0.9.11 Patch Notes
Loving what I saw of the maps!
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" makes baby jesus cry. RIP Alira's Camp | |
" You could do the math like this: x * y * z x = base attack speed (this includes any local attack speed mods your weapon may or may not have). y = all additive attack speed bonuses (i.e. from passives, gear, support gems, etc. that specify "increased attack speed") z = duel wielding attack speed bonus (10%?) Hypothetically: 1.7 base attack speed 20% passives + 40% attack speed gem 10% bonus for duel wielding 1.7 * (1 + 0.2 + 0.4) * (1+ 0.1) 2.992 attacks per second, rounded up to 3.0. Same example without the multiplicative duel wielding bonus: 1.7 * (1 + 0.2 + 0.4 + 0.1) = 2.89 attacks per second. Hope that helps! How Fusings Work: http://www.pathofexile.com/forum/view-thread/38585/page/3#p1451934
IGN: TheHammer | |
" also this :(( | |
Oh this game is looking better and better by the minute. I love following these changes and watching how awesome it's becoming.
Say no to Shabby Jerkin.
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Can you imagine an imaginary menagerie manager imagining managing an imaginary menagerie?
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For all the changes, I am excited.
So are the summoning changes being placed into the next patch? -Meteoric Destiny!
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"Confirmed that the increased item rarity bonus for Large Chests was working correctly. Then we doubled it."
Hahahaha. Eat that Blizztard! The nerfs will continue until morale improves.
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" This love GGG. LOL |