9.12o Map Community Log
(Idea taken from Chance orb thread)
Hello, I'd like to collect some basic information from people about their experiences with map drop rates after 9.12o. Simply put: To make this thread neat and tidy, make a single post, and edit in every map you do (you can link or type out your maps. Use spoilers to make scrolling easier) in addition to what maps you get in these maps. The first 42 maps I did I was kinda dumb, and wrote down all of them instead of just linking them and the map drops. If you can help it, if your LINKING maps, make each spoiler tag about 20 or so maps for easier scrolling. For the purpose of burning through as many maps as fast as I can to test drops, I'll be using my lvl 78 Summoner 'Cancil' in Hardcore league. _______________________________
#1-42(text)
Map 1: 69% Quantity 62 map, dropped 3 63 maps! Map 2: 68% Quantity 63 map, 2 62 maps dropped Map 3: 66% Quantity 63 map, got a 63 and a 64 map. Map 4: 74% Quantity, 15% more magic monsters 64 Bog map, got a 61 map. Map 5: 27% Quantity, 23% magic monsters 63 map, got a 62 map. Map 6: 84% Quantity 63 shore map, got a 62 map. Map 7: 38% Quantity, 25% more rares, 2 unique bosses 63 Shore map, no maps dropped. Map 8: 44% Quantity 30% more rares, 2 unique bosses Sewer map, dropped 2 63 tunnel maps (odd that they are the same) Map 9: 61% Quantity, 16% more magic monsters 63 Tunnel Map, got a 62 pyramid map Map 10: 33% Quantity, Maze 63 Tunnel map, got a 62 Mud Gyser map Edit: Moar maps! Map 11: 51% Quantity, 13% more magic monsters 62 Mud Gyser Map, got a 62 sewer map, a 63 shore map, a 63 quality Spider Forest map. Map 12: 29% Quantity, 36% larger, 22% more rare monsters 63 Spider Forest Map, got a 61 Underground River, a 63 catacomb map Map 13: 36% Quantity, Maze 15% more magic monsters 63 catacomb map, got a 64 graveyard, a 64 tomb map, a lvl 60 dried lake map, a 61 crematorium map Map 14: 50% quantity, 27% more rare monsters 64 Tomb map, no maps dropped. Map 15: 62% quantity, 20% more magic monsters 64 graveyard map, no maps dropped. Map 16: 77% Quantity 63 Catacomb Map, got a 64 bog map, a 63 spider forest map Map 17: 24% quantity, 49% increased area, 24% more magic monsters bog map, got a 63 Catacomb map. Map 18: 59% Quantity 63 Tunnel map, got a quality 63 shore map Map 19: 39% Quantity, Maze, 63 Catacomb map, got a 63 Overgrown Shrine Map 20: 73% Quantity 63 Overgrown Shrine, got a 60 dunes map. Map 21: 78% Quantity 63 Spider Forest Map, no maps dropped. Map 22: 87% Quantity, 15% more magic monsters, 2 unique bosses 63 shore map, got a 62 Vaal Pyramid Map 23: 58% Quantity, 21% More Rare Monsters 2 unique bosses 63 Shore Map, got a 63 overgrown Shrine map. Map 24: 72% Quantity, 20% more rare monsters 63 Overgrown Shrine Map, no maps dropped. Map 25: 76% Quantity, +35% Pack Size 63 Shore map, got a 63 Overgrown Shrine. Map 26: 38% Quantity, 24% More Magic Monsters 63 Overgrown Shrine, got a 60 crypt map and a 62 Spider Lair Map -Out of 63+ maps and running low on alchs, starting to alt maps- Map 27: 17% Quantity, Maze, 62 Vaal Pyramid Map, got a 63 Overgrown Shrine map, a 61 tropical island map, a 60 dunes map, a 62 sewer map ^ lol Map 28: 3% Quantity, Maze, 22% more magic monsters 63 Overgrown Shrine map, dropped a 61 Cemetery Map, a 60 crypt map Map 29: 3% Quantity, maze, 28% more rare monsters 62 Sewer Map, got a 60 dunes map, a 63 spider forest map. Map 30: A 0 Quantity, 22% larger area +44% monster pack size 63 Spider Forest Map, got a 61 mountain ledge map Map 31: 9% Quantity Maze lvl 62 Spider Lair Map, no maps dropped. Map 32: 45% quantity, +25% monster pack size 62 springs map, got a quality 61 Crematorium map. Map 33: 33% Quantity, +29% monster pack size 62 Springs map, got a 62 springs map, a 62 spider lair map, and a 62 overgrown shrine map. Map 34: 15% Quantity Maze 63 Overgrown Shrine map, got a 63 Overgrown Shrine map Map 35: 0 Quantity, maze +41 pack size Overgrown Shrine, no maps. Map 36: 9% Quantity, +48% larger area 62 Springs map, no maps. Map 37: 54% Quantity 62 Spider Lair Map, no maps dropped. Map 38: 51% Quantity 62 Spider Lair Map, got a 63 Tunnel map Map 39: 15% Quantity, Maze, 2 unique bosses 63 Tunnel map, got a 63 Overgrown Shrine Map, a 62 Vaal Pyramid Map, and a 61 Crematorium map Map 40: 37% Quantity, maze, 63 Overgrown Shrine Map, DISCONNECTED FROM SERVER BUG, lost like 20+ alts, 2 chisels, and a regal on this map (only 63 left atm -_-). Map 41: 48% Quantity, Maze, 62 Vaal Pyramid Map, got a 63 Tunnel map, a 62 vaal pyramid map Map 42: 28% quantity, maze, 63 Tunnel map, got a 61 underground river map. Gona start linking my maps from here on in.
