What We're Working On

"
Putzy wrote:
How to fix this mess:

-Delete archnemesis and bring back the old magic and rare mob mods.
Then add an optional mechanic (like the delerium mirror) for people that want the extra challenge to randomly spawn in maps (and add some stuff for it on the atlas skill tree, not that anyone will bother but still)

-You reduced the amount of items dropped but the quality of the items that do drop is still garbage.
Make it so the higher the item level of an item the lower the odds become of it rolling lower tier mods this will generally make items you find as you progress through the campain and end game better all the way into t16 maps.
Also remove some of the useless mods that are bad regardless of their tier (like thorns)

-Lake of Kalandra.
Increase the overall rewards you get out of the chests to make it more in line with other league mechanics rewards.
Make it so that the jewellery offer in the mirror has 6 mods with at least 1 tier 1-2 mods in there. We've seen these random garbage jewellery things before (talismans, breach rings, etc) and they were never good enough to be used in anyone's build. Unless this is buffed the mirrored jewellery from kalandra will suffer the same fate.

-Harvest.
With the juice that monsters drop we can get about 5-10% of the crafts that we were previously offered. I'll be harsh on this one, whoever did the harvest change at GGG had a good idea in mind but the numbers don't add up.
This could've been avoid by running X amount of harvests of last league and then taking the average crafts you would get turned into the new juice system for balance. This wasn't done for balance i'd say harvest needs to drop about 10 times more juice to even come close to what we had before the changes.

-Exalted and divine changes.
This one is easy just change exalts to divines on everything.
Cards that gave exalts now give divines and vice versa.
A 6 linked item gives you an exalt instead of a divine.
T3 leo in the syndivate will divine an item now.
Exalted shards are removed and replaced with divine shards which are dropped by harbingers.

This is what the upcoming patch should contain as it makes the game less click intensive and keeps archnemesis in the game (to please GGG) while the remaining changes should please the playerbase and the economy on trade league.
This seems good I would love these changes to the game, why wont GGG listen to feedback about archnemesis mobs etc.
just sad
Well, thanks for the few years I enjoyed the game. I first started playing at launch and then off and on until Darkshrines. Then from Darkshrines on, I basically played no other game but PoE until Betrayal. It's basically been one step forward, one step back ever since.

I've criticized GGG for having a deathgrip on sunk cost fallacy before. After last night's post from Chris, I had an epiphany. I, too, had a deathgrip on sunk cost fallacy. I had invest too much money, time, and effor to just quit the game. Well, it's time to cut my losses.

I've had enough. As soon as Support sees my email, this account and everything associated with it will be gone forever. All the mtx, all the characters, all the legacy gear, everything.

I'm deleting my account. Goodbye.
Last edited by GrumpyMcElbows#2847 on Aug 22, 2022, 10:04:47 AM
"
Universalis wrote:
This explanation i found on reddit:
"they are probably tuning the game to the chinese client that has a p2w shop"
Sounds logical.


Does, doesn't it?

• Temporary loot bonus charms $25
• Bypass main story $20
• Remove Arch Nemesis for 24 hours $35

I mean, I don't see why not? I don't put anything past them at this point.
The nerfs will continue until morale improves.
not good
Arrogance. Pure hubris and arrogance. This is what your post is screaming, Chris.
But being tone deaf and failing to read the room seem to be defining traits of GGG lately.

You are lost in your nostalgic D2 revival fantasy and yesteryear PoE.

But everyone else has moved on.

Trying to turn back the clock by brute force and then hoping that players will get used to hard mode mode by shoving it down their throat is just very very naive.

Seriously wake up. Or have some other manager at GGG take over.

This whole display is just very sad.
Last edited by Alatikus#7759 on Aug 22, 2022, 10:06:19 AM
Every league we get weaker.
Every league content becomes stronger.
All the classic melee phys builds like cyclone are dead (unless you get a very specific staff and go shockwave, and even that is not that great)
Why not just play _____ ? Well why not remove ____ melee skill from the game then.
You have balanced the fun out of the game.

Maps, alchs, regrets and most currency's are far and few between.

If I skip this league, it will be far too many skips in a row for me to bother with this game anymore.

After admitting you messed up, you then give vague info about what you are going to do, followed by an advertisement for loot boxes.

I am sad. I used to LOVE this game. It was my favorite! I got everyone I know to play.

Please don't make me quit the game for good, fix things PLEASE.
level of fun 0
R.I.P. Kalandra League
Im out of this sad excuse for "GAME"
remove archnemesis///
Need to add divine shards and then add them to the harbinger loot pool, without them harbinger is almost completely useless this season. It would also add another way to earn divines seeing as there is only 2 sources atm.

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