Server Problems are Resolved!

I've seen people loosing maps because of dc. This hopefully solves that issues as maps can be a big part of this game. Great job guys.
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http://www.pathofexile.com/forum/view-thread/571012
Nice graphs, but I think you're having problems again. I'm getting dced a lot and very heavy lag.
Dear GGG... Still badly lagging. Dunno maybe someone can play ok now, i'm still not. Just impossible, i'm constantly having 3-4 seconds lag after using a skill almost everytime. It's dammit annoying as hell. I'm playing the PoE in few last months during beta and It's never was so bad as last days. Even after your work on last fixes. I believe you guys will make a good solution about this problem because you made amazing game and it is necessary not to drop it down only because of technical issues.
Last edited by kainaj#3496 on Nov 3, 2013, 4:25:33 PM
Great work, keep it up!
Steam: teemu92
I don't lag anymore, and don't get dced. Still losing map though. Client would just stop responding and if I hang around long enough game will resume but 90% I'll be dead. If I just quit, I'll lose the map. GGG should give a bonus on map drop for 1-2 days after problem is solved to make up for this. Great work though, guys!
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De-sync is still prevalent so I would say the servers aren't fixed.
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The game runs smooth. Desyncs are limited to around 1 second and I have no disconnects.

Although since 1.0 I notice that playing for a long time (slightly) decreases performance of the game after an hour or 2. There might be a memory leak or abandoned threads that stay alive?
(But its sort of okay, playing for too long isn't a good thing in my situation.)
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Gudurubaburu wrote:
thank you GGG for your dedication. as i d/c-ed the last days i was more proud than upset. congratz for the succes that PoE has gotten!



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DalaiLama wrote:
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dlrr wrote:
Firstly, most impressed as always

Secondly, it looks like approx one third of players logged on at any moment are just hanging around in town. What's up with that?


FYI - Players who are fishing will show up as in the nearest town. The undeground sea fishing area is the only exception - players fishing there will show as being in the Eternal lab.



ahh.. i understand now. that clarifies it all. i always wondered. thanks :)



There still seem to be some fishing related issues. Almost one third of the time I cast my fishing rod, I get DC'ed.

and BTW, why is casting the rod not augmented by faster casting anyway ?
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yakster wrote:

There still seem to be some fishing related issues. Almost one third of the time I cast my fishing rod, I get DC'ed.

and BTW, why is casting the rod not augmented by faster casting anyway ?


The problem is that "faster casting" doesn't translate the same way in multiple languages so it doesn't currently affect fishing speed :(
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yakster wrote:

There still seem to be some fishing related issues. Almost one third of the time I cast my fishing rod, I get DC'ed.


This only happens if you link your cast lure-skillgem with the new gems. Too bad fishing only works with LMP and faster casting so far.. but hey. its beta!
Bust a move!
Last edited by Bustamove#3985 on Nov 3, 2013, 5:22:44 PM

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