Improvements to Item Drops

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Last edited by BluValk#6116 on Dec 8, 2023, 7:44:37 AM
Revert the Exalt/Divine change, it just simply doesn't feel the same anymore. Less excitement, less fun.
Affliction and Necropolis worst leagues ever. The current game design has slowly turned this game into a loot-shower fest, chase uniques are way too available; and obtaining chase items through stacked decks simply isn't fun. Rework stacked decks needed.
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lexcaintt wrote:
Okay, folks, put on your tin foil hat cause I've got a theory.

Almost all previous leagues had some incredibly deep lore and mechanical depth put into them.
This league doesn't really offer any of that. It's very barebones compared to previous leagues.

My theory is that this is intentional, because they didn't want to waste ressources on a league that will introduce the massive loot reduction. It's clear that league won't be played, no matter how well it might have been done.

That implies they're really sure about those loot reduction and it's here to stay. For at least a couple of leagues until they realize they have no more players/money.

End of theory.


hey its a good theory.. i mean, its obvious they are using this one as an anchor point to nerf everything to shit and then gradually improve during the next few leagues, so why even bother
Is this some sort of out of season April joke?
I dont know what u guys have. I got alchs and i didnt notice AN mobs even tho i havent played the last 3 leagues
1. All changes slow the game very much, so ppl will see no bright future to invest so much time, even if they wish to do so, there is nothing interesting this league, there is no point to go through all that changes, cause there is nothing new this league, the league mechanic is the worst i have ever seen on the league start, the endgame is the same as it was last league, nothing new again, no new crafting methods, even that one which we have are nerfed to the ground.
2. Archnemesis problem is not the hp of the monster, it is the mods which make the game not fun, they are not even being rewarded how they should be for such difficultly.
3.Crfting is at dead state currently, even if u will not nerf harvest, all the crafters will have issues this league, because last league they had sentinels and now they have not, but u go even further and nerfed harvest to the ground, so the crafting now is mostly total rng with some Rog gamble or essence spam, which used to be early craft to gear up for red maps and mid game, the end game craft is completely gone, its not enjoyable and absurdly expensive.
4.The nerfs to item drop are too much, u could just nerf the party drop x2-x3 times if u wish so, why u decide to remove it completely? Yes, party farm groups affect economy much and its not healthy for the fresh league, but why u just completely destriy it? Solo farm and end game juice is another thing, and as i think u should not do that nerf at all, again u affect that player base which play each league alot, now they have no point to play.

Do u really wish ppl to play 3-4 days and leave? Or may be to kill their first end game bosses once, and then quit? Looks like u, GGG, dont even know what ppl like in your game and why they play at all.
Its time to make strong decisions and restore the game to be enjoyable again.
Played every league since beta, but this piece of crap that poe has become is too much.

If this is your current vision of the game - so be it. It is not mine. You turned a fun hack-and-slash into a chinese torture device.

not wanting to play what poe has become. May be is changes are reverted, may be not. Its the lying and deception that is a huge turn off, even more than zero drops.
Revert the loot change to 3.18
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Der_Fraggle wrote:
I dont know what u guys have. I got alchs and i didnt notice AN mobs even tho i havent played the last 3 leagues

You must be playing a different game or have only played for like 5 minutes. It's impossible not to notice them.
Spoiler
not enough .

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