3.24.2 Hotfix 2

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Simple2012 wrote:
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Ezio591 wrote:
But over 100% AOE is still not fixed lul


Priorities. This was being exploited by people in a bad way.


And yet, these "people" won't be banned for this "exploiting". Usually high profile streamers that buy high amounts of MTX get to "skirt" the rules, as in, the rules do not apply to them...

It is the way of things, remove the chaff from the wheat, aka the true free players, to keep servers nice and "smooth" for the more well-to-do players.
As always thank you for your time. Be well Exiles.
hoho as the saying goes.

-Official Forum Dweller-
-I started the hoho movement-
-Exploit Early - Exploit Often-
-Moderators are absurd and OP-
Last edited by xPiranha on Apr 25, 2024, 6:00:44 AM
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an integer overflow bug that could occur with Monster Life.


Does this mean they bloated monster life all the way to 4,294,967,295? Just what kind of build average players are supposed to have to beat your content now? :)

And people here used to laugh at D3 with its billions of damage, lol.
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Echothesis wrote:
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an integer overflow bug that could occur with Monster Life.


Does this mean they bloated monster life all the way to 4,294,967,295? Just what kind of build average players are supposed to have to beat your content now? :)

And people here used to laugh at D3 with its billions of damage, lol.


Yeah there was some tech going on using the new essence scarab to give T17 monsters loads and loads of essences which caused their health to overflow and become 1hp allowing them to be killed easily.
breach ring?...
Смех станет воплем, жизнь станет смертью...
Weird how so many people exploited this but no bans were handed out.
Maybe because they were streamers?
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Why is it possible for monster health to reach the 32-bit integer limit in the first place?


Delve.
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Does this mean they bloated monster life all the way to 4,294,967,295? Just what kind of build average players are supposed to have to beat your content now? :)
And people here used to laugh at D3 with its billions of damage, lol.


Pretty much every mob in deep delve is at the HP cap. D3 at least had a leeway to play with 64bits. And pretty sure the HP cap in poe is 2^31 -1 so half of your number.
Last edited by Bartooc on Apr 26, 2024, 5:05:37 AM
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Bartooc wrote:
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Does this mean they bloated monster life all the way to 4,294,967,295? Just what kind of build average players are supposed to have to beat your content now? :)
And people here used to laugh at D3 with its billions of damage, lol.


Pretty much every mob in deep delve is at the HP cap. D3 at least had a leeway to play with 64bits. And pretty sure the HP cap in poe is 2^31 -1 so half of your number.


Why would they use signed int for life, can it be negative? unsigned 2^32-1 allows to fit in a lot more delve :)
Pls Fix Harbinger Crashes they are not Fixed ...

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