Quest Reward List

Update for 10.3:
Templar > Merciless > Act 1 > A Caged Brute

Purity
Vulnerability
Immortal Call
Flammability
Lightning Warp
Clarity
Flame Totem
Cyclone (NEW)

Cyclone replaces Fire Trap. Not sure if cyclone appears in earlier quests or not.


Building a wand templar. So much fun!
IGN: Friar
Knight of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783
Game Mechanics http://www.pathofexile.com/forum/view-thread/11707
Recipe Book http://www.pathofexile.com/forum/view-thread/15223
Quest Reward List http://www.pathofexile.com/forum/view-thread/36776
Trying to confirm this with current data but I cant find any. I am in game right now looking at Shadow, normal, caged brute quest reward and it no longer includes shock nova, but does include arctic armor. No list I've seen yet reflects this change.
Buy the ticket, take the ride.
Who the hell is changing that wkii http://en.pathofexilewiki.com/wiki/Quest_Rewards?????
It indicates new gems such as melee splash on maligaro's spike quest in normal ... which is obviously wrong -__-

EDIt : or maybe those gems are not available IG yet ?
EDIT2 : should be available now, the wiki edit was just a bit early
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Apr 7, 2013, 9:20:54 PM
Update

Ranger Cruel Caged Brute
Haste
Blood Rage
Clarity
Grace
Lightning Strike
Artic Armor
Enduring Cry
Cyclone

Witch Cruel Clarissa Reward
Purity
Vulnerability
Artic Armor
Lightning Warp
Discipline
Blood Rage
Clarity
Searing Bond
I'm not really playing PoE much at the moment, but I thought I would check in.

Updated format table.
Marked a few sections that are known to require updates.
Corrected a few errors.

As always, if you find a new gem reward on later quests, please make a note of it and submit the data.
I've already implemented some updates from the latest patches (as adding the new skills to the format table). It seems to have better accessibility now (less frequently used?), so I still try to keep it updated as possible (with self-noticed or posted changes)

Sadly, its still hard to get the informations about which gems are replaced with new additions.

Checked the actual list and am at least a bit astonished how many quests have changed back to 'unconfirmed' now. Seems that we need a decision/solution how to handle reward-related patches in the future to keep consistency..? As it is (used) now, it would mean that if a patchnote includes 'skill x given as rewards on quest y for class z', these rewards had to be marked as 'unconfirmed' quickly/with the next access (ASAP?)

But this did not solve the problem how to mark new updates (like I did with Templar,A3N and some others) - in general it would really need to have a new sign for each patch, or a possibility to describe changes (within the document itself) - you can not rely on that each update is also announced here.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
Last edited by Mr_Cee#0334 on Apr 17, 2013, 4:33:42 AM
Well, it is nice that GGG has started giving us some information on where we can get new quest rewards. This is very helpful to everyone who wants to pick them up quickly. Until they tell us every quest that was changed, we will not be able to tell what exactly needs an update.

For now I think the best option is to just mark what is known to have new rewards, and keep an eye out for new rewards in later quests. The sheet is still over 95% accurate, which is still great all things considered.
"
Zanarhi wrote:
Well, it is nice that GGG has started giving us some information on where we can get new quest rewards. This is very helpful to everyone who wants to pick them up quickly. Until they tell us every quest that was changed, we will not be able to tell what exactly needs an update.

For now I think the best option is to just mark what is known to have new rewards, and keep an eye out for new rewards in later quests. The sheet is still over 95% accurate, which is still great all things considered.


Yes it is nice they give us the first quest that gives the new rewards.

The spreadsheet is a player resource which we have to manage to keep useful, it is one of the things that separates this type of game from the single player games.

Fight censorship
https://www.reddit.com/r/The_Donald/
Changed the quests named in the 0.10.7 patchnotes back into "to be confirmed", new gems added to format table list.

For the 'Summon Elemental Resistances' gem as reward for Ranger and Duelist, its not 100% clear if it means the Mercy Mission or The Siren's Cadende quest (or both) - I changed both to recheck them.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
Last edited by Mr_Cee#0334 on Apr 18, 2013, 4:17:07 AM
Minion and Totem Elemental Resistance going to need 5 pt font to fit these in -__-'

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