0.9.12x Patch Notes

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RandallPOE wrote:
So now there is even less incentive to waste currency rolling rare maps, the problem with IIQ being relatively shit should have been addressed before dicking around with anything else to do with maps.


No - first have the mechanics to work correctly, then their behaviour can be balanced to the desired results.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
I am pretty sure "more magic monsters" is still the uber-mod.
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dmouze wrote:
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Invalesco wrote:
knew there had to be something wrong with the magic monsters mod. was too good to be true!


Indeed.
However the area/maze mod still remain too powerful imo, reducing the area/maze mod size increase and increasing the base size for maps might make a high IIQ worth pursuing for maps.
Please GGG, listen to this post.
How Fusings Work: http://www.pathofexile.com/forum/view-thread/38585/page/3#p1451934

IGN: TheHammer
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Falan2 wrote:
That leaves only y and z to go!

Keep up the awesome work GGG.


Za, Zb, Zc... There is still a long way to go.
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Falan2 wrote:
That leaves only y and z to go!

Keep up the awesome work GGG.


My prediction for 0.9.12z -

Doubled the number of fishing locations.
" ... to let them know the game isn’t going to be very fair from here on out."
- Qarl
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Panda413 wrote:
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Falan2 wrote:
That leaves only y and z to go!

Keep up the awesome work GGG.


My prediction for 0.9.12z -

Doubled the number of fishing locations.
Have they been hiding the fishing spots from us in the alpha land to make it seem they continue to not exist? :)
Last edited by Aklyon on Oct 26, 2012, 2:06:44 AM
We never got to 0.9.12z :-(
Lead Developer. Follow us on: Twitter | YouTube | Facebook | Contact Support if you need help!
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Chris wrote:
We never got to 0.9.12z :-(


Maybe some day!
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
A man can dream, though.

A man can dream.
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Chris wrote:
We never got to 0.9.12z :-(


Delay OB, you can get there
Unviable build tester.
Fuse mechanics:
http://www.pathofexile.com/forum/view-thread/21503
95% Crit Build Without Charges [0.10.1c]:
http://www.pathofexile.com/forum/view-thread/172438

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