Oro's Righteous Fire Marauder [1.2.0]
Posted this in the cyclone using RF build thread, but it's kinda dead and I got no response, so posting it here as well:
Hi guys. I've been looking a bit around at the different RF guides and have somewhat decided on what to do. Would like some feedback from people who actually know how to play this, though: Shield: Blood Magic - Curse 1 - Curse 2 Weapon: Leap Slam - Faster Attacks - Blood Magic Chest: Righteous Fire - Increased AoE - Increased Burning Dmg - Concentrated Effect (Kaom's too expensive) Helmet: Grace - Vitality - Purity of Fire - Reduced Mana Gloves: Cyclone - Faster Attacks - Life Gain On Hit - Blood Magic (using Cyclone with a bit of Ele Dmg from gear to proc EE) Boots: Flameblast - Concentrated Effect - Blood Magic - ??? Offhand: 2 Redbeaks I was thinking of maybe putting a CwDT in there somewhere, either in place of the Leap Slam or the Flameblast. As for the 4th link on the Boots, maybe use a 3rd Curse, so like Enfeeble, Flammability and Elemental Weakness in total - or do I even need both Flammability and Elemental Weakness. They seem to do pretty much the same thing. Not sure about this. As for the Passive skill tree, I will be using my Gound Slammer, but after 65 respec points (is that too much? He's lvl 83, but I don't really use him anymore), it should look a little like this |
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" Interesting, I might respec a bit when my gems reach lvl 20 |
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delete
Last edited by thias2k#1517 on Jan 24, 2014, 9:32:57 AM
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I dont know how to calculate the rf dps.
Always i ask Elsahr give him my stats and he calculate my dps I notice that: With 23 lvl pur,fire- cold-light and 60% increse effect + saffels shield i can have 90% to all elemental resists Now i use Phoenix and i have 93% fire resist and 8,8 life regen from passive 5% from frenzy 1,65% from Vitality Total 15,45% life regeneration Today i run Academy map with Elem.Weak + half regeneration and i was fine Also my 4 frenzy charges give me 5+ seconds immortal call I think now at 88 lvl i am fine |
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WRONG :Also my 4 frenzy charges give me 5+ seconds immortal call
I Mean my 4 endurance charges give me 5+ sec Immortal call |
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A Theoretical RF DPS Calculator (applied when opening RF)
--------------------------------------------------------- DPSrf=BaseDPS*(1+DMGfactors)*(1+Conc.Eff) BaseDPS:HP/2+ES/2 DMGfactors: BurnDmg+FireDmg+DmgOverTime+AreaDmg+DmgOnLowLife (from tree/gems/gear) additional with curse: *1,4 (vulnerability) *1.59 (20/20 ele.weak.) additional with Elem.Equil: *1,5 Therefore for my case: HP=6400, ES=178, BaseDPS: 3279 BurnDmg=137% FireDmg=57% AreaDmg=8% DMGOverTime=27% DmgOnLowLife=200% Conc.Eff=67% DPSrf=28963 additional from Ele.Weak=17088 additional from E.Equi=14482 Total:60533 IGN: Sapogeros (MF-Spork) - FwtiaKaiLabra (Scion-RF) Last edited by Pavlarian#2124 on Jan 23, 2014, 1:35:02 AM
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Dear friend "thias2k"
There isnt RF without deal high damage.So dont worry As for the defence , the endurance charges with immortal call combined with little buff effects can hold you in high lvl maps. |
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" I totally agree with you for the Kaom's ;) But i prefer to use 2 chest: Carcass Jack to cast RF and then Chest swap for another +1xx life, +1xxx armor/eva because we don't have too much. And with this new armor, i can add a CwDT. |
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heya - for all who wanna go this build, i sell full gear @ thread 770326
see ya! :) |
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Anyone using Divination Distillate for this build? any advice how to use it w/o dying :D
With other classes u can cull it when you but since i solo maps most of the times boss is dying too fast and i cant prepare low hp to kill pop the flask Last edited by pelll#5674 on Jan 24, 2014, 6:44:36 PM
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