[3.0] How to Flicker. Two Handed Weapon Edition!
Well i've posted the tree in the previous page of the thread ( the one with your post in it ) ^^
But to make it easier ... :) " "I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!" Last edited by KorgothBG#4084 on Jul 3, 2015, 4:27:34 AM
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" The new 2H sword with crit multi looks exciting, especially if you go crit instead of RT. Poacher's mark can take care of accuracy problems if you have trouble hitting. IGN: Frazetta
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Yeah it looked nice when i first saw it, but the bae crit hance is a bit low and unless you can reach high amounts of chance/mlti it's not really worth it going crit. Tho it's worth trying but it will be a comletely different build. Too bad the flicker quality bonus was changed ... 80% crit chance sure was nice for a crit build.
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
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Ok how about the eclipse staff?
Personally I liked how the sword looks, can't help it. Just like I can't help enjoying crit builds :) The quality bonus change, ugh. That and the dual strike change. At least rapiers all got a base crit boost. IGN: Frazetta Last edited by Sicyo#3422 on Jul 3, 2015, 11:15:52 PM
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The eclypse staff sure looks nice, and honestly if you are going to make a crit 2h build ( any build ) staves are the way to go. Good base stats and great crit staff passives.
Crit sure is powerful mechanic, tho i never prefered it :P Hard(er) to scale, requires more expensive gear, passive tree dedication hurting your survivaility, chance to hit ( blah ), nightmare for reflect ( tho that will change soon with the new reflect ). Just personal preferenses tho ... crit is great indeed :) "I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!" Last edited by KorgothBG#4084 on Jul 4, 2015, 6:51:53 PM
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Chance to hit is pretty moot, especially if you use poacher's mark.
I agree though, in the past it's been risky. Give it another shot though :) IGN: Frazetta
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Yeah i definitely want to make a melee crit build in 2.0 because i haven't done one in more than an year so i'll have fun with it for sure! I doubt it will be flicker tho, or 2h :)
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
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Blood rage has been nerfed and now it only gives a 25% chance to gain a frenzy charge on kill. It's not that bad and with the Blood Dance unique boots it should be fine but definitely worse and it forces us to use Blood Dance.
I'm not happy with the change of course, but we'll see what we can do with what we have and hopefully still end up with a playable Flicker build. "I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
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Could potentially make Cold Crit Flicker and use Ice Bite & Hypothermia.
Elementalist (near Templar) and Freeze (near Shadow) can help. Also Poacher's mark. But yeah the change is a swift kick in the pants to flicker. I wonder if they were specifically going after flicker or every other build that has seemingly picked it up. I'd rather they just nerf frenzy charges. IGN: Frazetta Last edited by Sicyo#3422 on Jul 7, 2015, 4:23:12 PM
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Well Poacher's mark sure helps but stopping to curse a pack definitely is not what a flicker strike build should do in my opinion.
Ice crit flicker is definitely an option tho i'm not sure if i'll try one soon ... to be honest i'm not a big crit fan in general. The more i think about it the more i'm convinced that flicker builds suffer greatly from the Blood Rage nerf but the said nerf was not intended for the flicker builds. I do hope that something will be done for flickerers... "I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!" Last edited by KorgothBG#4084 on Jul 7, 2015, 4:51:58 PM
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