#43-60
Map 43: Unavailable Got Unavailable Unavailable Map 44: Unavailable Got Unavailable Map 45: Unavailable No maps dropped. Map 46: Unavailable No maps dropped. Map 47: Unavailable No maps, now out of 62 maps. Map 50: Unavailable Got Unavailable Unavailable Unavailable Map 51: Unavailable For the 1st time in 50+ maps! A lvl 65 map! Unavailable Unavailable Map 52: Unavailable got Unavailable (rolled it before I remembered to link it.Map 53: Unavailable No maps, sigh... Map 54: Unavailable Got Unavailable , so disappointing...Map 55: Unavailable got Unavailable I love map digression. Map 56: Unavailable Got Unavailable Map 57: Unavailable No maps dropped. Map 58: Unavailable got Unavailable Unavailable Map 59: Unavailable No maps dropped :/ Map 60: Unavailable No Maps dropped.
#61-80
Map 61: Unavailable Got Unavailable Unavailable Map 62: Forgot to link lol Lvl 62 Springs map 26% quantity 12% Quality 18% More Magic Monsters Monsters Deal 88% extra damage as Lightning got Unavailable Unavailable Unavailable Map 63: Unavailable :Unavailable Unavailable Map 64: Unavailable No Maps. Map 65: Unavailable Got Unavailable Map 66: Unavailable No Maps. Map 67: Unavailable Got Unavailable Unavailable Unavailable Map 68: Unavailable No Maps, seriously... this is getting ridiculous... Map 69: Unavailable Got a Unavailable Map 70: Forgot to link again: Lvl 62 Spider Lair map 9% quantity Increased Monster Variety 13% More Magic Monsters Got a Unavailable Unavailable Map 71: lvl 62 Mud Geyser 3% quantity 26% increased area 25% more rare monsters got Unavailable Unavailable QUANTITY MATTERS YO! Map 72: lvl 63 Shore map 68% quantity 25% more rares got Unavailable Unavailable Unavailable Map 73: Unavailable got a Unavailable Map 74: Unavailable No maps dropped, REALLY? Map 75: traded for Unavailable (was white, did rolls)got a Unavailable Map 76: Unavailable Got Unavailable Unavailable Map 77: Unavailable got Unavailable Map 78 Unavailable :No maps dropped. Map 79: Unavailable got Unavailable Unavailable Map 80: Unavailable got Unavailable Unavailable Unavailable
#81-100
Map 81: Unavailable got Unavailable Unavailable Last edited by Waves_blade#0878 on Oct 6, 2012, 11:55:49 AM
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wish i seen this b4 have lost count of how many i have run but will try to log em as i go.
