EREBUSREAVER THE SON OF CHAOS GUIDE 200.000 dps or tankspec **REBORN*

Without the Atziri's Glove, would'nt a critical strike on reflect mobs instantly kill you? Reflect mobs often catches you by surprise when they randomly spawn in normal maps. Unaware of the reflect modification on them, we may accidentally hit it and die instantly, assuming that the reflect damage is not blocked. Is there any way this build mitigates this situation from happening?
Last edited by fuzzybearz on May 10, 2014, 10:28:04 PM
If you hit a phys ref mob, you'll live sine the mitigation from block and armor well prevent your death.

For phys reflect maps simply use molten strike.
For Ele reflect maps use reave or double strike

Anything else lighting strike

You'll only die if you don't pay attention.
Last edited by XMadness89 on May 13, 2014, 9:41:34 PM
"
XMadness89 wrote:
If you hit a phys ref mob, you'll live sine the mitigation from block and armor well prevent your death.

For phys reflect maps simply use molten strike.
For Ele reflect maps use reave or double strike

Anything else lighting strike

You'll only die if you don't pay attention.


Okay that cleared my doubts. Thanks :)
What do you think of binos kitchen knife. With the dagger version
"
Albanz wrote:
What do you think of binos kitchen knife. With the dagger version


Thats what I would recommend until you can find a better one n
to clarify the reflect issue

the deal with dieing from reflect is somehow countable

it is dealed with by two mechanics multistrike and immortal call

with out getting into the math it is

if ure full pool+ mitigation dont kill u by the 18% of ure damage returned in one hit u live
to this calc the damage pr hit is 1/3 by multistrike

if u then Leach back to full pool before the NeXT hit by instand recovery u will never die to reflect

this combo vallpact and high armor(grace) deals with

however the new vall pact cuts ure Leach to 40% Means u will have hard time reaching the sufficent Leach. the azuri gloves fills that spot + mana issues. unless u use claw

2 calculation in this is the immortal call

when u dont die from first hit but taking damage so ure pool is down so u wud die to NeXT hit the effect of immortal call triggers and ure phys immune. with 20/20 IC and ingrease duration this duration with 1 endurance charge can keep u alive on CODT. this depends ofc abit on ure specific setup since the effect shud be ready when IC is over..

to the abouve horible combos cud be added that just makes it impossible to make it 100% like.. worst case senario vunerability map with standing on shocked ground or getting shock stacked while u take a extra crit weakness curse.
IGN jauertemplar
Jauershadow
one add from my side:
It can deifnitely kill atziri with selffound/crafted gear
only got 5.5k ES, around 40k dps @lvl 91

and there is still so much room for improvement (maybe except the chest)
Spoiler


For atziri i switch to Staffels + Boots with 200es to mitiage the ES loss from Aegis

BTW; Jauer awesome build makes so much fun
ign: CycloneThatBitch
Last edited by fiYah_82 on May 15, 2014, 5:01:06 PM
yee regular azuri is no problem farmed it many times.

i personaly havent tryed uber.
in therio its a waist of currency, the items prices are not stable and are keep dropping while the map is still pricy.
IGN jauertemplar
Jauershadow
on request a life version have been added
IGN jauertemplar
Jauershadow
i was clearing uber map yesterday (not the bosses) blue monsters without dmg mods on them hit for 3k autohit... this instance is rly pure madness as melee.

rare monsters with crit multi mod can hit up to 11k if not enfeebled.
"Path of nurfs" - LVL 100 + LVL 100 + LVL 100 ENDGAME REAVER
"1.3.0 Path of nurfs 3. expansion"
Shops: 1031762,774343,883462,371756,1091096,1099789,1260674
Reaver Videos: https://www.youtube.com/user/velo1337/videos

Report Forum Post

Report Account:

Report Type

Additional Info