[OSX] Unofficial Path of Exile port - 30/12/2018 status update

I did have it and i uninstalled it still saying it
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ionface wrote:
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ionface wrote:
I'm now working with only winetricks -q vcrun2010 d3dx9_36 d3dx9_42 d3dcompiler_43 riched20, but I have the glitchy font problem again. This was fixed before by using a clean wine prefix, this is as clean as I can get it. What in the the native syswow64\d3dx9_42.dll corrupts fonts?


Since my search brought me to this thread even though my problem was in a linux install that hadn't been played in a while (not that that matters wrt wine), I thought I'd re-highlight the actual fix from the end of page 171. For me, I had to add dxdx9_42 and d3dcompiler_43 and set them to native.
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crl775m wrote:
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ionface wrote:
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ionface wrote:
I'm now working with only winetricks -q vcrun2010 d3dx9_36 d3dx9_42 d3dcompiler_43 riched20, but I have the glitchy font problem again. This was fixed before by using a clean wine prefix, this is as clean as I can get it. What in the the native syswow64\d3dx9_42.dll corrupts fonts?


Since my search brought me to this thread even though my problem was in a linux install that hadn't been played in a while (not that that matters wrt wine), I thought I'd re-highlight the actual fix from the end of page 171. For me, I had to add dxdx9_42 and d3dcompiler_43 and set them to native.


Once I am back from my holiday, I am going to look onto that, and open a few bug reports to razer and wine. Anyway Linux methods are quite different from OSX ones and what works on Linux might not work on Mac at all.
I am not sure, if its a bug or not. the dominus fight (moving up the stairs to the last area) the game is loading for a long time until i end up in the "log in screen".
Maybe its more like i am disconnectiong because the gaming-server thinks i timed out?
First of all, props to you, sir Julus, for creating this for us.

Second, I just got this on my computer and after fixing my initial problem by messing with Wine's screen settings, I got it to run, but only in the strictest sense of the word. Initial loading time was something like 20 minutes; loading into the world was about 5, and after it completed the world glitched out for another 5 minutes or so, at which point I got frustrated and force-quit it.

Basically, is there any general "speed-it-up" stuff that I can do to make it playable? My hardware should be sufficient to run it:

OS 10.7.5
4 GB RAM
Intel HD 3000
2.4 GHz Intel Core i5

Any wine tricks or anything else that people have discovered to speed it up would be appreciated.
While im not 100% sure about the mac version, on linux turning down the texture quality in the config (should be in something like ~/My Games/Grinding.....) helps with speed. as does using winetricks to disable GLSL
HAIL SATAN!
I just downloaded and started playing, then 5 minutes in, the server reported that it was about to be shut down for a patch update... Doh! I am very curious to see how the patch affects the wrappered version. Worked very well for me before (minor text distortion issues, as known).
Has anyone tried running this under Mavericks (the new version of MacOS)? I don't want to upgrade just yet but I am curious if there is any change in performance.
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tramshed wrote:
While im not 100% sure about the mac version, on linux turning down the texture quality in the config (should be in something like ~/My Games/Grinding.....) helps with speed. as does using winetricks to disable GLSL


On mac, we cannot disable GLSL as it renders game completely unplayable (black screen)
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Incompetent wrote:
Has anyone tried running this under Mavericks (the new version of MacOS)? I don't want to upgrade just yet but I am curious if there is any change in performance.

No noticable performance changes.

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