc-barrage-(some hard hitting single target spell) - vulnerability or critical weakness or w/e to make it more painful. Or even a variation without barrage?

while cheesing with main attack now we can achieve even higher DPS with support by hitting him with constant curse + single target attack

now... just gotta know more about casters / spells to know which skill is the best in this situation LOL. (only played melee chars so far so i have no clue)

Got any insight on this bars?
Last edited by bowen123 on Mar 26, 2014, 12:40:25 PM
my GEm setup
Spoiler
helm: red.mana /grace/ hatred /purity
boot: coc /barrage/ skele /curse
glove: CoDT(low lvl)/ end cry /molten shell/ decoy totem

wand: CodT(high lvl) /imm call/ inc duration
wand: clarity /bloodmagic /red.mana

armor: coc/ barrage chain /life leech/ ek/ inc crit chance



Hello, i am theorycrafting my futur Gemsetup and i came up with this.
I was wondering if someone could tell me if i made a mistake or i did not understood something properly? or any advise? is this a good gem setup?
SHOP : http://www.pathofexile.com/forum/view-thread/682434
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bowen123 wrote:

With my gear, my accuracy is 90% and pretty decent run speed. After taking the 3 accuracy + movement speed nodes above IR (weathered hunter), I only get 91% accuracy and can run marginally faster. Is 3 nodes really worth while for that extra 1% accuracy and run speed?

No. The problem is that you have next to no accuracy on gear. It would be very advisable to find 2 or 3 pieces with solid +accuracy rolls for endgame. Rings, amulet, gloves, helm and wands can have this mod. The percentage-based accuracy bonus nodes are good only if you already have high base accuracy from gear.

"
bowen123 wrote:

Wouldn't it be better if i invested those three points into more % mana increase nodes, so i can begin to use hatred? (since i use voll's)

Yes, definitely. This is why my passive tree variation has the 3 life + mana nodes instead of the accuracy ones.

"
bowen123 wrote:

Also, came up with an idea for single hitting (our weakness).

The best single-target damage setup I can think of is what you're using with the Voll's, plus eventually getting a 6-link Voll's and adding Fireball. I haven't found anything better. Your EK gem is only level 16, when it gets level 20, the damage difference will be huge. Also, you still haven't taken all +crit chance nodes. So, have some patience.


"
xenochaos1 wrote:
my GEm setup
Spoiler
helm: red.mana /grace/ hatred /purity
boot: coc /barrage/ skele /curse
glove: CoDT(low lvl)/ end cry /molten shell/ decoy totem

wand: CodT(high lvl) /imm call/ inc duration
wand: clarity /bloodmagic /red.mana

armor: coc/ barrage chain /life leech/ ek/ inc crit chance



Hello, i am theorycrafting my futur Gemsetup and i came up with this.
I was wondering if someone could tell me if i made a mistake or i did not understood something properly? or any advise? is this a good gem setup?

Why increased crit chance instead of power charge on critical? Are you using Voll's? If not, go for power charges instead.
The Wheel of Nerfs turns, and builds come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the build that gave it birth comes again.
Last edited by Bars on Mar 26, 2014, 1:09:04 PM
"
Bars wrote:
"
bowen123 wrote:

With my gear, my accuracy is 90% and pretty decent run speed. After taking the 3 accuracy + movement speed nodes above IR (weathered hunter), I only get 91% accuracy and can run marginally faster. Is 3 nodes really worth while for that extra 1% accuracy and run speed?

No. The problem is that you have next to no accuracy on gear. It would be very advisable to find 2 or 3 pieces with solid +accuracy rolls for endgame. Rings, amulet, gloves, helm and wands can have this mod. The percentage-based accuracy bonus nodes are good only if you already have high base accuracy from gear.

"
bowen123 wrote:

Wouldn't it be better if i invested those three points into more % mana increase nodes, so i can begin to use hatred? (since i use voll's)

Yes, definitely. This is why my passive tree variation has the 3 life + mana nodes instead of the accuracy ones.

"
bowen123 wrote:

Also, came up with an idea for single hitting (our weakness).

The best single-target damage setup I can think of is what you're using with the Voll's, plus eventually getting a 6-link Voll's and adding Fireball. I haven't found anything better. Your EK gem is only level 16, when it gets level 20, the damage difference will be huge. Also, you still haven't taken all +crit chance nodes. So, have some patience.



I agree, i only have 2 rings with total of 400 accuracy and 50 on my wand...

