[2.0.4]PewPewPews Official Flicker Strike build!

Hey Appels_Zijn_Gezond, what should the talent tree look like for your build if I'm a Witch instead?
I hit Level 80 in Hardcore, had some close calls to Reflect, Desync and shitty mobs like Rhoas in Maps (66-68)

I don't found any notable gear-updates for days and don't have one of the good legendaries or a "Cast when Damage Taken", I need more than 3h for 1 level, that all sucks, but it's playable anyway and great fun.

Life 4,2k
DPS 10.3k (with max charges)
Armor 1,2k
Evasion 1,1k
Acrobatics

Is that enought for lvl 70+ maps? It's not possible to play save without loosing the great killspeed, so possibly I'll die.

tree
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgAAAdwB5wUtBbUJlgzyFCAY2xv6IWAl3yb4JyAshTBxMHcwfDGeNZI26DpCPs9AoEd-Sn1KyEt4TZJN41BHUUdW-livWhpbr2BLYSFlTWWnZ6BodG5pbqp0QXTtdPF313gNeu9_K4LkhNmE74dqh3aI8YqvjX2Nv5ARlKCVm5krnrmkGaXLplenMKluqn-quKvFrFm18r2Bvea-ir6nvrzAD8ai0k3UI9aK2E3aYt0N3ajiYeLq52PrCfe--ej8ifzF_o8=


gear (many pieces of shit)
Spoiler

Last edited by Falke#0384 on Nov 8, 2013, 5:09:22 PM
Warning, big post incoming :D

Axylxys, I'm happy to hear! To go into the details of your accuracy question: there are two reasons I don't really care about accuracy.
1). Dex gives you a nice amount of accuracy, since we are getting a fair load of dex, that is just fine.
2). Our attackspeed is high enough to forget about a few of those missed hits. Let me show you.
This vid @ 1.44, you will see that not every hit will bring down the yellow. This is not just because of Desyncs, also because of the high block chance these fuckers have, and my hits just missing. I have no problem finishing him off, and even if I ran out of charges, I could just finished him off with frenzy/whirlwind. Missing is not a problem, since the time it takes to miss an enemy is just too short to actually have effect on our survivability. Of course, having more accuracy will increase our DPS/Killing speed, but I find them better spend the way they are now: if it ain't broke, don't fix it!

TheFrenchGuyz: I'm going over your questions quickly then ;P
1) Crit gloves: Maligaro's/ Crit belt... meh, better get life/res. Wait, can you even get crit on a belt?
2) I'll let you know if I find one ;P
3) I find enfeeble better for defensive options. I've used warlords mark for quite a time, and it is nice having the additional life steal, but sometimes receiving less damage, is better then regenerating more life: if an enemy one shots ye, there ain't nothing to regen back eh? ;P
I like vulnerability for the increased stun chance, more stuns is less attacks, is more survivability.
4) Yeap. Not impossible though.
5) I'd say armor.
6) Lemme see
7) http://www.pathofexile.com/passive-skill-tree/AAAAAgQBA4cEsQUtBbUMjQzyDUkPqxIgFHUVIBa_GNsa2xutHcohYCP2JP0mlSi1KNsqTSyFLOk0kzY9OJY67T1lPs8_J0BVQKBHfkp9SshMYFFHVUtW-loaWkhbr16LYEth4mNwZU1noG17bmlvV3BScHJ0QXTtdPF674LkhNmHdofbiq-MNo19jb-QCpARkoCT_JVmmSueuaXLqn-quKvFrs-xs7TFtUi2QbcXvYG95r6nypDP-NN-1QDdDd_v51TndOuO7UHuDu9O7-Pv8PPq-WP8xQ== - Changed a bit around the ranger tree, got a claw node top, some duelist life nodes bot.
8) It's nice, but I would only get it with the spell block amul, so you can get up to 100% block to spellblock(or was it 90 with max stats?). And that means, you'll lose your amul, and if you are following my build, also a lot of dps, since you want that 75% block chance... so no. Not for a flicker striker.
9) You could try linking frenzy with faster attacks instead. Other then that, I don't see anything you are missing.