Spoiler
1- lv 60 Dunes 7%/7% 50% magic uniq boss +30/25% regen mana es -50% regen chisel in chest, white vaal 62 from boss drop, white dungen lv 60. 2- lv 62 Vaal 53% rare 15% more magic monsters Warlord Mark 25% monster life 23/22/22 ms/as/cs White Sewer Map 62, 3- lv 62 Sewer 15% Magic Maze -17 Res Superior Tropical Island 13/13 white 4- lv 61 Superior Tropical Island (18/18) 54% / 18% Magic 50% Slow Regen 30% Monster Phys Res NO DROP 5- lv 61 Cemetery 15% Magic 38% Area -25 player res. Lv 64 Catacomb white Boss Drop 6- lv 62 Sewer 21% Magic Elemental Equilibrium 31% monster life Lv 61 Crematorium White, Chisel 7-lv 61 Thicket 5/5 14/5 Magic 29% Rare monsters 2 Uniq Bosses NO DROP 8-lv 62Sewer % Magic ? Monster Varity +48 pack size 9- lv 62 Sewer 12% Magic +35 Pack Size 30% Monster Life NO DROP 10- lv 64 Catacomb 45% Rare 24% More Rare Monsters -15% Res 34% Monster Life Monsters Gain 1 Frnzy every 30 sec lv 61 Underground River white, lv 63 Overgrown Shrine white 11- lv 61 Underground River 41% Magic Vulnerability 24/24/24 ms/as/cs NO DROP 12- lv 63 Overgrown Shrine 60% Burning Ground ELe Equilibrium 50% Slow Regen 75% Light Res 4 x Chisels, lv 61 Crematorium Map white 13- lv 65 Subterranean Stream 15% Magic Maze Bruning Ground lv 66 Torture Chamber white, lv 62 Mud Geyser white 14- lv62 Mud Geyser 18% Magic 22% Larger Area Enfeeble 15- |
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Nice idea
Last edited by Randall#0850 on Oct 5, 2012, 3:49:11 AM
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reserved
IGN: ProjectPaffix You wouldn't even think how exciting might be exile, unless You choose the "wrong turn". Last edited by paffix#1339 on Oct 5, 2012, 11:58:09 AM
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Spoiler
lvl 60grotto
monsters gain 1 frenzy charge per 30 seconds players recover mana, life and ES 50% slower dropped white vaal map lvl 62 and white lvl 60 crypt map lvl 60 crypt players cursed with enfeeble monsters have +75%fire resist no maps lvl 60 overgrown ruin 28% more rare monsters 23%increased movement speed 21%increased attack speed 21%increased cast speed dropped 6% quality lvl 60 dry peninsula lvl 61 thicket map no mana or life regeneration monsters fire 4 extra projectiles dropped Unavailable Unavailable Unavailable Unavailable Unavailable lvl 61 thicket map 2 unique bosses no mana or life regeneration no maps lvl 62 springs map +47% pack size monsters cannot be stunned dropped Unavailable Unavailable dropped Unavailable lvl 60 8% quality dry peninsula map players cannot regenerate life or mana monsters have 28% increased life 48% increased quantity dropped Unavailable Unavailable dropped Unavailable All other maps from now on are from the legacy league
Spoiler
Unavailable dropped nothing Unavailable dropped Unavailable Last edited by Tarranoth#3443 on Oct 11, 2012, 1:17:23 PM
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I don't want to shit on your thread but it's gonna be highly inaccurate due to various variables being, well, variable.
You'd need to consider: increased quantity on map level of the map amount of normal monsters amount of magic monsters (+1) amount of rare monsters (+2) number of chests AND their type number of breakable I doubt you'd be able to get accurate data without factoring all of those sadly. Build of the week #9 - Breaking your face with style http://www.youtube.com/watch?v=v_EcQDOUN9Y
IGN: Poltun |
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" Perhaps others who want to do a more in-depth analysis will be disappointed, but consider this: Every map is different from one another (to my knowledge), you will never run the exact same map with the exact same monster variety/structure and exact same chest/breakable count twice. Trying to nail down variables when the variables will never be A) consistent, and B) Never have consistent drops is pointless. I'm concerned with three things: What maps did people run? (Level) What mods did they run with? (Quantity / mods) What maps did they get for their time? (Map Rewards) A.K.A. did people get their bang for their buck? Last edited by Waves_blade#0878 on Oct 5, 2012, 5:47:17 PM
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I highly appreciate the effort here and it's now more then ever necessary to get some numbers into the discussion. My personal log will be posted here soon...
