Open Beta - design changes

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Farystar wrote:
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MonstaMunch wrote:
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anubite wrote:
This is exactly how all CI builds were played during alpha. In a tiny, tiny economy, with not enough regrets to go around (CI builds require regrets), not enough resources to reroll ES gear so it gives max ES, and with lots and lots of dying.

None of the valid concerns I raised about CI in alpha were addressed by any of the current changes, which we also did not even get to test much of... so I can't help but say I'm disappointed. Who's to say chaos resistance on gear is even going to be balanced? And it's going to be /in the economy/ forever, if this is all a horrible mistake. So... I can only hope things work out in the end. I know GGG has a brain behind its decisions so the ones in 0.10.0 will assuredly be augmented in 0.10.1.

Yet, coming from one alpha member, CI is worthless now. Only the most niche of niche builds will be able to use it to any success. I have a CI Templar on the realm now who can't even clear Fellshrine archer packs. He literally has to run away from them. And good luck to me, on ever clearing maps or areas with swiftly mobile enemies...


This post basically sums up everything I wanted to say but was a bit worried to. You can't make sweeping, untested, arbitrary changes to core mechanics of the game at the same time that you announce you're never going to have another item/character wipe. It's just begging for trouble.

I have a lot of faith in this company and the people behind it, but this whole thing seems completely illogical to me, not just the change but the way it is being implemented.



@MmmmmmmOOooooonnnnstaaa MMMuuunccchhhhhhhhh. Advice, everything will be fine. Just enjoy the game.


I'm sure we will, but we won't be enjoying the game with a CI build for some time I think :P
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
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smartybarty wrote:
Its lame but reading POE patch notes compared to D3's is like reading the encyclopedia versus the worst oneliner in history ^_^
OB is around the corner and I see the haters have already found the playground...

GGG = Great Godly Gamerscompany, so don;t get distracted by voiced opinions of people who don't know what the're talking about ;)
Its going to be called Open BETA from here on out...still BETA...work in progress!

Keep doing what you're doing GGG you have a great passionate fanbase behind you already, you have to try real hard to let us down, I for one think that's close to impossible ^_^

GL on Launch and shrug off any negativities while breaking your backs to make this happen!


People that dont know what they're talking about? as in the longest players in this game and the people they especially chose for testing alpha? We are all beta and alpha testers and they do listen to us, to all of us, because we show the developers what is imbalanced what is broken and what is good, we try to HELP them, we arent trolling or being negative for the sake of being negative, we are trying to be useful through feedback.

This time they have made a poor decision about chaos resistance and CI, as alpha testers have said, currently CI is unplayable. They will have to change it again, or remove it.
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
Last edited by VictorDoom#6290 on Jan 23, 2013, 9:11:26 AM
im not sure what all those changes to chaosresist/-dmg will do to the game. it will make things harder for sure.

but somehow i have the impression that those ci-change-bashers (especially sl4y3r) are quite inconsistent in theyr argumentation. what is your point again?

that the removal of the 50% ES-Bonus renders CI "useless"? (though they state at the same time that it wasnt really possible to test the changes/adapt theyr builds in alpha)

that its a great mistake to invent chaos resist on gear without in-depth testing and without a chance to remove this gear again, and that that somehow makes CI useless? (wich for the gear-part is agreeable, but im not so sure if that will be how things end up and i dont think there will be a great damage to the default (hc and sc)-leagues. after some time and changes and after the release of new content (and item-tiers, -mods, etc) those leagues will be cluttered with items that once were thought op but then laughed at...)

in part it sounds to me that they are pissed of that others will be able to get _some_ chaosresistance, ignoring or marginalizing the fact that there will be the same penalty as for other elements and that CI gives 100% resistance against chaos - and that is simply not possible for any other element (or so hard to achieve that its ridiculous and so specialised that it doesnt count), so that the comparison is flawed at least. CI-users are not the only ones who will have to adapt to changes. this is beta, as said often enough before and in this thread, and poe will be a living and changing thing for years (or so we hope), so live with it.


and really, sl4y3r, who do you think you are? a little hint: stayflyazn has adressed the devs...


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SL4Y3R wrote:
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stayflyazn wrote:
i love how you guys have a careful and methodical approach to problems in the game and are able to explain your thought processes and reasoning to the community. nice communication and keep up the good work.


I've tried. And tried. And tried. Hell, many of us have. The amount of CI discussions that I have brought up since I started is overwhelming. Including the most recent ones.

I'm sick of explaining it.


are you aware of the fact that the devs may have theyr own reasons? that they are (and have to be) glad for every bit of feedback they get, but that they dont necessarily have to act according to it? hell, that they are really trying to communicate and explain the decisions and changes they make? you are not the only one who is entitled to opinion...





"Glattes Eis, ein Paradeis, für den, der gut zu tanzen weiß" - F. Nietzsche
Last edited by Clownkrieger#0827 on Jan 23, 2013, 9:27:13 AM
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VictorDoom wrote:
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smartybarty wrote:
Its lame but reading POE patch notes compared to D3's is like reading the encyclopedia versus the worst oneliner in history ^_^
OB is around the corner and I see the haters have already found the playground...

