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1 no, those are before RF of course, and RF adds rougly 50% more dps (dont have 20/20 RF though)
i had issues before with mana on low regen and like i mentioned i was able to completely resolve those by investing 4 points in reduced mana reserve nodes, that way i can run Clarity lv 9 on life (having a high life pool helps) and running 2 60% auras on mana now has less mana reserved, hence much bigger available mana pool. i checked the video of the scion build the other guy made, and 100% he has mana issues in certain situations, considering he has to pop mana flask on dom too. you just need more mana buffer for such high AS high mana req builds. i have a lvl 82 witch i respecced completely for this build here: http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAecEBxEvEuEUcRiwGlUdFB8CIWAk4SdPKLUppSo4LIUsnC0fNsU26D1fP5tAoEGqQ2NEgUcGTDVMs04qT31QMFJTVa5Y9VnzWhpe-l9qYSFjQ2SjZp5tGXBScH1xTXKpdPF714BWgh6IQohrjr6PRo_6kn2SwZeVl_SYb5rPncSeuZ_LouqnCKcwrKq2Qbb3tzHAGsBRwcXB88Lsw23YJNte2-fcI96w37DjguOE5c_nC-wY707xivLh8-r3Mvjr-tL7Rfyr i tested wit exactly same gear as shadow: pros: Starting AOE nodes give just that, more AOE, so you can actually run Reave with Conc Effect + In Crit Strikes with a very low 10% penalty! same ES as Shadow Cons: you lose Some Dps, like 10% or more i tested with exact same gear on both, witch has 7 power charges though and slightly more ES so far and The power charge from witch tree bonus gives Spell damage per power charge which works with the crown!! so best combo here is Conc Effect + power charge on crit! so those are fairly similar all in all, very close actually, hard to say which i like best so far. will post screens a lil later edit: Just ran witch again with PCoC+ conc effect, with 6 charges i had 57k dps with, so that is more then shadow with inc AOE and Conc Efeect, and if you look at my tree i have a few other nodes like shield res nodes, etc, and i have 3 shield ES bonus nodes too, but have not specced into ES/EV nodes. long story short, i ran out of regrets :p those are damn expensive now and i lost count how many i spent testing out all the kinks on 2 characters. when it comes to the witch though some more points to consider, i have not specced into reduced aura nodes, so that is 4 more points right there, on the plus side PCOC + Conc Effect has lower total mana cost then INC AOE + Conc eff. but regardless i still feel much better with clarity on. Small point to note, since i dont have fire res on shield it kinda locks me in a ring with +70 fire res total, i just have not found one that i like yet, so i run with a tem ring i had around but i got like 40 fire res. witch is 75 all res though because of those shield res nodes, but is 3 levels higher. i am still torn, because that increase aoe from witch tree is beast with conc effect, so i cant decide. if i chose witch, i will swap my fire ring for a +70 one, and drop 3 points in res nodes on witch, will spec them in ES nodes near shadow i still have not covered, and reallocate 4 points from shield ES to mana Reserved. much like with shadow this build is complete around lvl 85 and only difference is going to be witch will have more dps in the end of the day with all charges up, but less ES when lvl 90ish because those center nodes are a little far away. Last edited by ballsonfire#3687 on Nov 26, 2013, 11:28:39 AM
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Those numbers are without RF? Wow..
Interesting on mana - it should not be an issue then. Those are some of the reasons why I used one of my Witches - she has really nice start, mana regen, ES, power charges, spell damage, fire resistance node, and close to Templar block nodes. She is also close to Inner Force. The RF idea is really exciting and it would be great to activate as a nuke in fights. Just realized that to make good use of RF - it requires melee range so maybe Reave really is the most optimal skill here .. |
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this is more optimal build for witch then the one i posted:
http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAecEBxB7ES8S4RRxFy8YsBpVHRQfAiFgJOEnTyi1KaUqOCsKLIUsnC0fNsU26D1fP5tAoEGqQ2NEgUcGTLNOKlAwUlNVrlXWWPVZ81oaXvpfamEhY0Nko2TnZp5tGXBScU1yqXTxe9eApIIeiEKIa46-j0aP-pJ9ksGXlZf0mG-az53Enrmfy6LqpwinMKyqtMW2Qbb3tzG-OsAawFHBAMHFwfPC7MNt2CTbGtte2-fcI9-w44Tlz-wY707xivLh8-r1S_cy-Ov60vtF_Ks= also the extra power charge takes 2 points (i went with 6) so far my conclusion is you need 15% mana reserved (roughly) to have a comfortable mana pool and run high enough clarity on life. so far i do not see a clear winner here though, gonna test out a little more i guess. but for either build high Fire res ring is a must. so 30 base and +40is roll is good enough. Last edited by ballsonfire#3687 on Nov 26, 2013, 11:37:39 AM
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Thanks for posting the Witch trees I will take a look when I get home. The alternative is to go Scion for easy access to a quick fire res node, and more importantly Vaal Pact. But I think Witch could be the most powerful with this build.
