[2.6] Yalani's Low Life Righteous Fire Build

Map Mod Changes:

Very sad
The "of Stasis" mod that previously prevented player life and mana regeneration will now also prevent energy shield regeneration. Existing versions of the mod will continue to prevent only life and mana regeneration.


Nice
"of Hemomancy", the mod that gave all characters Blood Magic, will no longer appear on maps.
"of Exposure" will now reduce maximum resistances by a lower amount. In mid-tier maps, it'll reduce maximum elemental resistances by -5% to -8% now. In higher-tier maps, it'll reduce maximum elemental resistances by -9% to -12%.
Culler-support build: https://www.pathofexile.com/forum/view-thread/1617230
Dedicated support build https://www.pathofexile.com/forum/view-thread/1702757
Would it be nice if we put RF on gloves or boots then take a 6L scorching ray on the chest?
"
dulahan200 wrote:
Map Mod Changes:

Very sad
The "of Stasis" mod that previously prevented player life and mana regeneration will now also prevent energy shield regeneration. Existing versions of the mod will continue to prevent only life and mana regeneration.


Nice
"of Hemomancy", the mod that gave all characters Blood Magic, will no longer appear on maps.
"of Exposure" will now reduce maximum resistances by a lower amount. In mid-tier maps, it'll reduce maximum elemental resistances by -5% to -8% now. In higher-tier maps, it'll reduce maximum elemental resistances by -9% to -12%.

Overall the new map mods are better for us. "Of Stasis" is obviously reroll, but the rest is fine. And no hexproof map mod is also very good, because it only reduced the effect of the curses, but with our aura and curse effect nodes it shouldn't be a problem.
"
dulahan200 wrote:
Map Mod Changes:

Very sad
The "of Stasis" mod that previously prevented player life and mana regeneration will now also prevent energy shield regeneration. Existing versions of the mod will continue to prevent only life and mana regeneration.


Nice
"of Hemomancy", the mod that gave all characters Blood Magic, will no longer appear on maps.
"of Exposure" will now reduce maximum resistances by a lower amount. In mid-tier maps, it'll reduce maximum elemental resistances by -5% to -8% now. In higher-tier maps, it'll reduce maximum elemental resistances by -9% to -12%.


"Of Stasis" was always a reroll. The only difference with 2.5 'of stasis' is it now effects the 4% from a Shav ring. So nothing changes, still a reroll.
"
cihatb wrote:
Would it be nice if we put RF on gloves or boots then take a 6L scorching ray on the chest?


That would probably slow your clearspeed down, but surely a nice boost against the Guardians etc.
You also have to drop some utility gems for this though.

"

"Of Stasis" was always a reroll. The only difference with 2.5 'of stasis' is it now effects the 4% from a Shav ring. So nothing changes, still a reroll


The no reg mod was actually pretty doable as a Trickster with Shav's.
"
Yalani wrote:

The no reg mod was actually pretty doable as a Trickster with Shav's.

Confirmed, just did it :D 15min before realm shutdown. The 2.5 patchnotes look like we don't got nerfed or buffed. All cool.
"
Yalani wrote:
The no reg mod was actually pretty doable as a Trickster with Shav's.


Right on. I didn't realize trickster could do 'no regen'.
Thanks for the guide. I started the build for my first character in breach league and everything sucked like you said it would until 72.

But then I hit equilibrium on the life regen so now it is getting fun. It's especially fun that every little upgrade on the energy shield makes a noticable difference.

Edit:. I tried running divination distillate for another 4% fire resist, but it didn't seem to work. You have any idea why? Snapshot it maybe?
Last edited by papakapp#4269 on Dec 5, 2016, 9:40:38 AM
"
papakapp wrote:
Thanks for the guide. I started the build for my first character in breach league and everything sucked like you said it would until 72.

But then I hit equilibrium on the life regen so now it is getting fun. It's especially fun that every little upgrade on the energy shield makes a noticable difference.

Edit:. I tried running divination distillate for another 4% fire resist, but it didn't seem to work. You have any idea why? Snapshot it maybe?

Divination Distillate is a Hybrid Flask, so the effect ends after your Mana/HP is full.
Has anyone done shaper with this build?

I'm obsessed with RF atm and have just picked up shavs. Not sure if I should jump straight into this build or have a muck about with something else first.

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