some questions about point blank - maybe ggg staff can answer?
" ok this i already understood, that answer my first question... what about the second? my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595 - the Flash: https://www.pathofexile.com/forum/view-thread/1367774 - the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823 |
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To word it better:
A projectile that has the PB bonus pierces an enemy at close range, does the projectile still have the bonus when it pierces the next enemy that is right outside of the PB bonus range. Basically, is PB an on hit bonus based on range, or does the projectile get it once and it last the life span of the projectile. "Whether you think you can or you think you can't, you're right!" Henry Ford Last edited by Jackel6672#4463 on Jul 27, 2013, 9:40:23 PM
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" I'm not sure it's 100% correct. Let's say you fire a projectile and it lands on an enemy and does X damage (with buffs and bonus from PB included). The projectile then pierces/forks/chains to another enemy. I believe the projectile will do damage based on X (the initial damage. example 70% of X). This means that PB is not calculated everytime a projectile homes to another target. BUT it benefits from the initial boost OR malus provided by PB because subsequent hits are a percentage of the initial damage. Kick Ass and Chew Bubblegum - That's nature for you. Last edited by KhelThuzad#7676 on Jul 28, 2013, 2:59:54 AM
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One could argue that PB lasts for the duration of the projectile, but it is not recalculated everytime the projectile hits something.
That's clearly up to some testing and so. Please correct me if I'm wrong. Kick Ass and Chew Bubblegum - That's nature for you.
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another question, those totem also can use PB? those it calculated from the totem point?
and what happen if i put 2 attack gems on totem, 1 of them is melee? and i use soul taker axe? the totem wont cost me life? my builds: - COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595 - the Flash: https://www.pathofexile.com/forum/view-thread/1367774 - the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823 Last edited by The_x_ile#7220 on Jul 28, 2013, 3:39:49 PM
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"No, it's based on the distance the projectile has travelled from where you fired it. A projectile which pierces, chains or forks is still considered the same projectile, and it's total travel distance is used. "No, see above. There appear to be a lot of misconceptions in this thread. Point Blank is not a bonus to the projectile as a whole, it's a bonus to dealing projectile damage - if a projectile pierces a close thing and then also hits a second thing, it dealt damage twice. Each of those damages is an entirely separate effect, and neither in any way "relies on" or is "based on" the other. The projectile deals damage to thing 1 at a distance of X, and that damage has an appropriate modifier when it's calculated. It later hits thing 2 at distance Y, and that damage also gets an appropriate modifier. Each is an entirely separate calculation with a different distance input. Last edited by Mark_GGG#0000 on Jul 28, 2013, 10:34:09 PM
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Am I right in thinking that if the projectile is fired from a totem/trap/mine, that is counted as the source from which distances are measured?
Also, how close is 'close range' for Chin Sol? Is it measured in exactly the same way as for Point Blank? |
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"Yes ""Close range" is <= 20 units (the radius of cleave). | |
" ok thx! my builds:
- COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595 - the Flash: https://www.pathofexile.com/forum/view-thread/1367774 - the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823 |
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That was very insightful. Thanx Mark.
Kick Ass and Chew Bubblegum - That's nature for you.
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