I'm not 100 % sure but does spell damage and fire damage increase RF damage, and does Inner Force increase the RF buff? Edit: Just read the wiki and inner force increases the buff you get from RF. It should NOT increase the burn damage on you after this next patch I believe, which is great. Inner Force also buffs the Blood Rage ofc. Edit: So with high level Righteous + Pain + inner force, with the crown, you are looking at approx 100% MORE damage, or 2x multiplier to you're damage? Last edited by Ceryneian#3541 on Nov 26, 2013, 2:02:48 PM
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i believe you are about right, you can buff RF but cant buff its damage over time on yourself, not 100% sure though.
sion is a good choice too, if i chose scion i would go for spell damage nodes which are towards shadow area, and then back into my main shadow tree i have posted. increased AOE in witch tree is the reason i would go witch though, if not scion would be my second choice, but i would not take the bottom route to vaal pact but rather the edge probably. When you enable RF you better be prepared to go into combat right away. it does drain your HP rather quick. you can always stop the drain with a flask though if you mess up. but once you are in combat, all is good. also better pair it with high lvl faster casting too, otherwise cast animation is too slow. i tried reasonably hard to try and maintain it for a while, but even with +2 max res near templar +3 from fire aura and +8 from shield (which takes away a chunk of your es) and Shav ring to regen your ES, you can t maintain it, you just need popping flasks, or respec alltogether into zealots oath, remove vaal pact, use sharkskin boots and frenzy charges. then possibly yes, but i am afraid you would be able to do that at a cost of alot of ES and dps only. and i cant play this game without vaal pact for ES, just to risky |
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Yes I think your way is more ideal, although risky. You will be getting Vaal Pact anyway for reflect.
I really like your build, nuking with Righteous sounds exciting and I can't wait to try. You definitely need a melee skill to take advantage of your righteous burn. What is your flask setup btw? |
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flasks are so far the following:
1 fire res with burn prevenion 2 is fire res 3 is granatine with bonus armor and recharge on crit 4 is either same as 3 or jade flask with + evasion, that way if you pop both you get a few seconds of insane phys resist 5 is i keep mana flask for no regen maps, or quicksilver also i used to have immortal call, with increased duration and faster casting, but i found you end up casting it when you dont need it and not casting when you do. also having it linked to CwdT i found it same issue, it is not up when you actually need it and you dont have the charges, so it is more consistent to actually have 4 charges up all time imho |
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Ok, thanks man. How often are you able to run RF in a map? And how much time your flasks give you to run RF? It would be great to see a vid.
I took a look at your Witch's tree. I plan to go a different route, maybe something like this for my Witch: http://www.pathofexile.com/passive-skill-tree/AAAAAgMBBAcQexEvHwIrCiycLR82xT1fRwZMs1AwUlNVrl76X2pjQ20ZcFJ714IeiEKIa4_6l5WX9KcItMW29746wFHBAMHFwfPC7MNt2CTbGtte44TsGPLh8-r1S_yrnaMRlnC72RMvbzvh4venK7iTDH0Qf8aeBbWNv1FHMHx_K9aKPs-95vljFfDnVCT91QBW6gV96f65fJwth2WQG3BWmhPb1A5IpzRXKwdj5oERULvWd9d0QRR1Dq1DnBjbdPEhYECgnrnvTii1KjiX0Fb1uT7bbn3j I did not go down Marauder, but more by the Shadow side and Ranger for some dagger damage, and Ondar's Guile, then to Vaal Pact. I have grabbed: - Inner Force buffs: 21% increased effect of buffs - Influence aura buff nodes: 26% increased effect of auras - Blast Radius: increased AOE and increased area damage (would this increased area damage apply to Reave with 1 stack? - I think it should) - Mind Drinker: 2% mana leech, so with Crown it would give 4% mana leech - Some crit multipliers and crit chance nodes - Dagger nodes - Fire Walker: 12% increased fire damage and +15% fire resistance - Elemental Dominion: does the 20% increased elemental damage with spells increase the elemental damage for physical attack with the crown? It is more evasion focus so I plan to use Eye of Chayula, once I can see and feel how high the DPS is, I will start unspeccing damage and adding block. I may take off 2 points from the Mind Drinker or from the Witch start and go left at the start, and put those 2 points into the +16% ES from the 2 nodes I miss at Nullification. Last edited by Ceryneian#3541 on Nov 26, 2013, 8:03:54 PM
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