Orb of Chance Community Log

33 Karui Mauls

Magic = 28
Rare = 5
Unique = 0
This is a seminal clip from a film which examines our desire to rationalise possible outcomes from random drops. It's quite an old film now but still plays well on then theatrical circuit.

Skip ahead to 40 seconds into the clip.

http://www.youtube.com/watch?v=RjOqaD5tWB0

It's a similar process to gamblers watching a roulette table and trying to guess the precise moment when switching from red to black has the best probability of producing the best return.
10 Engraved Wand: 9 magic, 1 rare
Updated, thanks everyone.
11 Mesh boots : 7 magic, 4 rare
10 onyx amulets
10 magics

Super bummed about this right now. I have used a number of chances in the past and still not gotten so much as a rare. I guess I have to respect the laws of independent odds though.
Unavailable
Unavailable
Unavailable
Unavailable
Unavailable
Unavailable
Unavailable
Unavailable
Unavailable
Unavailable

Some items in this post are currently unavailable.
8 magic, 0 rare, 0 unique
No tears. Only dreams now.
"
MonopolyLegend wrote:
Based on some of the Dev posts I've read, I have a strong feeling that tracking Unique rates won't matter. It sounds like some Uniques ("build enabling" as they've been referred to) have a better chance of dropping. The drop rate is supposedly the same as the Orb of Chance rate, so that'd mean that each unique may have a different probability. In any case, I have no way of knowing this for sure unless the devs want to reveal more info - which they don't seem to want to do. :)

As for the Rare rate, I've personally used ~300-400 Orbs of Chance and added them to this log (with one Unique from those). I seemed to get Rares on a 1/5 basis, but that's just gut feelings not hard math. My results are mixed in the log on the first post along with the rest of the community's results, so I assume just use those for data assessments like yours.


This is what I am thinking.

Maybe it could be tested on a common unique? What do people think the most common unique is?
Last edited by hzflank#7985 on Nov 7, 2012, 10:32:03 PM
A quiver.

Peregreen helm.

That chaos dmg coral ring.
I've seen a ton of Peregrine Ribbed Helmets, that's gotta be a pretty common one. I also heard from a little birdie that Maligaro's are 1:200 chance... not sure that's at all accurate though.
How Fusings Work: http://www.pathofexile.com/forum/view-thread/38585/page/3#p1451934

IGN: TheHammer

Report Forum Post

Report Account:

Report Type

Additional Info