Quest Reward List

Witch, Cruel diff, Enemies at the gate:

Vulnerability
Righteous fire
Lightning warp
Arctic breath
Flame totem
Frost wall
Grace
Discipline

Witch, Cruel, Mercy mission:

Chance to flee
Minion damage
Chance to ignite
Added lightning damage
Fire penetration
Lightning penetration
Minion speed
Iron will

Witch, Cruel, Breaking eggs:

Shackled Boots
Clasped mitts
Gilded circlet
Scholar boots
Mesh gloves
Inlaid chain coif

I've updated my version with some new data:

Templar > Cruel > Act 3

Templar > Merciless > Act 1 up to Medicine chest

I'll be camped in merciless ledge for a while probably. Need to farm some better gear pretty badly. I think the only thing keeping him alive most of the time is freezing from crits- act 3 cruel was.... well CRUEL :P

"
Zanarhi wrote:
Made several changes:
  • Added skill and skill refund point quests
  • Added Bandits quest rewards
  • Renamed quest labels to actual quest names(helps first time players, avoids spoilers)
  • Highlighted quest labels
  • Added borders to split it up with the reduced spacing


Edit: Just added in a ton of alpha data as well, so the sheet should be mostly accurate even for much of the data in blue.


This is great, more complete and looks much cleaner.
IGN: Friar
Knight of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783
Game Mechanics http://www.pathofexile.com/forum/view-thread/11707
Recipe Book http://www.pathofexile.com/forum/view-thread/15223
Quest Reward List http://www.pathofexile.com/forum/view-thread/36776
Here are some more duelist rewards:

Normal Act3
lost in love:
I saw this is coloured blue in the google doc but what it says is correct.

Sever the Right Hand:
Chance to flee
Lesser multiple projectiles
Melee dmg on full life
added cold dmg
additional accuracy
faster projectiles
point blank
item quantity

Cruel Act 1
Enemy at the Gate:
What it says now in blue is correct

Mercy Mission
What it says now in blue is correct

Breaking some eggs
this changed to:
Reinforced greaves
Bronzescale boots
Bronzescale gauntlets
nubuck gloves
gilded helmet
studded hood

A Caged Brute
What it says now in blue is correct
Last edited by LJSilver#1196 on Jan 27, 2013, 6:17:34 AM
I can confirm all the rewards for Merciless Act 1 as a Ranger.
There's no shadow without light.
I've been advertising the sheet quite a bit lately when the subject popped up, but its proving to be very difficult to get into edit mode now. -__-'

I'm tempted to change the first line notice to ask people to make a copy of the sheet to reduce traffic to the main document. You won't get real time updates, but hopefully it would reduce traffic enough to allow for more frequent updates. At least until we have the current version completed.
Last edited by Zanarhi#4078 on Jan 27, 2013, 4:33:35 PM
Shadow
Merciless
Act 2
Magilaros Spike Reward

Lesser Multiple Projectiles
Minion Damage
Blind
Item Rarity
Trap
Faster Attacks
Faster Casting
Mana Leech
About that bonus reward from bandits:

Offered to help Alira, then killed
Offered to help Kraitlyn, then killed
Then helped Oak and got 40 hp, no bonus.

Is it only if you choose to go with killing all?
My version now has:

Templar > Merciless > Act 1 > Glyph Wall, Brutus, Merviel


Will be camping in mercy fellshrine for a while now. Didn't get that many gear upgrades in ledge, mostly more health nodes from levels. His armor is now so fragile I need to enfeeble practically everything- even with Determination LOL. Mana regen is a killer 62/sec tho.
IGN: Friar
Knight of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783
Game Mechanics http://www.pathofexile.com/forum/view-thread/11707
Recipe Book http://www.pathofexile.com/forum/view-thread/15223
Quest Reward List http://www.pathofexile.com/forum/view-thread/36776
"
Zanarhi wrote:
I've been advertising the sheet quite a bit lately when the subject popped up, but its proving to be very difficult to get into edit mode now. -__-'

I'm tempted to change the first line notice to ask people to make a copy of the sheet to reduce traffic to the main document. You won't get real time updates, but hopefully it would reduce traffic enough to allow for more frequent updates. At least until we have the current version completed.


Yeah its really hard to find a spot when gdoc allows to login for edits.

Maybe its easier to make a 'special' copy that is only shared among the editors? Would need to have one that transfers the changes back to the main document, but maybe worth a thought?
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
Or we can make a private copy and when she is complete we change the link in the first post to the new one.

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