The Infernal Blow HEAVY METAL Marauder - Build Guide (1.1 Updated!)
thx for the update :)
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Yet another attempt at marauder IB ... one word for it: " WEAK"
Ok i got few more words for it ... boring Slow Death ( yours) did i say boring ? and weak ? I did.... sry. But one thing strikes me the most. Why do you make such obvious builds and call them names ? I'm wondering who is not able to come up with this crappy 90% of time played marauder build. P.S I was adopted by humans but i'm truly an asshole who just likes to state the obvious :D |
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So, what are the 1.0.1 trigger gems?
LVL 5 Cwdt + LVL 3 Inmortal Call + increased duration + decoy totem? lvl 1 CWDT + LVL 7 Molten Shell + LVL 5 Enduring Cry ? Are those right? Would appreciate an answer, thanks. |
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I have a question... Since i got the passive skill tree down like yours(with some little changes), where do I go now...
Do I Get more Life, more dmg, more Arm? Or a mix of both Life and Dmg... Or do I go to Reduced Mana Reserve Node to put more Aura? |
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" As with most builds, i'd say play with it yourself, and do what feels right. You should know how your toon plays at this level, and if you feel you need something specific, do that. That's the beauty of PoE, variation! just my 2 cents... |
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I don't see all the gems your speak of in your video on your gear.
Wondering if this is current gear. Can you list all your gems and note the ones that you have only leveled to a certain point, and those you will continue to level? Thanks |
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" This is exactly what I'm interested to know..... Including the levels of all gems used in this build. Last edited by Kabbam#5796 on Nov 28, 2013, 2:05:22 PM
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Just wanted to say thanks for your effort & keeping this updated! *thumbs up*
:) |
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I starting path of exile 2 weeks ago and i try to use some parts of your guide for my first char. I am still wondering why it is helpful to stop skilling certain spells at a certain point? Is the increasing manacost worse than the skilling benefit?
greetings patrick |
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Some gems start requiring too much mana or dex/int, and those linked to cast when damage taken can't exceed the level of CWDT gem.
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