9.12o Map Community Log

(Idea taken from Chance orb thread)

Hello, I'd like to collect some basic information from people about their experiences with map drop rates after 9.12o.

Simply put: To make this thread neat and tidy, make a single post, and edit in every map you do (you can link or type out your maps. Use spoilers to make scrolling easier) in addition to what maps you get in these maps.

The first 42 maps I did I was kinda dumb, and wrote down all of them instead of just linking them and the map drops.

If you can help it, if your LINKING maps, make each spoiler tag about 20 or so maps for easier scrolling.

For the purpose of burning through as many maps as fast as I can to test drops, I'll be using my lvl 78 Summoner 'Cancil' in Hardcore league.
_______________________________
#1-42(text)


Map 1: 69% Quantity 62 map, dropped 3 63 maps!
Map 2: 68% Quantity 63 map, 2 62 maps dropped
Map 3: 66% Quantity 63 map, got a 63 and a 64 map.
Map 4: 74% Quantity, 15% more magic monsters 64 Bog map, got a 61 map.
Map 5: 27% Quantity, 23% magic monsters 63 map, got a 62 map.
Map 6: 84% Quantity 63 shore map, got a 62 map.
Map 7: 38% Quantity, 25% more rares, 2 unique bosses 63 Shore map, no maps dropped.
Map 8: 44% Quantity 30% more rares, 2 unique bosses Sewer map, dropped 2 63 tunnel maps (odd that they are the same)
Map 9: 61% Quantity, 16% more magic monsters 63 Tunnel Map, got a 62 pyramid map
Map 10: 33% Quantity, Maze 63 Tunnel map, got a 62 Mud Gyser map

Edit: Moar maps!

Map 11: 51% Quantity, 13% more magic monsters 62 Mud Gyser Map, got a 62 sewer map, a 63 shore map, a 63 quality Spider Forest map.
Map 12: 29% Quantity, 36% larger, 22% more rare monsters 63 Spider Forest Map, got a 61 Underground River, a 63 catacomb map
Map 13: 36% Quantity, Maze 15% more magic monsters 63 catacomb map, got a 64 graveyard, a 64 tomb map, a lvl 60 dried lake map, a 61 crematorium map
Map 14: 50% quantity, 27% more rare monsters 64 Tomb map, no maps dropped.
Map 15: 62% quantity, 20% more magic monsters 64 graveyard map, no maps dropped.
Map 16: 77% Quantity 63 Catacomb Map, got a 64 bog map, a 63 spider forest map
Map 17: 24% quantity, 49% increased area, 24% more magic monsters bog map, got a 63 Catacomb map.
Map 18: 59% Quantity 63 Tunnel map, got a quality 63 shore map
Map 19: 39% Quantity, Maze, 63 Catacomb map, got a 63 Overgrown Shrine
Map 20: 73% Quantity 63 Overgrown Shrine, got a 60 dunes map.

Map 21: 78% Quantity 63 Spider Forest Map, no maps dropped.
Map 22: 87% Quantity, 15% more magic monsters, 2 unique bosses 63 shore map, got a 62 Vaal Pyramid
Map 23: 58% Quantity, 21% More Rare Monsters 2 unique bosses 63 Shore Map, got a 63 overgrown Shrine map.
Map 24: 72% Quantity, 20% more rare monsters 63 Overgrown Shrine Map, no maps dropped.
Map 25: 76% Quantity, +35% Pack Size 63 Shore map, got a 63 Overgrown Shrine.
Map 26: 38% Quantity, 24% More Magic Monsters 63 Overgrown Shrine, got a 60 crypt map and a 62 Spider Lair Map

-Out of 63+ maps and running low on alchs, starting to alt maps-

Map 27: 17% Quantity, Maze, 62 Vaal Pyramid Map, got a 63 Overgrown Shrine map, a 61 tropical island map, a 60 dunes map, a 62 sewer map

^ lol

Map 28: 3% Quantity, Maze, 22% more magic monsters 63 Overgrown Shrine map, dropped a 61 Cemetery Map, a 60 crypt map
Map 29: 3% Quantity, maze, 28% more rare monsters 62 Sewer Map, got a 60 dunes map, a 63 spider forest map.
Map 30: A 0 Quantity, 22% larger area +44% monster pack size 63 Spider Forest Map, got a 61 mountain ledge map

