[2.2] Wurpo's quill rain + cast on crit build (aka stress test build) [not scion anymore]
" wow q q |
![]() |
OMG how you get GGGGBB vaal chest!
I spent like 400 chro still dont get it :< IGN: SMALLDUCK
|
![]() |
del
Playing with 70-80ms ping, which is causing long loading between zones, resulting in 2-4 minutes disadvantage in 1 hour races. (I was wrong, it wasn't a ping issue but something else on GGG side) Last edited by kefirhl#1282 on Jan 24, 2014, 11:11:29 AM
|
![]() |
i have tried split arrow, not working for me even with a 16% quality it seems to still miss at point black range and i die. LA is working well for me still but not as good. here is a link to my stuff
Spoiler
WHAT about poison arrow? will that work well and if so should it be leveled or not. Also i dont have ggg bbb in armor so so im using life on hit. Last edited by nitro1914#4328 on Jan 25, 2014, 11:07:21 AM
|
![]() |
" You are doing something wrong, probably) Your gear is unbalanced obviously and you are holding some totally useless pieces on it (carnage heart). I mean how could you have those 2 6links but totally garbage quiver and belt? ) also gloves could be with attacks speed roll and boots(!?) no move speed, low life, low resists? what about poison arrow? I don't know what about it. It wouldn't work with the build. Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races. (I was wrong, it wasn't a ping issue but something else on GGG side) |
![]() |
" eh, I seriously don't see a problem with single barrage as damage trigger for all situations ) recently got a 6L Quill Rain and tested different things, my best option is item rarity, lol. since the damage output is kinda equal for 2 spells or 3 spells linked. Biggest difference noticed on labyrinth maps when having barrage-coc-faster attacks-chain-arc-cold snap, cuz it's damaging stuff that out of line of sight. But that setup sux on single target dps. So I choose barrage-coc-gmp-fireball-coldsnap+random for all situations) Playing with 70-80ms ping, which is causing long loading between zones, resulting in 2-4 minutes disadvantage in 1 hour races. (I was wrong, it wasn't a ping issue but something else on GGG side) Last edited by kefirhl#1282 on Jan 25, 2014, 2:49:50 PM
|
![]() |
thank you yes i know the gloves belt and boots can be better just i am broke right now but if you post some stuff i could see that would work better linked in a spoiler it would help me a bunch as i don't know what i am doing other than what i have done. thanks for helping me get on track now i know what i have to fix. lets start with the ammy
#1 ammy what should i use i don't have a clue? would attack speed, crit hit, resistance, and life be right start? #2 belt what should be used Resistance is needed badly #3 boots what do i need? run speed and 3 kinds of Resistance? #4 quiver i have no clue? ill start with attack speed,life and resistance? Last edited by nitro1914#4328 on Jan 25, 2014, 3:16:01 PM
|
![]() |
" life(65-79), crit chance(25+), resists(25%+), can additionally get spell damage(10%+) " must be leather belt, life(120-139), double or triple resist(60%+ combined), chaos is good on belt(20-30%) " life(65-89), double/triple resist(60%+ combined), move speed(more = better 15-30%) "life(85-99), crit chance(25+), double resist(55+), can additionally get crit multi or attack speed Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races. (I was wrong, it wasn't a ping issue but something else on GGG side) |
![]() |
big question to people playing this build and using 2 separate CoC triggers, wouldn't it be weay easier to have 2 6L quill-rain for that purpose? and use w/e utility skills on your voll's then, which doesn't need to be 6L then? It's same budget, easier to color quill rain, and you get +2/+3 skills on your bar which may be used situationally(ele weakness/temporal chains/some aura/CWDT-EnduringCry-ImmortalCall/enduring cry/CastOnDeath-portal( :D )/frenzy-FasterAttacks/BearTrap-AddedFire)
Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races. (I was wrong, it wasn't a ping issue but something else on GGG side) |
![]() |
split arrow i did and i got rid of GMP and used blind but would ice speer work better if so its just a easy color change
|
![]() |