(Oct 5 NZT) Two-hour Turbo Hardcore Test League
I must say I expected it to be much harder, considering I got to act2 with a really goofy build and a top 10 aswell without too much trouble.
The movement speed almost works in your favor sometimes and I think the attack/cast speed on the bosses was the only dangerous addition. Well ofcourse it was much more dangerous than before but nothing you could not avoid. Anyway my sword of success led me to victory Unavailable Thats what I used during the whole race, got it in mudflats or something. Had a lot of fun though Some items in this post are currently unavailable.
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" Those are GREAT ideas! Really hope someone from GGG consider doing any of them. English is not my first language.
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Unfortunately I was unable to make it to this race :(, Looking forward to the next one on the 7th.
There are a thousand hacking at the branches of evil to one who is striking at the root - Thoreau, Henry David
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Echoing what has already been said based on hitting lvl 20 with a party...
Mobs I could not tell a difference with past Terraces/Mud Flats. Feels like MS could be upped well past 60%. Turbo sounded chaotic, but it didn't feel that way. The bosses on the other hand were really tough. Maybe the modifiers should apply to them less so, as I feel they were balanced for more difficulty compared to all non-boss encounters. IGN @dime
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