0.10.8 Information and Race Updates
Just STFU about the "desync" issues. I've NEVER had a desync except very small enemy warping and I've NEVER lost a HC character to desync. Whiners QQing about desync live in the damn sewers or just doesn't know how to play this game.
Last edited by mushioov#0149 on Apr 30, 2013, 4:28:38 AM
|
|
" Agreed on all points, it's a very bad idea. Why not simply making Grigor sell maps after you finish merciless if they're meant to be readily available? On the other hand skill rebalancing is very welcome and first four are chosen spot-on, not that they can't be used but there are a lot of skills that are much more efficient AND much more fun. Wish the armchair developers would go back to developing armchairs. ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► Last edited by raics#7540 on Apr 30, 2013, 4:37:37 AM
|
|
Many good Things, even I'm not very sure about the Changes within Merciless Act 3 and Maps. Curious in what Direction the Skill-Changes will go.
Besides all of that I know some People that will love the PaySafecard-Support. Keep calm, play PoE, drink Tea & listen to Prog!
|
|
" Maybe it's just you ? Desync is so easy to spot you need to be blind to not see it. I love HC but I'm giving up on it permanently until they fix this (if ever). I can't be arsed to risk losing my chars to teleporting monsters and whatnot, and I don't like to "altF4". |
|
" These are the signature leaders that I just generated: Duelist: (account) - level - xp - event grindis123 31 6217724 1 essau 31 5897554 22 asdfman 31 5519620 34 Marauder: AlkaizerX 31 5697750 22 Goratha 30 4774208 22 myapeli 29 4184472 34 Ranger: NoObLeR 30 5075214 22 boof 29 4170214 10 4KKris 28 3541961 38 Shadow: NoObLeR 29 4730168 4 Choilicious 29 4406667 4 IMDisappoint 27 3318936 2 Templar: Krippers 33 7983586 22 Absurdd 32 6454135 22 ssnodgrass1283 31 5743966 34 Witch: eype 29 4166762 4 Powster 28 3963232 38 Invalesco 27 3442856 1 Edit: exilestats is tracking the signature events now on the front page. leaderboard there is similar to mine Note: current up to original post time, wrong now And as it is such so also as such is it unto you Last edited by IMDisappoint#1134 on Apr 30, 2013, 6:33:21 PM
|
|
" Can you elaborate please ? The news will be even more exciting if you put details :) Anarchy/Onslaught T-Shirt Owner.
Trading Guide : http://www.pathofexile.com/forum/view-thread/519890 Killing Vaal merc with (600 life) : http://is.gd/qsgV9P [Open Beta] Let's be Crazy: http://is.gd/TxxLsS / Old Suggestion: http://is.gd/Jd09W0 << God blesses those who bless themselves >> |
|
Regarding Lightning Warp Balance!!
Please alter the skill so that your minions will get teleported too! Right now its somewhat annoying waiting on stuck minions or force them to spawn while running much further into mob-crowds to get the needed distance. It would really be helpful to control them a bit better and position them good before big packs. Also i dont see a downside/unfair advantage/etc. for this request either, so pls add Minion-teleporting to Lightning Warp! Last edited by laoslyxid#1435 on Apr 30, 2013, 4:37:10 AM
|
|
Oh with rebalancing discharge. Either bump the damage up like 25-50% and keep the 4% crit chance. Or jack the crit to 5-6% and call it a day. Discharge is balanced around diamond flasks. You only need a second to set off discharge and in most cases if it crits it's going to wipe the screen out. With diamonds, pop a diamond, boom, screen clear. Without diamonds, boom, oh shit my life is dropping like a rock and I didn't even take this group to half life.
The amount of crit you need to make it work leaves you just wanting to use ANY other skill that has 6% or more crit chance because you'll easily break 50% chance with the same amount it takes to get discharge over 35%. I rather be critting 60% of the time with FP, doing insane DPS rather than criting 40% of the time with discharge for one burst. Finished 17th in Rampage - Peaked at 11th
Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063 Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856 |
|
" " That explains a lot :) | |
" I think the skill needs a rather huge damage boost and being made unable to crit, as it is, it's a screen cleaner with diamond flasks, and a total waste of charges without. Also, the progression needs to be redone, it's too strong early and too weak later. Wish the armchair developers would go back to developing armchairs. ◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► Last edited by raics#7540 on Apr 30, 2013, 4:41:10 AM
|
|