Orb of Chance Community Log
"-supply will increase because the drop is better"
Unfortunately most uniques was chanced (imo id say 8/10 came from chancing) so increasing the drop rates had to be increased to the same rate as where you would force one by chance. Do you think they changed the drop to this extent? I don't think so... |
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9 Gold Rings:
9 magic 0 rare 0 unique Timezone: GMT +10 (Australia). CASUAL player but I play whenever I can.
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Yea if 8/10 were chanced then the ratio of 100% increase drops is not an equal balance if its now 1/10 chance.
Anywho, another 50 chances, no uniques. I did get at least 10 rares though at a 1:5 ratio, in fact 5 rares in a row. |
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Within 10 chances on Imbued Wands, I managed to chance 2 unique Moonsorrows in a row...
Just how are the new unique chancing rates? |
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lol 11 gold rings too
11 magic 0 rare 0 unique Last edited by dro_13#2831 on Apr 22, 2013, 5:21:31 AM
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anyone know what they mean by common, uncommon and rare "unique"?
Last edited by Halagaz#4583 on Apr 22, 2013, 6:28:14 AM
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" Yeah, just another day in the life of an Andvarius hunter. Timezone: GMT +10 (Australia). CASUAL player but I play whenever I can.
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there was only 1 way to become rich in this game - chance kaom's heart. and i've almost gained chances/scourings for pretty high probability to create kaom's. why devs did that :\??? i'm quitting poe
Last edited by Borat_Sagdiev#1758 on Apr 22, 2013, 10:51:13 AM
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45 sapphire rings:
37 magic 8 rare 0 unique IGN - Customs
#1 Duelist Season 4 |
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" After patch, I chanced kaoms 38 chance&scour.. IGN: Wanderiin
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