Dual 6 Link 97K LL Cyclone/22 LVL AA/EB/MoM/5k HP taking a break
" Well, with BM you HAVE to rely on at least some form of life leech, though without Vaal Pact, you'll at least have regen and potion to spam when desync hits you. I play on, by gaming standards, very old PC's. So apart from the desyncs, I'm used to a fair bit of plain ordinary lag. I can't count the number of times I've been save by rolling my indexfinger over the numeric keys when my character froze. Funny though: with BM this "tactic" (that's a big word, I admit) works even better, because you're not carrying mana flask, leaving more room for health and granite ones. I might give the BM version a try then myself, as I only play Domination and are not up for races yet anyway. I'm just a bit cautious of try-out builds at the moment, as I want to see what the new patch'll do first; to gameplay, but also to the game's economy. |
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Update:
I'm almost through Cruel with my budget Blood Magic variant, and am getting closer and closer to my core tree:
Spoiler
Levelling has been a breeze so far, even with very mediocre gear and "saving up" on passives points. For levelling I am using: Sweep + Life Leech + Melee Splash + EC on Melee Stun. For single target damage I use: Heavy Strike + Life Leech + Stun + EC on Melee Stun, I got Leap Slam + Melee Splash as a mobility tool, and Spectral Throw + LMP + LGoH + Iron Grip as a ranged backup. Most important pieces of gear are Geoffri's Baptism and two Kaom's Signs. I'm running Haste, even though it isn't ideal, because the attack speed is appauling. So far I haven't picked up the Blood Magic keystone yet, simply because sweep doesn't seem to consume all that much mana. I have made no investments in my mana pool and yet with Slintherpinch Gauntletts, I never have to take pots. My aim is now to get a five link at least, staff or armour, and make the transition to full Blood Magic. The question that arise now is where to go to after the core tree is finished? Initially I wanted to go up to pick up Purity of Flesh and the Inner Force cluster, but my main "buffs" will concist of EC's to which Inner Force doesn't count, while Purity of Flesh on its own is not worth wandering that far off. Also, the build needs a bit more Dex. to lower the gear requirement be able to use Cyclone effectively. The way I see it there are two options remaining. One is to grab that last EC node (for a total of 9! EC's), together with Unwavering Stance and Iron Reflexes. That combo is always solid, but on this build I fear only marginally effective as it won't have any evasion to begin with. The second option is a bit of an odd one, but allows for picking up a bit more resistances and a good deal of much needed attack speed, while making the build more interesting for party by sharing all those EC's through Conduit.
Spoiler
Bottom US/IR route (111 points): http://www.pathofexile.com/passive-skill-tree/AAAAAgAAAecCcQSzBS0S4RQgFE0UcRkuGYUaOBpVGmwbUhvIIhskiySqJ-0pBykuKU8ppS3SMZ4zQDWSNug26TrYOuE8LT0PPfxAoEGqQzFEskrITipQR1BQVw1YY14TXz9gS2EhYwtko2ebapNuqnKpdO127nrvfLh8u3zZffWC5ITvhymI8YqvjM-QEZBVkc6euZ_LogCmV6cwp4SnpakaqWisWayqtQS18rZBtz65Q7ndu-2-p768wA_E9sWKxq7G2MbnyWfSTdSP1e3ZYd-_42rkIudj7DjvDvAf8i_yRfZI9zL3vvjr_go=
Far right attack speed/Conduit route (115 points): http://www.pathofexile.com/passive-skill-tree/AAAAAgAAAnEDlgSzD6sUTRa_GS4ZhRo4GmwbUhzcIhskiySqJbwn7SkHKS4pTy3SMZ4zQDWSNuk4GzrYOuE7KDwtPQ89_EGqRLJGcUrITLFQUFM1Vw1YY1v0Xz9gQ2HiYwtnm21sbj1uqm-ecql27ndifLh8u3zZffWC5IMJh9uI8YqvjM-QEZBVkc6TJ5u1ogCmV6eEp6WpGqlorFmsqrQMtQS1SLXytz65Q7ndu-2-vMM6xPbFisauxtjG58lnykrUj9lh37_jauQi52PndOw47w7wH_F28i_yRfZI9zL46_4K What are your thoughts on this? |
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Would be pretty cool to get an update from Juhaz about this build.
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" I allready sent him a PM, and posted the below in a separate thread. " Last edited by Brazilski#3092 on Mar 10, 2014, 11:03:08 AM
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Hey Braz, thanks for the reply, I can't really help much regarding the changes you made to the tree because I have never played this build, but since last season I was planning on starting. I guess I'll have to wait for something a little more definitive because I don't really have much time with work and all to start testing what works and what doesn't by myself. I hope Juhaz comes back from his break soon!
Cheers. |
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" Yeah, that seems to be the general problem with the 1.1.0 release. Build are updated slowly, new builds appear even slower, but most of all, I don't think anyone expected 1.1.0 to affect that many builds this much. It's really hard to play any existing character right now, without relying on prayer for it to be a viable one. |
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WOuld this build be viable in 1.1?
IF so how much dps or life are we sacrificing |
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Isn't it better to start marauder/templar for this build?
trade a bunch of single resistance nodes for hp/damage with the same amount of points spend. |
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Is Marauder start viable?
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how can you deal physical reflect?
i seems you killed yourself one shot IGN : Do_Not_Touch
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