Map 31: 9% Quantity Maze lvl 62 Spider Lair Map, no maps dropped.
Map 32: 45% quantity, +25% monster pack size 62 springs map, got a quality 61 Crematorium map.
Map 33: 33% Quantity, +29% monster pack size 62 Springs map, got a 62 springs map, a 62 spider lair map, and a 62 overgrown shrine map.
Map 34: 15% Quantity Maze 63 Overgrown Shrine map, got a 63 Overgrown Shrine map
Map 35: 0 Quantity, maze +41 pack size Overgrown Shrine, no maps.
Map 36: 9% Quantity, +48% larger area 62 Springs map, no maps.
Map 37: 54% Quantity 62 Spider Lair Map, no maps dropped.
Map 38: 51% Quantity 62 Spider Lair Map, got a 63 Tunnel map
Map 39: 15% Quantity, Maze, 2 unique bosses 63 Tunnel map, got a 63 Overgrown Shrine Map, a 62 Vaal Pyramid Map, and a 61 Crematorium map
Map 40: 37% Quantity, maze, 63 Overgrown Shrine Map, DISCONNECTED FROM SERVER BUG, lost like 20+ alts, 2 chisels, and a regal on this map (only 63 left atm -_-).

Map 41: 48% Quantity, Maze, 62 Vaal Pyramid Map, got a 63 Tunnel map, a 62 vaal pyramid map
Map 42: 28% quantity, maze, 63 Tunnel map, got a 61 underground river map.

Gona start linking my maps from here on in.
#43-60


Map 43:
Unavailable


Got
Unavailable
Unavailable


Map 44:
Unavailable


Got
Unavailable


Map 45:

Unavailable

No maps dropped.

Map 46:
Unavailable

No maps dropped.

Map 47:

Unavailable

No maps, now out of 62 maps.

Map 50:
Unavailable

Got
Unavailable
Unavailable
Unavailable


Map 51:
Unavailable

For the 1st time in 50+ maps! A lvl 65 map!
Unavailable
Unavailable


Map 52:
Unavailable

got
Unavailable
(rolled it before I remembered to link it.

Map 53:
Unavailable

No maps, sigh...

Map 54:
Unavailable

Got
Unavailable
, so disappointing...

Map 55:
Unavailable


got
Unavailable

I love map digression.

Map 56:

Unavailable

Got
Unavailable


Map 57:

Unavailable

No maps dropped.

Map 58:
Unavailable

got
Unavailable
Unavailable


Map 59:

Unavailable

No maps dropped :/

Map 60:
Unavailable

No Maps dropped.


#61-80

Map 61:
Unavailable

Got
Unavailable
Unavailable


Map 62:
Forgot to link lol

Lvl 62 Springs map
26% quantity
12% Quality
18% More Magic Monsters
Monsters Deal 88% extra damage as Lightning

got
Unavailable
Unavailable
Unavailable


Map 63:
Unavailable
:

Unavailable
Unavailable


Map 64:
Unavailable

No Maps.

Map 65:
Unavailable

Got
Unavailable


Map 66:
Unavailable

No Maps.

Map 67:
Unavailable

Got
Unavailable
Unavailable
Unavailable


Map 68:
Unavailable

No Maps, seriously... this is getting ridiculous...

Map 69:
Unavailable

Got a
Unavailable


Map 70:
Forgot to link again:
Lvl 62 Spider Lair map
9% quantity
Increased Monster Variety
13% More Magic Monsters

Got a
Unavailable
Unavailable


Map 71:
lvl 62 Mud Geyser
3% quantity
26% increased area
25% more rare monsters

got
Unavailable
Unavailable


QUANTITY MATTERS YO!

Map 72:
lvl 63 Shore map
68% quantity
25% more rares

got
Unavailable
Unavailable
Unavailable


Map 73:
Unavailable

got a
Unavailable


Map 74:
Unavailable

No maps dropped, REALLY?

Map 75:
traded for
Unavailable
(was white, did rolls)

got a
Unavailable


Map 76:
Unavailable

Got
Unavailable
Unavailable


Map 77:
Unavailable

got
Unavailable


Map 78
Unavailable
:
No maps dropped.

Map 79:
Unavailable

got
Unavailable
Unavailable


Map 80:
Unavailable

got
Unavailable
Unavailable
Unavailable



#81-100

Map 81:
Unavailable

got
Unavailable
Unavailable

Last edited by Waves_blade#0878 on Oct 6, 2012, 11:55:49 AM
Some items in this post are currently unavailable.
wish i seen this b4 have lost count of how many i have run but will try to log em as i go.
Spoiler

1- lv 60 Dunes 7%/7% 50% magic
uniq boss +30/25%
regen mana es -50% regen
chisel in chest, white vaal 62 from boss drop, white dungen lv 60.

