Map Management Resource

Having re-read the guide after quite some time ater first checking it out, I feel I can add the following about one of the affixes:

Of Enfeblement is ok mod for non-crit chars to have on a map, but for crit chars it actually reduces the damage even further, making it a questionable choice of an affix. Of course, typically having higher dps than non-crit chars, it may not be an issue after all.

However, it can make some maps a nightmare to clear depending on your dps. Specifically, having tough mobs with regen (bosses, beyond packs) will make it much harder for you to defeat them. Not to mention, that lower dps means lower amount of life leeched.

Basically, if your damage is way more than usually required for a map of that level, having enfeeble mod on it is ok. If your damage is just enough pre-enfeeble, I'd recommend to reroll.
You could try adding the estimated hp/damage of monster in that map to the header of every map, should give a good heads up to those attempting the map for the 1st time.
Bump for great justice!
IGN- Vyvanne | Voxxvi (Tempest League)
Vyvanne's Odds and Bods Boutique - http://www.pathofexile.com/forum/view-thread/1311497
some advice for people that want to maintain a good map pool i can suggest doing the following on higher maps

77
Shipyard: Double beyond (Sea witches+beyond is also very good)

Shrine: Double beyond works well here as well. (Sea witches+beyond is also very good)

78
Courtyard: Beyond+Domination seems to be the best solution after the nerf of beyond zana mod

Palace: Double beyond (Sea witches+beyond is also very good)

These was all tested after the nerf to the beyond zana mod I have tested it 4 days in a row a minimum of 4 hours each day with 1 day doing a 12 hour run and in the end I have more maps than when I started doing the runs. (Tested on Bloodlines)


This is of course expensive to do but you will maintain 76+ maps easily by doing so I wouldn't recommend doing double beyond with more than 3 people in the group though as the bosses will take to much time in a full group and not worth the effort. And in the grand scheme of things it's still much cheaper than old school mapping where it could easily cost more than 1ex to roll each high map.


"I'm afraid if I stop drinking the cumulative hangover will kill me" ~ Sterling Archer
IGN: Angryweasel / PopTheWeasel
Last edited by Angryweasel#2578 on Feb 9, 2015, 12:30:11 AM
Thanks Angryweasel, that is really useful information.
please update.. this is outdated
POE 2 hype.
(",)
wtb update!
"
the_truth wrote:
please update.. this is outdated


+1 :(
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the_truth wrote:
please update.. this is outdated
+111

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