Sneak preview of 0.9.13 features
Are you guys gonna upload a video about PvP on the Youtube channel?
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Regarding chaining projectiles and pierce, I am guessing it is the same as AoE and pierce. If a fireball pierces a target, the AoE explosion only triggers on the first target hit, and the projectile wont explode again, though it can still hit other targets.
It would make sense if it were the same for chaining projectiles. The first enemy hit triggers the chain, and any enemy hit thereafter does not. Just a guess. I wonder about multiple projectiles and chaining projectiles, simply because they seem pretty overpowered together. Perhaps, since multiple projectiles reduces the damage of projectiles, chaining projectiles will do the same thing, and the damage penalty will stack. Again, just a guess. IGN: Iolar
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I thought open beta was a week or so after 0.9.13?
Pretty sure one of the developers said that at some point. |
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Hello I would like to ask when it will finally complete open beta because I was so anxious because I like a little played Diablo 1 and 2, and the third part of me enough to disappoint and then I saw your path of exile, and it is the proper PoE Diablo clone HRL we the test weekend and I really enjoyed it as an environment in Diablo Diablo tasks as well as skills but what I'm tired of it that templar is an old man but I believe that this is the right game and I know for sure because I grew up on Diablo 2 please answer anywhere we found officialní final decision on the open beta test
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" no one knows for now barron, and it's impossible to give a concrete date estimate atm. it should however be by the end of this year. Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC Shameless self-proclaimed theory-crafting extraordinaire and forum crusader |
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Thanks for the tips. It's funny too because I seem to have taken all the wrong approaches :( I built him from the start to be a critical hit machine. And yeah, I get that the best offense is the best defense, but that really seems to be biting me in the butt right now. So far the best melee's I have seen have the ability to jump into a large mob, hit everything (sweep) and move in and out fast with life steal.
Kind of on another topic, but still IMO affecting my ability to advance is it seems that the drops are way way down over when I first started playing. Between the Dweller, Brutus, Merveil, and the White beast I have gotten NO YELLOWS for drops. NOT ONE. Since I crafted and got a really good roll on a maul with the right sockets and links I haven't found a single upgrade for any of my equipment and that was back in the Terraces (ruthless). And before anyone asks my IQ is at 98%. If that isn't enough then screw it. |
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" make a suggestion for a temple to be implemented where you can sacrifice some gear, gems or your kiwi to propitiate the rng. age and treachery will triumph over youth and skill!
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Very cool! Finally having some PvP sounds great.
"I watch. I wonder. I create. I tear down."
-Sotha Sil |
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I'm pretty sure the elemental weakness for specific elements is going to be essential in end-game maps.
If I invested in a lot of xp on my fire weakness gem and get a map where enemies are resistant to fire, I'm pretty much canceling the affix on the map but still getting the additional loot. Or, you could go into a thing where enemies aren't resistant to fire very much at all and totally create havoc. I think chained projectiles is like the projectiles have a tether between the character and the projectile. Any enemy standing in between gets damaged or stunned or slowed. And I'm quite curious as to what arc actually is... Dousie
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sounds awesome
now to get ahead in school so I can play |