2- lv 62 Vaal 53% rare
15% more magic monsters
Warlord Mark
25% monster life
23/22/22 ms/as/cs
White Sewer Map 62,

3- lv 62 Sewer 15% Magic
Maze
-17 Res
Superior Tropical Island 13/13 white

4- lv 61 Superior Tropical Island (18/18) 54% / 18% Magic
50% Slow Regen
30% Monster Phys Res
NO DROP

5- lv 61 Cemetery 15% Magic
38% Area
-25 player res.
Lv 64 Catacomb white Boss Drop

6- lv 62 Sewer 21% Magic
Elemental Equilibrium
31% monster life
Lv 61 Crematorium White, Chisel

7-lv 61 Thicket 5/5 14/5 Magic
29% Rare monsters
2 Uniq Bosses
NO DROP

8-lv 62Sewer % Magic ?
Monster Varity
+48 pack size

9- lv 62 Sewer 12% Magic
+35 Pack Size
30% Monster Life
NO DROP

10- lv 64 Catacomb 45% Rare
24% More Rare Monsters
-15% Res
34% Monster Life
Monsters Gain 1 Frnzy every 30 sec
lv 61 Underground River white, lv 63 Overgrown Shrine white

11- lv 61 Underground River 41% Magic
Vulnerability
24/24/24 ms/as/cs
NO DROP

12- lv 63 Overgrown Shrine 60%
Burning Ground
ELe Equilibrium
50% Slow Regen
75% Light Res
4 x Chisels, lv 61 Crematorium Map white

13- lv 65 Subterranean Stream 15% Magic
Maze
Bruning Ground
lv 66 Torture Chamber white, lv 62 Mud Geyser white

14- lv62 Mud Geyser 18% Magic
22% Larger Area
Enfeeble

15-
Nice idea
Last edited by Randall#0850 on Oct 5, 2012, 3:49:11 AM
reserved
IGN: ProjectPaffix

You wouldn't even think how exciting might be exile, unless You choose the "wrong turn".
Last edited by paffix#1339 on Oct 5, 2012, 11:58:09 AM
Spoiler
lvl 60grotto
monsters gain 1 frenzy charge per 30 seconds
players recover mana, life and ES 50% slower
dropped white vaal map lvl 62 and white lvl 60 crypt map
lvl 60 crypt
players cursed with enfeeble
monsters have +75%fire resist
no maps
lvl 60 overgrown ruin
28% more rare monsters
23%increased movement speed
21%increased attack speed
21%increased cast speed
dropped 6% quality lvl 60 dry peninsula
lvl 61 thicket map
no mana or life regeneration
monsters fire 4 extra projectiles
dropped
Unavailable
Unavailable
Unavailable
Unavailable
Unavailable

lvl 61 thicket map
2 unique bosses
no mana or life regeneration
no maps
lvl 62 springs map
+47% pack size
monsters cannot be stunned
dropped
Unavailable

Unavailable

dropped
Unavailable

lvl 60 8% quality dry peninsula map
players cannot regenerate life or mana
monsters have 28% increased life
48% increased quantity
dropped
Unavailable

Unavailable

dropped
Unavailable


All other maps from now on are from the legacy league
Spoiler
Unavailable

dropped nothing
Unavailable

dropped
Unavailable

Last edited by Tarranoth#3443 on Oct 11, 2012, 1:17:23 PM
Some items in this post are currently unavailable.
I don't want to shit on your thread but it's gonna be highly inaccurate due to various variables being, well, variable.

You'd need to consider:

increased quantity on map
level of the map
amount of normal monsters
amount of magic monsters (+1)
amount of rare monsters (+2)
number of chests AND their type
number of breakable


I doubt you'd be able to get accurate data without factoring all of those sadly.
Build of the week #9 - Breaking your face with style http://www.youtube.com/watch?v=v_EcQDOUN9Y
IGN: Poltun
"
faerwin2 wrote:
I don't want to shit on your thread but it's gonna be highly inaccurate due to various variables being, well, variable.

You'd need to consider:

increased quantity on map
level of the map
amount of normal monsters
amount of magic monsters (+1)
amount of rare monsters (+2)
number of chests AND their type
number of breakable


I doubt you'd be able to get accurate data without factoring all of those sadly.


Perhaps others who want to do a more in-depth analysis will be disappointed, but consider this:

Every map is different from one another (to my knowledge), you will never run the exact same map with the exact same monster variety/structure and exact same chest/breakable count twice.

Trying to nail down variables when the variables will never be A) consistent, and B) Never have consistent drops is pointless.

I'm concerned with three things:

What maps did people run? (Level)
What mods did they run with? (Quantity / mods)
What maps did they get for their time? (Map Rewards)

A.K.A. did people get their bang for their buck?
Last edited by Waves_blade#0878 on Oct 5, 2012, 5:47:17 PM
I highly appreciate the effort here and it's now more then ever necessary to get some numbers into the discussion. My personal log will be posted here soon...

