0.10.0 Patch Notes

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Chris wrote:

Fixed a bug where you could add Piety to your friends list.


Said Piety is sad.
so, no more CI now? lol, its not THAT good without the bonus energy shield....now all youre doing is giving up all your hp to be immune to a single damage type :S
That scouring a flask, hilarious.
There here..... here's johnny....

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Chris wrote:
  • Enduring Cry: The number of charges gained has been reduced at higher levels. It produced the same amount at level 1, and progresses to being 40% less effective by level 20.
I really dont understand this, the skill gets worse if you level it up? So we keep it at level 1?
Thanks
Nice!
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pneuma wrote:
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oBLACKIECHANo wrote:


But the problem is, how often are you going to have a "favourite item"? Your gear will always be changing. Maybe I went over the top by saying they should be infinite. But instead maybe have 5-10 uses per purchase, because as I said, gear will always be changing, and I think more money would be made if people felt they could use the effect on any good item and not just the absolute best.

Let's wait until we see the actual prices.

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Dreggon wrote:
So provide choice - you can buy a one-time effect for, say, 20 points, or you can buy a permanent effect for 150.

Seems sound.


Yea, the prices mean everything here. I was just over-reacting a little.
Almost there!
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Metronomy wrote:
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Chris wrote:
  • Enduring Cry: The number of charges gained has been reduced at higher levels. It produced the same amount at level 1, and progresses to being 40% less effective by level 20.
I really dont understand this, the skill gets worse if you level it up? So we keep it at level 1?
It's just poorly worded. If you compare a level 20 enduring cry in cb to the one in ob it's 40% less effective. It is still more effective as it levels. The current enduring cry, when leveled, can give you 5 endurance charges most times you use it. It only giving 2-3 is reasonable.

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