Timing of the 0.11.0 Patch and its New Leagues
Life bars!!!!! :) Thank you GGG :)
ingame: FeelLuckyPunk standard
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Why would you want hp bars?! Either it's dead, or it's alive, wtf does anything else matter?
PS. Now I'll be paranoid when 11.0 releases, cuz we'd never know if some other features were left out but never told to players.. There could be amazing changes we won't know we missed out on, for a whole week or 2! >_< IGN: Golem_Antsy, Harvest Last edited by Sheriff_K#3938 on May 29, 2013, 2:48:28 AM
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Yes!! Thank you for life bars!
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" My minions, my friend. Do you play summoner? ingame: FeelLuckyPunk standard
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This will certainly help to navigate chaotic situations, making full group play somewhat less of a clusterlove :P
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Wow, fucking finally.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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" It matters when the screen is clusterfucked with spider sparks and minions and you can't tell what is and isn't an enemy, and where the highest concentration of enemies are. |
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" Bro, do you even totem? IGN: NoahsArChen
"Oh awesome, this guy posted his current gear. Let me find him an upgrade!" ~Said no one ever. |
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I think that trophy button will show you a special stash page with the ears of your slain enemies :D
Again, a very nice tease within the tease - don't know if these happen on purpose but I already feel like during an M:TG spoiler season, and those are the best seasons of the year. On healthbars: I hope I can toggle enemy/allied bars only. The more options, the better. Deutscher Chat: /global 4745 Last edited by griD#7498 on May 29, 2013, 3:09:45 AM
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My health(y) b(e)ars are back! Thank you! :D
Last edited by Bhaya#7498 on May 29, 2013, 3:09:55 AM
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