0.10.0 Patch Notes
" You got it, Crit mult mod was working the same as crit chance was, and evidentally that was unintended. IGN: Spectarz
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" Exactly. That keystone if it makes ES regen work like Life regen (always on, no delay no CD) will make for pure mega int/ES builds strong again. Sure you lost some max because of CI, but if it's regenerating 7-10% (or more!) per second of your ES, you'll be fine. It's a huge buff to my Evasion/ES Trap/Single Totem shadow. | |
Nice Thx you all for this great game!
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So close
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Its long time coming but HERE WE GO!
Best of luck GrindingGearGames, I hope to see Path of Exile continue to grow! |
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" right now im thinking about offering GGG a bunch of money to implement /ignore here in the forums. | |
" Just because it was a build I wanted to try, but didn't get around to, I'm assuming Summons and Curses can still be used alongside this? Technically, you aren't dealing damage with these abilities, but clarification would be nice. |
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I think its better to delete chars too, many ppls want a nick and we cannot use because someone toke before, and its offline for years ...
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" You can use summons and curses to support your totems as well as mines and traps for a little extra damage (damage from mines and traps doesn't come directly from your character but from traps and mines themselves so they're fine). Bear trap is really great skill for double totem build. It really helps with single target damage. As a double totem you will have tough time with bosses and Extrahealth and high resist mobs so Bear Trap is awesome skill to have in those situations. Just equip a few in your gear ( every gem has seperate cooldown on it's traps) and you can throw traps almost with no pause. Last edited by bobrock1982 on Jan 22, 2013, 11:53:38 PM
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" seriously :|??? It's ANET's cosmetic shop all over again. I thought people were over the whole one time cosmetic business since then. Last edited by dragonrage25 on Jan 22, 2013, 11:45:58 PM
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