[OSX] Unofficial Path of Exile port - 30/12/2018 status update
" Thanks for the quick response and taking the time to do this port. I appreciate it. I left this going for quite a while and nothing happened. I have left it running for over an hour with no change. I am doing this at work and have a very fast connection so I doubt it is the internet connection that is causing the problem. Again, thanks for the help! Let me know if there is anything else I should try. |
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Here are my Logs for the crash report
WineskinX11: main(): argc=12 Waiting for startup parameters via Mach IPC. WineskinX11: do_start_x11_server(): argc=12 Attempting to use pixel depth of 24 [1701599.875] WineskinX11 starting: [1701599.875] X.Org X Server 1.13.0 [1701599.875] Build Date: 20120921 [1701599.875] _XSERVTransmkdir: ERROR: euid != 0,directory /tmp/.X11-unix will not be created. [1701599.877] Initializing built-in extension Generic Event Extension [1701599.877] Initializing built-in extension SHAPE [1701599.877] Initializing built-in extension MIT-SHM [1701599.877] Initializing built-in extension XInputExtension [1701599.877] Initializing built-in extension XTEST [1701599.877] Initializing built-in extension BIG-REQUESTS [1701599.877] Initializing built-in extension SYNC [1701599.877] Initializing built-in extension XKEYBOARD [1701599.877] Initializing built-in extension XC-MISC [1701599.877] Initializing built-in extension XINERAMA [1701599.877] Initializing built-in extension PseudoramiX [1701599.877] Initializing built-in extension XFIXES [1701599.877] Initializing built-in extension RENDER [1701599.877] Initializing built-in extension RANDR [1701599.877] Initializing built-in extension DAMAGE [1701599.877] Initializing built-in extension MIT-SCREEN-SAVER [1701599.877] Initializing built-in extension DOUBLE-BUFFER [1701599.877] Initializing built-in extension RECORD [1701599.877] Initializing built-in extension X-Resource [1701599.877] Initializing built-in extension XVideo [1701599.877] Initializing built-in extension XVideo-MotionCompensation [1701599.877] Initializing built-in extension GLX [1701599.878] x: 0, y: 0, w: 1280, h: 778 [1701599.901] (II) GLX: Initialized Core OpenGL GL provider for screen 0 [1701600.101] noPseudoramiXExtension=0, pseudoramiXNumScreens=1 Hardware: Hardware Overview: Model Name: MacBook Pro Model Identifier: MacBookPro8,1 Processor Name: Intel Core i5 Processor Speed: 2.3 GHz Number of Processors: 1 Total Number of Cores: 2 L2 Cache (per Core): 256 KB L3 Cache: 3 MB Memory: 4 GB Boot ROM Version: MBP81.0047.B27 SMC Version (system): 1.68f99 Sudden Motion Sensor: State: Enabled Graphics/Displays: Intel HD Graphics 3000: Chipset Model: Intel HD Graphics 3000 Type: GPU Bus: Built-In VRAM (Total): 384 MB Vendor: Intel (0x8086) Device ID: 0x0126 Revision ID: 0x0009 Displays: Color LCD: Resolution: 1280 x 800 Pixel Depth: 32-Bit Color (ARGB8888) Main Display: Yes Mirror: Off Online: Yes Built-In: Yes |
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" If the background does not load, make sure the GLSL is enabled (1st post FAQ - steps Game will fail to load with D3ERR_INVALIDCALL). somethings wrong with your GPU setting |
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" No, this is currently both the Game and OSX bug as well.. better hw or new OSX will not help you. |
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" Are you using some kind of proxy server? Do you have enough free space left (7GB at least) on harddrive ? Allocating resources takes hours only on linux, on mac it should be much faster. |
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Hello there, i just got a brand new imac 27"
and everything is running fine.. till i runned into docks and started encontering some lag spikes when encountering the rare mobs..just like stated in the page 1----- Is there any solution to this??? ;C IGN : BGARF / ICYGARF / BAMGARF / PVPGARF / resoGARF / SiphonTrollGarf
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" ok think i figured out whats happening and its pretty much a bug on this. This worked the game is running pretty smooth Now tried what someone stated in page 129 inside poe.app. With winetricks or something but this turns of voidbreakers skin and i cant see them. or some microtrasanctions effects -> like for example i have mark of phonix and i cant see it. so..any solution again on this ;)? i know this is an "hack" so we cant expect perfections. but just stating the bugs so we can fix them! thank you IGN : BGARF / ICYGARF / BAMGARF / PVPGARF / resoGARF / SiphonTrollGarf Last edited by garfsbastian#5966 on Mar 13, 2013, 11:14:38 PM
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" No proxy server. It worked the first time I used it...then I had the small window problem and then it started stopping during the checking resources screen. I have over 60 gigs left on my comp so memory is not the problem either. I will take it home and see if I can get it running on my network there, |
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reinstalled and it fixed the problem
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Been testing the new engine which I should release this weekend.
There is some performance gain on AMD, framerate is higher. And about that lags, well they are still there, but they seems to be shorter. Also the AMD drivers are fixed in 10.8.3 which does not require ugly speedhack to make game fluid, which means, there will be 2 versions of 4.0.3 and 3.8.2 One for ATI on 10.8.3+Nvidia+Intel HD and one called ati-legacy for ATI users on 10.6.8 and 10.7.5 the new version will also fix some issues with (not) launching game and double icon in 4.0.X |
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