[OSX] Unofficial Path of Exile port - 30/12/2018 status update

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MarcellusW wrote:
Hey guys, first of all: Great port!

It is really working well for me, close to no problems with the game (except for shadows).

Just 1 question: I have linked my PoE with my Twitch account, and I am trying to stream directly from inside the game, but I can't seem to login even though the info (Username/PW) is 100% correct.

I get the error message "Error logging in" every time I try to login the twitch acc directly ingame. Is it not possible to do this from this port?


(Sorry if my question has already been answered, google didn't find it and I did not want to read 197 pages ;) )

have a good one, MW

Ergh, streaming, that something I didn't tested, and I don't believe it will even work, and If it will work, the performance would be even worse, as it would need to emulate DX procedures for video compression etc...
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themozzer wrote:
So my PC blew up this week, and while i wait for repairs, i am trying to play POE on my wife's iMAC (OSX 10.6.8).

Seems to be running ok, however i have one kind of bizarre issue. All the keybinds (QWERT for skills and C,I,P for character screen, inventory, skill tree etc, and 1-5 for flasks will not function unless i press CMD- along with the key.

In the options menu the binds are all just listed as the key without CMD.

TAB for map and SPACE for closing windows and Enter for chat seem to be the only keys working without it.

I did some searching and did not find anything on this issue, anyone else run into this problem and know of a fix in the config file etc?

Wierd one, Anyway ,the CMD key acts as ALT key in PoE, so you may try to at least rebind those keys (1-5,qwertcip) for alt modifier.. Yes it's stupid workaround, but might work.
Is it normal to take a decade to patch the client?
Shaders/Renderer/Trails.ffx: Expected DECLARATIONS or FRAGMENT block.


This is what it says when i try to load path of exile and i have no idea how to fix it please help.
I just wanted to say thank you for porting this game over.
I probably never would have tried this game if you hadn't done this and I've had a lot of fun.
I know it's a lot of hard work but I hope you know how many people appreciate you doing this.

Thank you!
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ShadowBrink wrote:
Shaders/Renderer/Trails.ffx: Expected DECLARATIONS or FRAGMENT block.


This is what it says when i try to load path of exile and i have no idea how to fix it please help.

It seems that content.ggpk file is corrupted, try to redownload.
For 4.1.1b it says 'image data corrupted' when i try to unpack the dmg.
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Musica wrote:
Is it normal to take a decade to patch the client?


Yes, yes it is. It also takes forever on windows and linux too.
HAIL SATAN!
Umm...how do you edit the production_Config.ini file?
Downloaded the latest port. It runs really well once you get in game now, on just default settings, with my mid 2010 MBP. Usual desync, lag spikes, and Piety casting lag-ball-lazorz, but I'm guessing that's the game, not the port. It seem to happen to other people, too.

Load times are up, and long as ever - but I'm still running 1.8. Did they ever get around to fixing that ()map function? I know they at least put in support for OpenGL 4.1 (finally), so perhaps they got around to that, too.

Nice job, overall.

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