[OSX] Unofficial Path of Exile port - 30/12/2018 status update
i have similar error, game crashes completely every time
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hi. i downloaded and path the game. opens fine gets to the character selection and sometimes it just keeps loading and sometimes i can get into the game. however, i feel the graphics are still way to high, mind you i already disable and put everything on low. if i want to lower the graphics even more, perhaps will make it run more smooth, do i go into some files and change the values (i forgot the name of the file)
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every time after the launcher I receive several errors, where I press okay, and then the screen just freeze totally with either white or black background...
LastRunWine.log: preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000 fixme:winediag:start_process Wine Staging 2.21 is a testing version containing experimental patches. fixme:winediag:start_process Please mention your exact version when filing bug reports on winehq.org. preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000 preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000 preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000 fixme:service:scmdatabase_autostart_services Auto-start service L"clr_optimization_v2.0.50727_64" failed to start: 2 fixme:service:scmdatabase_autostart_services Auto-start service L"Eventlog" failed to start: 2 preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000 preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000 preloader: Warning: failed to reserve range 00007fff40000000-00007fff41ff0000 fixme:module:load_dll Loader redirect from L"wined3d.dll" to L"wined3d-csmt.dll" err:winediag:wined3d_dll_init Setting maximum allowed wined3d GL version to 3.2. fixme:heap:GetPhysicallyInstalledSystemMemory stub: 0x240fde8 fixme:ole:CoInitializeSecurity (0x0,-1,0x0,0x0,0,3,0x0,0,0x0) - stub! fixme:wbemprox:client_security_SetBlanket 0x6ee47a60, 0x15eba8, 10, 0, (null), 3, 3, 0x0, 0x00000000 fixme:wbemprox:client_security_Release 0x6ee47a60 fixme:heap:RtlSetHeapInformation 0x110000 0 0x240fe7c 4 stub fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform fixme:ver:GetCurrentPackageId (0x8a2f638 0x0): stub fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub! fixme:d3d:wined3d_check_device_format_conversion wined3d 0x61c3080, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub! fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. wine: Unhandled exception 0xe0000002 in thread 3c at address 0x7b42bb09 (thread 003c), starting debugger... err:seh:start_debugger Couldn't start debugger ("winedbg --auto 8 112") (2) Read the Wine Developers Guide on how to set up winedbg or another debugger err:hid_report:process_hid_report Device reports coming in too fast, last report not read yet! err:hid_report:process_hid_report Device reports coming in too fast, last report not read yet! err:hid_report:process_hid_report Device reports coming in too fast, last report not read yet! err:hid_report:process_hid_report Device reports coming in too fast, last report not read yet! LastRunX11.log = WineskinX11: main(): argc=12 Waiting for startup parameters via Mach IPC. WineskinX11: do_start_x11_server(): argc=12 Attempting to use pixel depth of 24 [3533487.698] WineskinX11 starting: [3533487.698] X.Org X Server 1.13.0 [3533487.698] Build Date: 20120921 [3533487.699] _XSERVTransmkdir: ERROR: euid != 0,directory /tmp/.X11-unix will not be created. [3533487.701] Initializing built-in extension Generic Event Extension [3533487.701] Initializing built-in extension SHAPE [3533487.701] Initializing built-in extension MIT-SHM [3533487.701] Initializing built-in extension XInputExtension [3533487.701] Initializing built-in extension XTEST [3533487.701] Initializing built-in extension BIG-REQUESTS [3533487.701] Initializing built-in extension SYNC [3533487.701] Initializing built-in extension XKEYBOARD [3533487.701] Initializing built-in extension XC-MISC [3533487.701] Initializing built-in extension XINERAMA [3533487.701] Initializing built-in extension PseudoramiX [3533487.701] Initializing built-in extension XFIXES [3533487.701] Initializing built-in extension RENDER [3533487.701] Initializing built-in extension RANDR [3533487.701] Initializing built-in extension DAMAGE [3533487.701] Initializing built-in extension MIT-SCREEN-SAVER [3533487.701] Initializing built-in extension DOUBLE-BUFFER [3533487.701] Initializing built-in extension RECORD [3533487.701] Initializing built-in extension X-Resource [3533487.701] Initializing built-in extension XVideo [3533487.701] Initializing built-in extension XVideo-MotionCompensation [3533487.701] Initializing built-in extension GLX [3533487.701] x: 0, y: 0, w: 1680, h: 1027 [3533488.500] (II) GLX: Initialized Core OpenGL GL provider for screen 0 [3533488.644] x: 0, y: 0, w: 1680, h: 1027 Engine Used: WS9WineStaging64Bit2.21 Hardware: Hardware Overview: Model Name: MacBook Pro Model Identifier: MacBookPro13,3 Processor Name: Intel Core i7 Processor Speed: 2,7 GHz Number of Processors: 1 Total Number of Cores: 4 L2 Cache (per Core): 256 KB L3 Cache: 8 MB Memory: 16 GB Boot ROM Version: MBP133.0247.B00 SMC Version (system): 2.38f7 Graphics/Displays: Intel HD Graphics 530: Chipset Model: Intel HD Graphics 530 Type: GPU Bus: Built-In VRAM (Dynamic, Max): 1536 MB Vendor: Intel Device ID: 0x191b Revision ID: 0x0006 Automatic Graphics Switching: Supported gMux Version: 4.0.29 [3.2.8] Metal: Supported, feature set macOS GPUFamily1 v3 Radeon Pro 455: Chipset Model: AMD Radeon Pro 455 Type: GPU Bus: PCIe PCIe Lane Width: x8 VRAM (Dynamic, Max): 2048 MB Vendor: AMD (0x1002) Device ID: 0x67ef Revision ID: 0x00c7 ROM Revision: 113-C980AF-908 VBIOS Version: 113-C9801AP-028 EFI Driver Version: 01.00.908 Automatic Graphics Switching: Supported gMux Version: 4.0.29 [3.2.8] Metal: Supported, feature set macOS GPUFamily1 v3 Displays: Color LCD: Display Type: Built-In Retina LCD Resolution: 2880 x 1800 Retina Framebuffer Depth: 24-Bit Color (ARGB8888) Main Display: Yes Mirror: Off Online: Yes Rotation: Supported Automatically Adjust Brightness: No |
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I'm having an issue that is not letting me join the game. I get to character selection fine, but then when I wanna join the gears on the loading screen stop turning after about a minute, then another minute or so later it puts me back to the login screen with the message "An unexpected disconnection occurred".
Tried about 10 times while switching some options around, same result every time. OSX 10.13.3, Intel HD Graphics 4000, 8GB RAM, Wrapper v8 | |
Hey guys,
I downloaded the file, but when I want to start it, it first said "can't open because no verified programmer" Ok nvm, theres an easy way to start it anyway. I did, but now I get the following error message: ERROR ERROR! cannot write to Info.plist, there are permission problems or you are on a read-only volume. This cannot run from within a read-only dmg file Well, its the Macbook of my girlfriend, I have no clue about what a "read only volume" is, because I hate that Mac cancer shit more than anything else. I googled but didn't find anything for this issue. Seems like a license problem but I am logged in with her account and guess she has admin rights. anyone knows how to fix this? |
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" Copy your install file to hard disk Last edited by weynie#5434 on Sep 21, 2018, 5:55:43 AM
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I can load into the game, do the tutorial and walk around the town, but I get a ton of "exceptions" and crash whenever I try to go to the coast and start playing. Any suggestions? I already have the settings as low as they go.
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Are there any further plans for a official mac version? Since I changed to Mac (jobwise) Im rly frustrated that it is that complicated :(
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Hi, i want to know if this is still working. Someone has use it in the past two weeks?
Thanks for the answers. GL and HF. |
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hey, so i have this issue where if i open PoE it just gives me a white screen. sometimes it crashes out.
it throws a bunch of exceptions about font errors some times, but other times it'll throw an exception window with nothing in it. here is the only log in my log folder. warning: taskset/cpuset not available on your platform! ------------------------------------------------------ You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit versions of packages. If you encounter problems, please retest in a clean 32-bit WINEPREFIX before reporting a bug. ------------------------------------------------------ Using winetricks 20171222-next - sha256sum: 01ebb56d22f54467343700eedfe283d82a47e67bbb6c2d68b7da743f41bb78a3 with wine-2.21 (Staging) and WINEARCH=win64 msls31 riched20 usp10 |
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