0.10.7 Patch Notes
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Great Game! In my opinion it might very well become the most ADDICTIVE game ever :)
A few months ago I read in the forum that a patch were on its way making it possible to have different key bindings depending on which of the two weapon sets you use. (??) When you switch between short range weapons and long range weapons in the middle of a fight you will of course want to have different spells bound to the mouse buttons and the other main keys.. instead of having them wasted bound to spells currently not accessible. This should not only be possible when the item specific gems are placed in weapon sockets but also when they are placed in armor sockets.. At the moment the player is forced to prioritize the key bindings for one weapon set instead of treating both sets equally. I see this as the main issue when trying to play this game in a strategically intelligent way.. It badly limits the usability of two weapon sets and feels like the most crucial complaint you could have regarding the game play.. (And I actually think you could add the possibility of adding even a third weapon set in such a item focused game, with so many different gem combinations etc. = One set for max Damage, long range, and max armor etc) |
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Nice Patch!
I am a new player to Path Of Exile and i would like to say thanks for this beautiful free game! also i'd like to say that a character preview somewhere on the character or inventory menus would be awesome! Just an idea... ;) Keep up the good work! |
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" Thursday. It got delayed due to lots of balancing. Alexis
*smiles* =@[.]@= boggled =~[.]^= naughty wink |
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Awesome!
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