Item Allocation Specifics
" I might be mistaken but I thought it worked like this; In group of 2 it would be 100 for you and 100 for other player and + 50% for both. 150 each. |
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no, in group of 2 atm there arte 150% drops meaning 75% for you and 75% for your companion
have finally gotten used to the lab... I dont hate it anymore.:)
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More loot options are always a great option. Keep it up GGG!
Hope to see the All Maps to Maker option soon! | |
Permanent Allocation: Valuable* items allocate to a random nearby player.
This alone is like Ninja Bug Spray... Casual Player Since 2012
Standard IGN: RiseOfThePenis |
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" Then don't let others into your maps? |
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Big fat Like!
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any eta on this?
kappa
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" Between 1-2 weeks. |
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The previous target for the patch was the 29th, which is Wednesday. Chris hasn't mentioned any delays (that I'm aware of), so you can probably expect it this week.
Maybe tomorrow we'll even hear about the 'awesomeness.' |
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Well it's just past noon in New Zealand right now, and it's Monday over there, hopefully we get another update today. I would love for 0.11 to drop on 5/29! I'm super excited about the melee buffs and changes to movement sync code, however loot allocation does not affect me so much. Typically I play solo, but the seldom times I do play with friends I prefer a complete FFA ninja loot session. Hell even now with the allocated loot timer I'll still try to ninja that loot:
*unique loot drops* Me - "Hey bob look over there at that rare rhoa!" Bob - "Oh shit *attacks*" Me - *waits for loot to go FFA, steals unique gloves, giggles* |
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