I often hear people say: the map drops are great! I experience: they are worse than ever... so let's compare! =) Erenor / Kaenro / Xharos / Darksidious / Apoorman / Tarparina To see whether I'm currently online: poestatistics.com/users/erenor Last edited by Erenor#6498 on Oct 5, 2012, 11:50:34 PM
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ign: Xharos (lvl 79 running with at least 166iiq/190iir)
[maplvl] - [name] - [iiq on map] - [mods relevant] 1-20
Spoiler
62 Spider Lair 60 -> no return 63 Tunnel 86 40pack -> no return 61 Mountain Ledge 3 20larger,24magic -> 1x61 61 Tropical Island 48 -> no return 62 Reef 42 -> 2x62 62 Mud Geyser 36 23magic,29rares -> 2x62 62 Spider Lair 58 23magic -> 1x62 62 Springs 55 22rare -> no return 62 Vaal Pyramid 35 18magic -> no return 60 Dunes 40 -> no return 64 Undeground Sea 59 22magic -> no return 63 Overgrown Shrine 86 45pack,13magic -> 1x61 1x62 1x64 62 Spider Lair 43 33pack -> no return 62 Spider Lair 50 maze -> no return 62 Reef 42 29rare -> 1x63 60 Grotto 55 21magic -> 1x60 1x62 61 Tropical Island 51 -> 1x61 64 Undeground Sea 80 14magic -> no return 61 Tropical Island 48 28larger,2bosses -> no return 60 Overgrown Ruin 33 -> no return 21-40
Spoiler
63 Catacomb 69 20magic -> no return 60 Dungeon 60 -> no return 60 Overgrown Ruin 59 -> no return 60 Dried Lake 51 -> 1x60 1x61 60 Overgrown Ruin 50 -> 1x60 60 Dried Lake 33 23rares -> no return 62 Reef 54 -> 1x61 61 Underground River 65 -> 1x61 61 Cemetary 53 23pack -> 1x61 1x62 60 Dry Peninsula 54 22magic -> no return 62 Mud Geyser 42 -> no return 62 Spider Lair 63 23magic -> 1x63 63 Overgrown Shrine 67 -> 1x61 1x62 62 Mud Geyser 53 -> no return 61 Thicket 70 -> 2x62 62 Reef 60 41pack -> 1x61 61 Cemetery 33 30rare -> 1x61 61 Mountain Ledge 44 -> no return 63 Catacomb 24 36pack -> no return 61 Cemetery 38 29rare -> 1x63 41-60
Spoiler
62 Reef 60 -> no return 60 Grotto 21 23magic -> 1x61 60 Dried Lake 6 40pack,2bosses -> no return 63 Catacomb 73 20magic -> 1x60 1x63 63 Shore 66 -> no return 63 Shore 52 23rares -> 1x64 63 Catacomb 59 2bosses -> no return 65 Subterranean Stream 91 21pack -> no return 63 Tunnel 66 -> no return 61 Thicket 15 25rare -> no return 63 Catacomb 45 26rare -> 1x60 62 Sewer 59 2bosses -> 1x62 64 Tomb 91 maze -> 1x62 1x63 63 Shore 66 -> 1x61 1x65 63 Catacomb 53 maze -> 1x62 2x63 63 Tunnel 64 43pack,2bosses -> 1x61 63 Spider Forest 66 2bosses -> 1x60 60 Dry Peninsula 14 26rare -> no return 60 Dried Lake 57 22magic,2bosses -> no return 60 Dungeon 58 -> no return 61-68
Spoiler
61 Cemetery 27 45pack,12magic -> 1x60 63 Shore 62 -> 1x63 63 Catacomb 54 23rares -> 1x61 62 Springs 47 -> 1x63 1x63 64 Graveyard 55 40pack,2bosses -> 1x62 63 Shore 71 -> no return 61 Underground River 41 -> no return summary (1-68)
Spoiler
maps run: 68 (avg iiq 52, avg lvl 61,81) maps gained: 52 (avg lvl 61,77) note: a geometric avg would be better here but my sheet only allows arithmetic atm. in detail(spent/gained): lvl 60 (14/7) lvl 61 (14/14) lvl 62 (17/16) lvl 63 (18/8) lvl 64 (4/3) lvl 65 (1/1) no drops in: 33 (avg iiq 50,8 - 54% with beneficial mods) one drop in: 22 (avg iiq 48,6 - 77% with beneficial mods) two or more in: 13 (avg iiq 60,7 - 53% with beneficial mods) i assumed that magic,rares,pack,area,maze,bosses are beneficial – if you need other criteria let me know Erenor / Kaenro / Xharos / Darksidious / Apoorman / Tarparina
To see whether I'm currently online: poestatistics.com/users/erenor |
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Was going to post results but with Legacy move coming it all seems a bit pointless.
But have been getting more maps from lower % quant maps i ahve been running. Its only money. May as well spend it here.
Buy beta. Please Do Not PM me if you have no sense of humour as to what i say on forums. |
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