I often hear people say: the map drops are great!
I experience: they are worse than ever...

so let's compare! =)
Erenor / Kaenro / Xharos / Darksidious / Apoorman / Tarparina

To see whether I'm currently online: poestatistics.com/users/erenor
Last edited by Erenor#6498 on Oct 5, 2012, 11:50:34 PM
ign: Xharos (lvl 79 running with at least 166iiq/190iir)

[maplvl] - [name] - [iiq on map] - [mods relevant]

1-20
Spoiler

62 Spider Lair 60
-> no return
63 Tunnel 86 40pack
-> no return
61 Mountain Ledge 3 20larger,24magic
-> 1x61
61 Tropical Island 48
-> no return
62 Reef 42
-> 2x62
62 Mud Geyser 36 23magic,29rares
-> 2x62
62 Spider Lair 58 23magic
-> 1x62
62 Springs 55 22rare
-> no return
62 Vaal Pyramid 35 18magic
-> no return
60 Dunes 40
-> no return
64 Undeground Sea 59 22magic
-> no return
63 Overgrown Shrine 86 45pack,13magic
-> 1x61 1x62 1x64
62 Spider Lair 43 33pack
-> no return
62 Spider Lair 50 maze
-> no return
62 Reef 42 29rare
-> 1x63
60 Grotto 55 21magic
-> 1x60 1x62
61 Tropical Island 51
-> 1x61
64 Undeground Sea 80 14magic
-> no return
61 Tropical Island 48 28larger,2bosses
-> no return
60 Overgrown Ruin 33
-> no return


21-40
Spoiler

63 Catacomb 69 20magic
-> no return
60 Dungeon 60
-> no return
60 Overgrown Ruin 59
-> no return
60 Dried Lake 51
-> 1x60 1x61
60 Overgrown Ruin 50
-> 1x60
60 Dried Lake 33 23rares
-> no return
62 Reef 54
-> 1x61
61 Underground River 65
-> 1x61
61 Cemetary 53 23pack
-> 1x61 1x62
60 Dry Peninsula 54 22magic
-> no return
62 Mud Geyser 42
-> no return
62 Spider Lair 63 23magic
-> 1x63
63 Overgrown Shrine 67
-> 1x61 1x62
62 Mud Geyser 53
-> no return
61 Thicket 70
-> 2x62
62 Reef 60 41pack
-> 1x61
61 Cemetery 33 30rare
-> 1x61
61 Mountain Ledge 44
-> no return
63 Catacomb 24 36pack
-> no return
61 Cemetery 38 29rare
-> 1x63


41-60
Spoiler

62 Reef 60
-> no return
60 Grotto 21 23magic
-> 1x61
60 Dried Lake 6 40pack,2bosses
-> no return
63 Catacomb 73 20magic
-> 1x60 1x63
63 Shore 66
-> no return
63 Shore 52 23rares
-> 1x64
63 Catacomb 59 2bosses
-> no return
65 Subterranean Stream 91 21pack
-> no return
63 Tunnel 66
-> no return
61 Thicket 15 25rare
-> no return
63 Catacomb 45 26rare
-> 1x60
62 Sewer 59 2bosses
-> 1x62
64 Tomb 91 maze
-> 1x62 1x63
63 Shore 66
-> 1x61 1x65
63 Catacomb 53 maze
-> 1x62 2x63
63 Tunnel 64 43pack,2bosses
-> 1x61
63 Spider Forest 66 2bosses
-> 1x60
60 Dry Peninsula 14 26rare
-> no return
60 Dried Lake 57 22magic,2bosses
-> no return
60 Dungeon 58
-> no return



61-68
Spoiler

61 Cemetery 27 45pack,12magic
-> 1x60
63 Shore 62
-> 1x63
63 Catacomb 54 23rares
-> 1x61
62 Springs 47
-> 1x63 1x63
64 Graveyard 55 40pack,2bosses
-> 1x62
63 Shore 71
-> no return
61 Underground River 41
-> no return


summary (1-68)
Spoiler


maps run:
68 (avg iiq 52, avg lvl 61,81)
maps gained:
52 (avg lvl 61,77)

note: a geometric avg would be better here but my sheet only allows arithmetic atm.


in detail(spent/gained):

lvl 60 (14/7)
lvl 61 (14/14)
lvl 62 (17/16)
lvl 63 (18/8)
lvl 64 (4/3)
lvl 65 (1/1)

no drops in:
33 (avg iiq 50,8 - 54% with beneficial mods)
one drop in:
22 (avg iiq 48,6 - 77% with beneficial mods)
two or more in:
13 (avg iiq 60,7 - 53% with beneficial mods)

i assumed that magic,rares,pack,area,maze,bosses are beneficial – if you need other criteria let me know


Erenor / Kaenro / Xharos / Darksidious / Apoorman / Tarparina

To see whether I'm currently online: poestatistics.com/users/erenor
Was going to post results but with Legacy move coming it all seems a bit pointless.

But have been getting more maps from lower % quant maps i ahve been running.

Its only money. May as well spend it here.

Buy beta.

Please Do Not PM me if you have no sense of humour as to what i say on forums.

Report Forum Post

Report Account:

Report Type

Additional Info