Speaking about lifesteal, there is something you need to know.
The regeneration rate of life gained from life leech is a set rate equal to 20% of maximum life per second. Meaning, having a lot of lifesteal is kind of a waste of time. You only need as much lifesteal, to support that 20% life/second. Which isn't that much. Given you have around 5K life, and around 20K dps, you only need 5% lifesteal every second(!). Of course, these are based on numbers not compatible with your current set up, but do the calculation yourself, and see how much you actually need, I feel you got way more then you need.
Have you thought about getting vaal pact? :)

@DutchRudder: It's nice, but it's completely different from my build in a few things:
- I use Evasion and Block, you have IR and US
- I actually use that 5% of crit chance :x - Due to the high attack speed, those crits pop up more often then you'd think. Just check my vids, and see how many time I shatter bodies to nothingness. It's very helpful from time to time, the freeze kinda keeps me save every now and then :)
- You limit yourself to swords. Which is awesome, but I like equipping whatever weapon I find :D
- The soul taker is not a must. Especially now it's been nerfed. What I have is basically a 350 dps weapon, This build still works wonders with two 250 dps weapons(which is affordable), and a blood magic gem instead of added fire.

As for the blood dance, simple. The max life steal I can get is 20% of my max life/Second. With a 20% lifesteal, that would be higher(I believe someone told me it could go as high as 33%, never did the math, but still:)I find that not high enough. With the blood dance I get an additional 7% life steal on top of that, plus the regen from my tree, giving me almost 10 additional life regen every second. If I get hit by a high hitter, I keep flicker striking around my target, not stopping even once, so having insane life regen is a must :)

JugsofHoliness: As a witch? What's the thought process behind this one? Do you want to get some of the witch dual wield nodes? Do you want to go CI? I feel starting as a witch is a waste, since you have to get a lot of mana regen/int nodes. If you want to pick up some of those valuable points from the witch tree, you might want to start as a scion, pick up a few of the nodes up there, without the need of going through so many "wasted" points.
Or a shadower. That might work too.
Err... Maybe... this... works? Err... feels squishy. And weak. But might not be.
Crit's not my thing mang ._.

Falke: Not bad :) But I would advice against going 70+ maps. I survive maps only becuase of my blind, block and high movement speed. I wouldn't know how well something without the block/blind would do there. And since it's HC..
Try getting at least 20K dps on 0.15 aps. I feel that's what you need to play very save :)
Also, try getting your enfeeble up by a bit. Might work as well :)
I am a nice guy.
Looking for cheap builds/builds for beginners? Check out one of my guides! /806789
"
Appels_Zijn_Gezond wrote:


JugsofHoliness: As a witch? What's the thought process behind this one? Do you want to get some of the witch dual wield nodes? Do you want to go CI? I feel starting as a witch is a waste, since you have to get a lot of mana regen/int nodes. If you want to pick up some of those valuable points from the witch tree, you might want to start as a scion, pick up a few of the nodes up there, without the need of going through so many "wasted" points.
Or a shadower. That might work too.


Purely an aesthetic choice.

Though I have flirted with the idea of your Flickering build combined with Cast on Damage Taken Raise Zombie
I can confirm that cast on damage taken works miracles with skeletons. But for zombies.. You usually take damage before you get the first body down, so that would be a waste. Though..

Thought about cast on melee kill in a bringer of rain?
If you get Flicker Strike + Multistrike + Cast on melee kill + Raise Zombie, your zombies will have Blind/Increased Phys damage/Multistrike/Faster Attacks, making them quite strong. Combine that with your flicker strike... Mm... :D

I only wonder if you can get enough damage/survivability from your tree if you put a fair amount of points in your minions though. Might look at it later when I sobered up a little :)
I am a nice guy.
Looking for cheap builds/builds for beginners? Check out one of my guides! /806789
"
Appels_Zijn_Gezond wrote:
I can confirm that cast on damage taken works miracles with skeletons. But for zombies.. You usually take damage before you get the first body down, so that would be a waste. Though..

