Arc, 3 totem, CI Build + video (1.0.1) (Discontinued)

Why dont you use Wrath? Is it useless with this build? And Clarity/Purity would be nice too i think.

Oh and why dont you use Thief ring? Its OP for totem Soul mantle builds actually, im using it and its awesome! :)
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Last edited by Dharmatrooper#3820 on Nov 24, 2013, 4:48:19 AM
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MacoLa27 wrote:
At what time would you recommend taking CI? And what skill were you using for leveling?


I can't help you too much with that. I respecced one of my chars to use this build.
I would suggest you to use any generic "power leveling" guide and then respec to this build.
After finishing the game you will have about 18 free respec points to expend.

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PaganDK wrote:
I'm up to 3 totems now, and must admit it's getting annoying to produce charges. Popping totems, cursing and generating charges.. just not enough time or mana. I still think they can work in boss fights for added damage, but I'm not so sure they are worth it for general play and as such it might be a waste to get the extra 3 charges which I have now.


I don't use power charges on this build, i prefer to use my time to constantly replace my arc and decoy totens. In maps with "reflect elemental damage" mod, you can switch your reduced mana to a lvl 20 "spell totem" saving you from expending a lot of mana to replace them. The lvl 14 spell totem provided by your "soul mantle" dies too fast to "reflect elemental damage".

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Dharmatrooper wrote:
Why dont you use Wrath? Is it useless with this build? And Clarity/Purity would be nice too i think.

Oh and why dont you use Thief ring? Its OP for totem Soul mantle builds actually, im using it and its awesome! :)


You are using it with "ranged totem" right? Wrath and LGOH Works with attaks and not casting as far as i know.
Thanks for the information anyway, "50% Reduced Effect of Curses on You" looks intersting to give it a try at some point :).
IGN: Manda_Chuva
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LucianoM wrote:
You are using it with "ranged totem" right? Wrath and LGOH Works with attaks and not casting as far as i know.
Thanks for the information anyway, "50% Reduced Effect of Curses on You" looks intersting to give it a try at some point :).

You defenitely should try it. Im used it when tried dual shockwave build and with soul mantle it worked perfectly. Now im leveling your build (with my little adjustements), not taken totems yet, im 32lvl right now but i think it will be better and much faster for clearing maps than shockwave.
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Following yours and SebyTheDragon's build. Not far yet but why don't you use minions? And did you try to use spell totem + skellies?


Thanks for posting the build!
The dragons begin to speak, yin and yang are commingled
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Iluvthu wrote:
Following yours and SebyTheDragon's build. Not far yet but why don't you use minions? And did you try to use spell totem + skellies?


Thanks for posting the build!


I'm glad that you found my build usefull, but i'm not using this build anymore. I'm going to post a completly reworked build soon (tomorrow i hope).
The core of my new build: already tested, superior and much less expensive.

Zombies and skell totem are good, but i prefer to use: Spell totem + ice wall + faster casting + increased duration.

IGN: Manda_Chuva
Which bandit rewards did you choose? +40 hp, + cast speed and + skill point?
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Xarksas wrote:
Which bandit rewards did you choose? +40 hp, + cast speed and + skill point?


Skill points from all rewards.
IGN: Manda_Chuva

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