Path of Exile 0.11.0

Epic, I love you
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Chris wrote:
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visiON123 wrote:
So there will be a finite supply of Anarcy uniques that make their way back to Standard? Any way in the future to get them as well?


That's right - it's a limited supply. We are balancing them as such.


Hi Chris, I'm a little curious of what you mean by this.

Because they're a limited supply do you mean they'll be balanced to not be too powerful because they won't be available again or balanced to be really powerful because they'll be very hard to get (and harder as time goes on).
Leagues look great, new base items are a nice addition, too.

I just cannot fully understand how the damage rebalance is better for melee specs than others.
This rebalance affects every single character and aside from more damage through melee nodes I cannot see how this should be better for melees in particular.

Shall melees rely on buffing their armor, resulting in less damage input (since big hits deal substantially more dmg) and benefiting from the better damage nodes for their output while ranged specs can just go flat out damage and still somehow manage to survive because of the overall lower damage?

It just does not sound THAT great, maybe I just had wished for more ;)
I love you guys.

Should have a contest allowing the winner to be one of those crazy exiles allowed to roam around and attack players. Like a mini cutthroat but dead players don't lose their gear, maybe only the crazy exile does. Id risk my gear to surprise jack someone up
Peep
just ... Wow :)
Keep calm, play PoE, drink Tea & listen to Prog!

Exiled.eu ... deutsche PoE-Community mit News, TS3, Guides & vielen netten Leuten :)
Do we have to use the imprint on the exactly the same item, or can we use it on another one which is the same type (like an imprint of rare chain belt on another rare chain belt)?
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Eternal Orbs are extremely rare but provide a very useful function in the crafting system.


That "extremely rare"... does it mean that its rarer than exalted ? Somewhere near to MoK rarity?
Amazing. Can't wait to play it!
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Dreggon wrote:

Just wondering - what's the obstacle preventing all such changed items from being automatically rerolled by the server when the patch hits?


Some folks, for who knows what reason, may prefer the original stats of an item. It's better for the patches to leave them alone and let the player decide.



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