F.A.Q. -- READ THIS BEFORE ASKING A QUESTION, IT MIGHT BE ANSWERED HERE.
Are these "Flask Life" passives applied to the base value or the improved value after mods?
For example, normal Hallowed Life Flask heals 960HP and Saturated Hallowed Life Flasks heals 1440HP, so after I get the passives will the extra heal be applied over 960HP or 1440HP? Thanks in advance. |
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1) how do you sell items per click? i always have to drag them and that annoys me. if i click on them, they dont move to the other trade window..
2) how do you move the map called with tab? 3) how to edit tabs of chest Neurotypicals are the worst thing this planet ever experienced.
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" CTRL+LClick automatically sends the item to the shop. The same combination can be used to send items to stash. " You can move the map with the arrow keys and center it by pressing TAB again. " Editable tabs are available at the micro-transactions store. |
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where can we see what damage some classes do at certain levels? at lvl 10 lvl 20 lvl30 and so on..
I swear if they make some maven "Simon says" insta-death minigame, sirus, exarch ball minigame then i wont play poe2.
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Is there any way for me to set my skills so that, when I switch weapons, the skills will switch with it? (e.g. on my shadow, I would have 1 set to claw/dagger with DEX skills and 2 set to wand/staff with INT skills)
Assuming the skill is set to a neutral item like a chest or headpiece, I know they switch automatically if they are attached to the weapon. Last edited by dashdancedan#7458 on Jan 27, 2013, 10:17:20 PM
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It would be cool to see in this FAQ a list of what happens when playing with other players. It should include examples of 2, 3, 4, 5 and 6 players playing together to be most informative.
I'm speaking about changes to Monster Difficulty, Loot, etc. Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD |
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Some questions i did not see answered in the faq that i couldn't find an answer to ingame:
Enemy elemental resistance. 1: What is the "base" elemental and physical resistance? 2: Is 1% Resist exactly -1% "Elemental"-DMG? Is there an extra penalty for negative Resistances? This is important because there are +% Ele-DMG support gems, +Flat Eledmg Gems and -% Enemy-Resist gems (+Physdmg gems).¨ Bonus: Elemental Equilibrium, this gives +25% to the element you just attacked with and -50% to all others. So, how exactly does this work. 1: If I do Fire-DMG and then Lightning, does it instantly override and "reverse" the effect or is the mob now at -25% to both for some time? 2: If I got 2 different Types of elemental-DMG on my Weapon AND use a Elemental-Based skill... What exactly happens? Dual Wilde: 1: What, aside from having the passive Stats of another weapon and having some DW-Skills avalaible, is the advantage of Dual Wilding? 2: If I DW 2 Weapons and each grants 20% more Ele-DMG... Does it take into account both of them each swing or each separately depending on which is doing the actual attack? Summons: 1: How much is their base Armor, Resistance and DMG? Necromantic Aegis seems interesting but whiteout knowing how significant the boost to their Armor/Shield/Evade and Resistance it is it just feels like a huge gamble to get it. 2: Is there a way, aside from Necromantic aegis, to boost their elemental resistances? The elemental Resistance of Summons seems to be a total joke and should be improvable in some way. While they tank "ok" against Phys-DMG bosses they just instantly fall apart against casters. 3: Necromantic Aegis... So, the Minions get all the passive Bonusses on the Shield but what is with the others? Do I still Block and is my Blockchance still improving thru passives? Skill/Support-Gems: 1: Do two Support-Gems of the same kind "stack" on a Skill? If I have 2 x +XX% HP for summons or 2 x -% resistance, do they both work and when how? Additive? Multiplicative? (That’s actually easy to check, but I just now tought about it). 2: Do live on Hit and similar gems work with Totems? If yes, how? Last edited by Velr#4858 on Jan 28, 2013, 6:24:30 AM
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A great thread regarding creativity and also enhances knowledge, I'm assuming good feedback is allowed too but here it is either way. I just wanted to say, I'm a beginner in IT field. I wish I could make sites like
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I can answer the support skill gem question and it's a NO, support gems do NOT stack
IGN: Gahrlaag
Wiki - http://en.pathofexilewiki.com/wiki/Path_of_Exile_Wiki Move de sync from de bathroom to de kitchen for better flow! crisis solved. |
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Hi guys, i have a question about "Blood Magic", didnt want to start new thread so i guess ask here.
Will Clarity-types skills lower HP usage for spells? For examlpe: i have Blood Magic skill, skill that uses 10HP per cast and clarity effect of 10%. Will it lower HP drain by 1? Also, will it reduce amount of reserved HP when activating auras? Last edited by InkaGuard#7850 on Jan 30, 2013, 6:37:27 AM
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