[2.2] Wurpo's quill rain + cast on crit build (aka stress test build) [not scion anymore]
" yeah, something like that @0flip I thought the same about crits at first. But after all it doesn´t really matter if you are having 95% crit at 1.5 attkspd or 50% at 3.0. (only an example). A friend of mine is using a wand and it works just fine for him. But since he isn´t hitting nearly as often as me, he is not using thiefs torment. So he is way more squishy. He can´t use split arrow as well, so he has to use a gmp with power siphon. He tried barrage now and then, but somehow its not working as good as for me. His Wand is btw. totally ridiculous. With 10% crit, 1.6+ attkspd and +100% spelldamage. But generally speaking both of them work great and are pretty strong. Elemental Reflect enemies haven´t been a problem till now with thiefs torment alone (those are hell without thiefs torment). Lightning thorns on the other hand suck. But that goes for most characters. I usually run away and wait until it wears off. Last edited by dasGute#0207 on Jan 12, 2014, 8:29:49 AM
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" A shot of 5 ice spears won't let all 5 hit the same target, only one. Arctic breath and fireball are both AoE exposives, so they'll all blow up in the face of the enemy you're trying to kill. |
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" The barrage portion of my build was untouched by the change. 10 ms is incredibly quick, and it essentially only impacts lightning arrow's ability to proc 4 times per arrow explosion. Additionally, wands will never reach the attack speed the quill rain will get. Last edited by Wurps#6284 on Jan 12, 2014, 10:41:00 PM
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" Ah, that makes sense. So if I run Barrage with Chain instead of Split Arrow with Multiple, do I still need to worry about shotgun restrictions? Thanks again! :) |
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Great Build, loving it! I was wandering for an Hardcore version, if instead of going vaal pact + life leech, going LGOH support gem (up to 80 lgoh with thiefs torment) would be viable against reflect. (SA + Chain + CoC + LGOH + Cold Snap + Arc).
Has anybody tested this? Having a blast with this build but I hate rerolling great 75+ maps with 100%+ IIQ because of reflect. Thanks again! IGN: Std -> Hossina (lv100 Scion) Talisman -> Voltaxina (lv96 Ranger) GMT +1, Central Europe Last edited by Hossdelgado#4527 on Jan 15, 2014, 10:07:05 AM
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![]() Path of Exile - Quill Rain - Cast On Critical Strike http://www.pathofexile.com/forum/view-thread/757783 Video is included, Skill Tree/Gems other stuff... Last edited by Chewtoy#0241 on Jan 15, 2014, 7:43:00 PM
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I feel like 5L(barrage coc gmp arc fireball) is enough for this build, don't think it's really worth wasting another 6 sockets for variation of damaging skill, but nothing else came to my mind yet. Maybe put Power Charge on crit as 6th link to my setup and get Kaoms Heart. Dunno.
My current variation is to pick Charisma and Influece to run purity and grace on mana and clarity on health(with blood magic+reduced mana it's eating 500health and will be less when I level gems, 15 and 17 atm). So I'm capped on resist easely and dont need to buy tripple resist stuff. Still have too many unorgonized ideas about this build, will share later) Regarding barrage I have a question though! It looks to me that if crit rolls for barrage then it applies to whole set of 8 arrows, is miss working the same way? it looks to me that miss is being calculated separately for each arrow. If that is true build does not really need accuracy since missing 1-2 of 8 arrows would not hurt dps too much. In other words increasing accuracy from 80% to 90% would only increase the dps by 10% but you'd need to increase accuracy by 1000 rating to reach 90%. It doesnt looks worth picking up accuracy nodes to me. Plus missed arrow can always fly to another target and land a hit there) Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races. (I was wrong, it wasn't a ping issue but something else on GGG side) |
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I dunno about that, I feel that this would be rather low survivability with just the barrage link, the amount of hits you get on a reflect pack is far lower than on a split arrow + chain combo, and so the life you get back is much less. I currently run with two 5L Quill Rains, using weapon switch when I want to switch attack (due to pain in the ass colouring on my 5L volls, which currently just hold a CWDT combo and a spare gem, still leveling the char).
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If you want to use Barrage as your only option, Piercing Arrows notable is a pretty good option for clearing packs.
IGN: NNQQ, Sporkay, Rands_
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and ye, as ppl already mentioned in the thread I'm thinking to remove arc from barrage 5L too, would test spark and ethereal knives as they both would benefit from GMP and proj damage and dexterity bonus, but long way too level those. Ethereal Knives would be looking interesting with Wrath and Lifeleech.
also thinking about berek's grip, if I can use that for life leeching from frozen enemies also Quality CoC gives extra 20% crit chance?! dunno where that crit chance would go, to spell or to barrage but eather way it looks huge to me. Playing with 70-80ms ping, which is causing long loading between zones,
resulting in 2-4 minutes disadvantage in 1 hour races. (I was wrong, it wasn't a ping issue but something else on GGG side) |
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