PoE Helper (unofficial chrome extension to help with crafting/inventory)

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laz000 wrote:

I just did the same thing ... just vendoring most my rares now

not worth the time since they 'nerfed' recipes

If they were just going to destroy them then why did they start with them in the first place?


The recipes were great, but people always find a way to exploit something when they can, such as some of these recipes. Therefore, GGG had to do something, and as a result normal players suffer. Exploiters will be affected by the change, but will look for other ways to maximize their efficiency.
So I have been farming normal vaal, and started saving my rares. Did the 3 item recipe get nerfed too? I'd really hate to collect 500 rare gloves to find 1 matching pair, and have it be worth only 1 alch.


tldr : Did the 3 rare Item name recipe get nerfed as well? Does ilvl matter for that recipe?
Last edited by noob3sh#5537 on Mar 21, 2013, 6:19:48 AM
Feature requests:

- Add "item type" to the Column selector, so that I can sort my inventory by underlying types while still viewing everything.

- Add a "copy to forum post" that will take the current filtered and sorted view, and copy to the clipboard forum links to each item. (Such as for creating shops; most useful in conjunction with the previous request.)

Bug reports:
- "Full Scale Armour" is mislabelled as "Full Scale Armor" in itemdata.js, which prevents that item type from showing up in its correct section. While I'm not positive of the others, due to not having any of that item type, I would assume that "Bone Armor", "Crypt Armor" and "Carnal Armor" all likely have the same issue, as well.
- "Thaumetic Sulphite" is missing from currencydata.js. Not really important, just thought I'd point that out. Same for the new "Skill Books" or whatever they're called.
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mcwaffle wrote:


Did i break it?


Nope you didn't break it... you did the 20% unid'ed turn ins.

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Orb of Alchemy x2

All must be of the same base item type (e.g., Recurve Bow), unidentified, and have 20% quality:

item (normal) x1
item (magic) x1
item (rare) x1
Last edited by IamtheAxeMan#6525 on Mar 21, 2013, 11:31:14 AM
Hey, thanks for this nice tool and it being open source. I changed the 40% recipe match mechanism, so it now goes through all items, finding only 40% sets first, then 41, 42, .... with no items used twice. So in this way you do not waste quality by vendoring sets with too much quality >40%.



I've set a limit of 75 quality items to combine, since more than that can take quite long. If you really have more, vendor those items first and then come back to the extension. If you want it to be faster, lower this number or set the extension to ignore some of your stash. If you have more than 60 or so quality items of one category, script execution may take several seconds (you can just do something else in another tab while it's working). Also note that incomplete sets with less than 40% are no longer listed and uniques are purposely ignored.

I've also set the upper limit for acceptable quality sets at 44%. You can change this in the source code - matcher.js line 192.

Depending on how many quality items you have, combinations of up to 5-7 items are accepted. Fewer items means more complex combinations (which means several tiny <7% items can combine into a set).

Unfortunately the results are currently sorted backwards, with 40% sets at the bottom of the list. This is because the sorting mechanism is used across all recipe matches, but usually more % is better, and I didn't want to change this.

If you don't want to use the packaged extension, you can activate developer mode in Chrome and run it straight from the included source code.

Download: http://www.mediafire.com/?1m8iu22ws9u22hj
Last edited by Yatar#3150 on Mar 23, 2013, 10:15:48 AM
i merged in the changes above (you can just send a pull request on github btw), so no need to go through the hassle of installing from a dodgy source to get those changes :p

also a few other minor changes in there...


Update 0.83:
Update some itemdata
add quality % to itemname when item has quality
update quality recipe to try match to 40% exactly
added item category to properties (in configure cols)
Chrome plugin for inventory/crafting: http://njs50.github.com/poe_ext/
Alright thanks. Well I wasn't too sure about adding it to the main distribution because I've only tested it on my own machine with my own inventory and didn't want to break something, I hope it's working as intended and not too slow
a few other people have asked for it in the past. seems to work alright on my pile of junk.
Chrome plugin for inventory/crafting: http://njs50.github.com/poe_ext/
bump this !
since 8.3 I am getting this error

An error occured while parsing an item in the stash. Please click refresh to try again. If the error persists, contact the author.

maybe you could return and display the data that caused the error so that we can provide you with helpful bug reports :)

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