Interview with Chris and Additional Season Two Races
Thanks a bunch for continuing to be awesome. Haven't been able to play much, due to my own poor internet connection. But it's still nice to see all the updates, for when I get back in.
Grant us eyes.
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Probably Map Device update.
I can't wait for the aggressive rubberbanding... IGN: Golem_Antsy, Harvest
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It just keeps getting better and better ! Awesome ! :D
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Just take my money already!! Damnit! I love this game so much <3
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i hate u Chris , i wont sleep anymore until u reveal what these secret awsomeness are...
Game? Who needs to play the game? Forums are funny enough
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Hello everyone. I am new to this game and it looks really nice. I have some questions.
" So there were 70k players online at the same time in the first week of release? " A bit more forgiving? What do you mean? Easier drops? And by less free-for-all you mean that drops should drop to a random person in the party no matter what they are, instead of dropping for the first one that picks them like it's now? So slower people from parties could have a chance of getting uniques and other items that now drop for the whole party? " If there will be more acts, what will you do with difficulties? Will you make a system so that, for example players that already passed normal, wouldn't be able to acces act 4 cruel until they pass act 4 normal even if it would be too easy for them? " So before open beta you had to pay to play this game? " By premium things you still mean microtransactions, not equipment or orbs, right? " I don't care about leagues, but please do not make more permanent leagues such as hardcore. I've heard people talking about it and it would be just pointless. It would be like clones. People say it would be for fresh economy that won't be broken, but they will break too. Anyway, broken economy here isn't as bad as in other games since you can get lucky, get a nice drop such as an expensive unique/rare or quality gem or exalted orb etc. and then you won't care about economy too much. You would actually want it to be broken sometimes, so you would get more for your lucky drop. " Realy money involved... well, it would be great if we could also wager or do something so we could real money, but that won't happen. Why would you do that? Anyway, the fact that money can't bring advantages(at the moment atleast, hopefully forever or until you won't get enough money from buyers anymore because they are just microtransactions) is already very good. Well, it wouldn't disturb me, a non-buyer, only if you would do both for real money or other items. For example, there is a league, and I bet with a rare sword, while a buyer bets with 5$, but the chances would be the same, not more for the buyer because he bets with real money instead of items. Also, what does meta e-sports mean exactly? " Again, why is Neverwinter everywhere? " I like your answer, except for the first 4 words... "It should be interesting" now that makes you suspicious. :) " Yes, even if I like that there are no advantages(yet) for real money, I still wonder how does this game survive just with cosmetic microtransactions? Are there so many people that buy them just so they have shiny items instead of the normal rusted graphic items? " Please. No. What permanent league, why and what for? Useless. Also, cut-throat PvP would only be good with an option to turn it on or off, don't think about yourself only, there are many players that hate it, they just want to farm and get better then PvP, not be forced to PvP and get killed by higher players while farming. Anyway, to be able to do that, that would also mean to allow everyone to invade instances, so no chance someone could farm or level. Only if items wouldn't drop and there wouldn't be that 30% EXP penalty. Sorry for big wall of text but I am curious about the future of this game. Thanks. Last edited by FateofSurvivor#4938 on May 21, 2013, 11:34:09 AM
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" Yup, just the shinies, or cosmetic pets, hat things, or dances. Will probably be more things later. Equipment and orbs would be pay to win. And POE is very against pay to win. Which leads into the next question I can answer. " Yeah, I think enough people like the shiny items enough to buy them, or the pets. Also, there are plenty of people like me who are happy enough to just support a game that is not pay to win. As Chris said in the interview, some people avoid multiplayer games with pay2win due to it being unethical. " Yeah, you could buy supporter packs, ranging from $10 for a beta key, to a $1000 for all kinds of cool things and being able to design a unique item. Apart from getting microtransaction points, you got other things, like an exclusive pet kiwi, and some actual goods if you gave over $50. Grant us eyes.
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I'm curious, why are servers so much more expensive in NZ/AU?
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" YES, please ! |
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" Chris said the real problem is international bandwidth costs. My guess is that "the cause" is the low population density compared to other continents and the high fixed costs of oceans fiber get to be split on less heads. |
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