However is 90% chance to hit bad or is it enough? i can run merciless docks no problem.

edit: only 2 8% nodes available so probably gonna get primal spirit + those 8% (beside heart of oak) with my 3 points then

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYAAAYEfgX5DkgRlhUgFfAV9hmKGo8a2x4aI_YkPCT9JpUppSo4Kk0qWyzpLYMvbzGeNZI2ezpYPydJO0lRSn1KyE3jTipQQlM1VUtWLVb6WkhabVuvXfJe-mJ5YqxjQ2egbBZtbG17bqpwUnC7cNVyw4PbhxmHdojxjDaP-pcGm7Wdo52qoi6mV6c0p1ypbqsLrH-0o7VItfLAUcM6xKLMBs5x0O7SGdN-1QDVT9ad1tHZE90N3nfjhOdU7BjuDu967_D22vej-WP7CfxL_Kv8xf6P_5M=
Last edited by bowen123 on Mar 26, 2014, 1:30:30 PM
Oh fuck, I didn't see the 300 accuracy on one of the rings :D So it's not as bad as I thought. 90% accuracy is quite all right actually, it's very difficult to increase it more. Also, when you reach level 80 and more, the chance to hit you see displayed is a bit misleading because it's for a mob of your level, and by that time you won't really fight things at your level.

But, all being said, accuracy is always good. The more, the better. About the crit nodes: if you go for the life+mana nodes, there is one crit cluster right below it, you also have some crit nodes up for taking in your tree even now.
The Wheel of Nerfs turns, and builds come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the build that gave it birth comes again.
"
Bars wrote:
Oh fuck, I didn't see the 300 accuracy on one of the rings :D So it's not as bad as I thought. 90% accuracy is quite all right actually, it's very difficult to increase it more. Also, when you reach level 80 and more, the chance to hit you see displayed is a bit misleading because it's for a mob of your level, and by that time you won't really fight things at your level.

But, all being said, accuracy is always good. The more, the better. About the crit nodes: if you go for the life+mana nodes, there is one crit cluster right below it, you also have some crit nodes up for taking in your tree even now.


okay lol that's good to hear. I'm probably going to use these rings until i can upgrade to better ones for later game (have more accuracy). for now i think 90% will do.

And im thinking of grabbing those crit nodes after i get enough health + vaal pact. Since right now i hit 92% chance to crit with power charges, and isn't too bad. (64.5% without power charges)

so yeah all in all great build, followed your gearing and theory + lemings passive and seems to work wonders.

So just wanna say Thanks for all the help for the past few weeks when i started this build :)
Yeah, 92% is great and next to capped anyway. When you cap the crit chance, the most important stat becomes accuracy.

Example: if you have 95% crit chance and 90% chance to hit, you'll crit in 95% * 90% * 90% = 76.95% of your attacks. If you have 85% chance to hit, you will crit 95% * 85% * 85% = 68.63% of the time. So, one percent chance to hit will give more than one percent difference in your criticals.

But, again, when you reach high levels, the accuracy tooltip is a bit misleading because of the level difference between you and the content.
The Wheel of Nerfs turns, and builds come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the build that gave it birth comes again.
ignore window estimates. acc suffers from extreme diminishing returns anyways, so 90's about as good as it's gonna get

personally, I feel 2000 raw acc is more than enough. even 1600+ is reasonable, but proc rate drop will be noticeable in 75-76 maps



never did 77+, but at that point you'll probably have a 6l anyways, and can just swap chain for add acc on bosses if they start evading all your crits
So just killed merciless dominus solo under 10 minutes on my first try with this build. Could be A LOT faster, i just made some dumb mistakes. currently lvl 70.

died three times after he transformed, but handled everything else before that quite well.

Died because i tried to cheese him with skeletons (but he killed them too fast)while i was being cursed with corrupt blood.

So instead i tried to just facetank and life leech the shit out him. Worked like a charm, all i did was spam barrage in a corner (hitting him and minions) and life leech was enough to out regen the curses and dmg taken. Ofc while spamming granite and jade and stuff. Overall, nice first dominus solo with this char. Had a lot worse, even with cyclone duelist (legacy gear and bor) finished in about 10 minutes or less.

I think if i am able to build my mana pool big enough, i can run hatred as well and make it even easier.... lvl 70 with incomplete build and was still fine. loving this char atm :)

So my suggestion is when you are facing dominus, curse him and cheese a little with skeletons, but immediately switch back to main barrage and life leech everything.


So right now i am just trying to level up my gems (especially summon skeletons) and see if i can do another dominus afterwards with better results. All in all, finishing dom solo @ 70 is great for how much this build costed me.

I do believe you are supposed to use a staunching flask for Dominus 2nd form XD
The Wheel of Nerfs turns, and builds come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the build that gave it birth comes again.

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