GGG = Great Godly Gamerscompany, so don;t get distracted by voiced opinions of people who don't know what the're talking about ;)
Its going to be called Open BETA from here on out...still BETA...work in progress!

Keep doing what you're doing GGG you have a great passionate fanbase behind you already, you have to try real hard to let us down, I for one think that's close to impossible ^_^

GL on Launch and shrug off any negativities while breaking your backs to make this happen!


People that dont know what they're talking about? as in the longest players in this game and the people they especially chose for testing alpha? We are all beta and alpha testers and they do listen to us, to all of us, because we show the developers what is imbalanced what is broken and what is good, we try to HELP them, we arent trolling or being negative for the sake of being negative, we are trying to be useful through feedback.

This time they have made a poor decision about chaos resistance and CI, as alpha testers have said, currently CI is unplayable. They will have to change it again, or remove it.


Dude! ^_^
It's about the way it's presented, not the criticism in itself. I meant by saying what I did to point out there WILL be players in the future who just joined OB who read that stuff. I'm saying there is a difference between constructive criticism and deconstructive criticism.

It's all in the way you bring it, fist time players will base their impressions on reading posts from alpha and beta players when they join and off course they will be reading patch notes. I wasn't judging the criticism merely the way it was brought ^_^
Exiled for Eternity
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VictorDoom wrote:
]This time they have made a poor decision about chaos resistance and CI, as alpha testers have said, currently CI is unplayable. They will have to change it again, or remove it.

Except you haven't actually have had a chance to build a character around the latest changes to CI, so don't use alpha status as if you know anything for a fact.
Nothing to see here.
Last edited by ReZar#2635 on Jan 23, 2013, 9:22:52 AM
It all looks very interesting to me.

I like the nerf to LA, even tho it was my main skill.
If most people use a skill, it needs to be reworked.
So same goes for CI, so many casters were using it, it was kind of silly...

I kinda wish they reworked Iron Reflexes, cos right now it feels like every ranger (and duelists) has to use it

And I quite like the new speed flask. I just don't want to spend a skill slot for something that all the classes will use. Skills should be something unique for every char, what makes you different.
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ReZar wrote:
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VictorDoom wrote:
]This time they have made a poor decision about chaos resistance and CI, as alpha testers have said, currently CI is unplayable. They will have to change it again, or remove it.

Except you haven't actually have had a chance to build a character around the latest changes to CI, so don't use alpha status as if you know anything for a fact.


look through the posts in this thread, and speak to alphas, i have quite a lot of friends there, they are all currently either confused or having hissy fits about CI
I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/
https://www.facebook.com/victorseicheart/
World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950
Highest level char in Closed Beta, Wytchfindergeneral
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Qarl wrote:

[...]

- Skills

We will continue to add skills to the game. On the short list of items to add are - Power Charge creating skills for casters, Axe and Sword skills, and Area of Effect skills for claw users. After that, there are still many more skills and supports to be added.

[...]


Very nice!

It's sad for a creative game like this that almost all melee use the same skill known as Lightning Strike. But, we haven't the choice because there isn't viable Melee AoE Skill except Lightning Strike.

In a hand, we have a lot of liberty, and in an other, we are very limited by the skills.

The passive skill tree is enormous, waiting on the same for skills gems and supports gem unless the size of the passive skill tree is uselesss.

p.s.: Maybe too much work for Microtransactions Pets. Why is it prioritary over the lack of skill gems? F2P normally has microtransaction in bottom of priority. A lot of people would support you without those cosmetics attractions.
For an Indie compagny, it's an expensive time of development. I can't understand that order of priority. Half F2P or Real F2P ?
Seriously, GGG will gain money trough microtransaction for Extra Stash Tabs not for Pets...

p.s.: no offense but -> Microtransactions > Skills Gems ?

p.s.: better animations would be nice. don't add new like dance, but improve those already existing :/
Last edited by Mugiwara#4116 on Jan 23, 2013, 10:16:55 AM
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ReZar wrote:
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VictorDoom wrote:
]This time they have made a poor decision about chaos resistance and CI, as alpha testers have said, currently CI is unplayable. They will have to change it again, or remove it.

Except you haven't actually have had a chance to build a character around the latest changes to CI, so don't use alpha status as if you know anything for a fact.


People who are being told they don't know what they are talking about in this thread built some of the most prolific CI characters on the current server. They aren't upset that it's being nerfed, they understand that has to happen, they are just saying that it needs to be taken seriously, with testing and discussion, not just last minute knee jerk decision making.

I don't know what happened to get all the noobs piling on slayer over the last few days in the forums, but it's bullshit. He was tearing up servers with CI crit ice witches before most people even knew how OP they could be.

Telling VictorDoom he doesn't know what he's talking about? Dude has the number one character on default. That doesn't mean he gets to decide what happens to CI, but it sure as shit means you don't get to tell him that he doesn't know what he's talking about.

Introducing new untested item mods could turn out well or it could turn out badly, but if you take that kind of risk repeatedly, it's bound to turn out badly in the end. I hope this is going to turn out to be a one time thing.
now i can freely play the game without any wipe ty devs ^^

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