Quest Reward List
Shadow, Cruel, Maligaro's Spike got offered Ranged Attack Totem
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" As replacement for which of the others? Or additional? invited by timer @ 10.12.2011 -- deutsche Community: www.exiled.eu & ts.exiled.eu Last edited by Mr_Cee#0334 on Oct 16, 2012, 3:45:38 PM
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" As a replacement for Increased Crit Strikes or Increased Crit Damage, all the other ones were there. Not sure which one, tho. Sorry... |
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Shadow, Ruthless, Merveil's Lair got offered Ranged Attack Tomem instead of Blind
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Merciless, Medicine Chest, Witch:
Chance to flee Minion Damage Increased critical damage Item rarity Increased duration Increased critical strikes INcreased area of effect faster casting Merciless, Glyph wall, witch: Superior ambush boots Carnal Mitts Encrusted circlet Samite Slippers Horseman's gloves Mesh chain coif Merciless, Brutus, witch: Purity Vulnerability curse Righteous Fire Lightning Warp Shockwave Totem Explosive arrow Decoy totem Molten shell Thanks for the list, and keeping it updated :) Last edited by BearlyKoalafied123#1548 on Oct 18, 2012, 7:18:04 AM
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Thanks, updated.
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A bunch of Ranger updates to add
Spoiler
Normal, Brutus, Ranger:
Rain of Arrows Puncture Hatred Flicker Strike Whirling Blades Summon Skeletons Viper Strike Split Arrow Normal, Blackguard, Ranger: Frenzy Projectile Weakness Wrath Freeze Mine Puncture Hatred Flicker Strike Whirling Blades Normal, Maligaro's Spike, Ranger: No change Cruel, Hillock, Ranger: Grace changed to Warlord's Mark Cruel, Medicine Chest, Ranger: Just an order change Chance to Flee Pierce Lesser Multiple Projectiles Added Cold Damage *Faster Projectiles *Increased Critical Damage *Blind Point Blank Cruel, Glyph Wall, Ranger: Ironscale Boots Deerskin Boots Bronzescale Gauntlets Strapped Mitts Leather Hood Ceremonial Mask Cruel, Mervail's Lair, Ranger: Chance to Flee Pierce Lesser Multiple Projectiles Increased Critical Damage Blind Point Blank Culling Strike Iron Grip Cruel, Blackguard Reward, Ranger: Dusk Blade Heavy Quiver Thorn Rapier Fright Claw Death Bow Imp Dagger Cruel, Maligaro's Spike, Ranger: Iron Grip is now Ranged Attack Totem Ruthless, Medicine Chest, Ranger: No changes Ruthless, Glyph Wall, Ranger: No changes Ruthless, Brutus, Ranger: Warlord's Mark is now Grace Anger is now Ice Shot Ruthless, Mervail's Lair, Ranger: Blind is now Ranged Attack Totem Ruthless, Blackguard Reward, Ranger: No changes Ruthless, Maligaro's Spike, Ranger: No changes Merciless, Medicine Chest, Ranger: No changes Merciless, Glyph Wall, Ranger: Steelscale Boots Nubuck Boots Steelscale Gauntlets Trapper Mitts Studded Hood Iron Mask | |
Thanks for that lot of information; updated.
But from my point of view, the order of the gems is not mandatory enough to keep it into the sheet - would cause less efford to check, but also unneccessary waste of time to keep uptodate after changes. The (most?) item rewards are also a bit difficult to handle, it seems that the 2 rewards from each defensive item type (boots, gloves, helmet) are selected from a set of appropriate gear (so, for a strength glove it could be selected between the pure str, str/int and str/dex item(s) of the desired itemlevel range. invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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" I do not see a reason to not have them listed on the sheet in the order they are displayed in game. When updating quest rewards they substitute one of the gems with the new skill, order is not changed. " As for the item rewards, I'm also not sure if its worth keeping detailed info on them either. Saying they are too difficult to handle is a bit much though. For item rewards the base item as well as the itemlevel are set. Quality and number/colour of sockets are completely random. You will always get the same set of 6 item types as options, I have yet to see a single occurrence where this is not the case. |
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" Yes its easier to check this way; but it depends on the direction of your reading: for the later rewards with more then one column of gems, I usually check A2 first, then either B2 or A1 and then downwards - maybe the most people start down from A1 and get a different order? " With difficult, I meant here the decision to collect/update detailed info about the item types, as there are definitively different results possible, at least for the boots/gloves/helmet offers. An information like "2 set of rare (STR) boots, iLevel xx) could be cover this fine, IMO. (STR) resp. the other 2 stats stands for the main assignment of the items, so this would include str/int and str/dex gear as well. (only if ot can clearly assigned) invited by timer @ 10.12.2011 -- deutsche Community: www.exiled.eu & ts.exiled.eu Last edited by Mr_Cee#0334 on Oct 20, 2012, 7:23:12 AM
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