Thought about cast on melee kill in a bringer of rain?
If you get Flicker Strike + Multistrike + Cast on melee kill + Raise Zombie, your zombies will have Blind/Increased Phys damage/Multistrike/Faster Attacks, making them quite strong. Combine that with your flicker strike... Mm... :D

I only wonder if you can get enough damage/survivability from your tree if you put a fair amount of points in your minions though. Might look at it later when I sobered up a little :)


Holy cow, totally forgot about Cast on Melee Kill. Though in an ideal situation, we'd be one shotting stuff, meaning we'd be constantly summoning new zombies after each kill. I don't think the zombies would even have a chance to attack before being forcibly replaced with a fresh zombie because of Cast on Melee Kill.
Last edited by JugsOfHolyness#4096 on Nov 9, 2013, 10:18:45 PM
"
Falke wrote:
I hit Level 80 in Hardcore, had some close calls to Reflect, Desync and shitty mobs like Rhoas in Maps (66-68)

I don't found any notable gear-updates for days and don't have one of the good legendaries or a "Cast when Damage Taken", I need more than 3h for 1 level, that all sucks, but it's playable anyway and great fun.

Life 4,2k
DPS 10.3k (with max charges)
Armor 1,2k
Evasion 1,1k
Acrobatics

Is that enought for lvl 70+ maps? It's not possible to play save without loosing the great killspeed, so possibly I'll die.

tree
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgAAAdwB5wUtBbUJlgzyFCAY2xv6IWAl3yb4JyAshTBxMHcwfDGeNZI26DpCPs9AoEd-Sn1KyEt4TZJN41BHUUdW-livWhpbr2BLYSFlTWWnZ6BodG5pbqp0QXTtdPF313gNeu9_K4LkhNmE74dqh3aI8YqvjX2Nv5ARlKCVm5krnrmkGaXLplenMKluqn-quKvFrFm18r2Bvea-ir6nvrzAD8ai0k3UI9aK2E3aYt0N3ajiYeLq52PrCfe--ej8ifzF_o8=


gear (many pieces of shit)
Spoiler


Dude,lol,u need at least 5L item for flicker links...or better cheap 6L..
10k isn't enough.
"
JugsOfHolyness wrote:

Holy cow, totally forgot about Cast on Melee Kill. Though in an ideal situation, we'd be one shotting stuff, meaning we'd be constantly summoning new zombies after each kill. I don't think the zombies would even have a chance to attack before being forcibly replaced with a fresh zombie because of Cast on Melee Kill.


If you are one shotting things, why would you need zombies? Simple, for soaking up damage, rares, packs of massive champions and bosses. And if you don't one shot stuff, this will help you to one shot them ;)
I am a nice guy.
Looking for cheap builds/builds for beginners? Check out one of my guides! /806789
This might seem like a noob question - but will Cyclone's life gain on hit/leech be enough to keep you alive way into the lategame?

With bringer of rain and dual wielding, and shark skin boots eating up a permanent boot slot, i can only get some armor/ev from the gloves. Iron reflexes is pretty much pointless on this build since we are relying on grace and dex-given evasion, but why not acrobatics which is only 1 point away?

Also, can you give a general guide to how to progress on the tree? Should i finish the duelist area fully then up straight up, or go upper right first?
Last edited by AratemusoAkiyo#7400 on Nov 11, 2013, 2:00:39 AM
Decided to do a flicker striker duelist as my first character since watching your vids. I gotta say it's soooo much fun. Awesome combination of skill gems make this build completely ridiculous.

Recently got Blood Dance and Multistrike to finish the flicker supports and the frenzy/cyclone boots. Currently looking towards acquiring Bringer of Rain which looks quite a ways to go for a newbie, so was wondering if you have any farming tips. ATM im finishing up act 3 cruel, I was planning on doing some rare set->chaos orb farming on merciless when I get there

Cheers!
Last edited by Assi#3074 on Nov 11, 2013, 1:23:45 PM

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