[3.25] CWDT Ward Loop Scion
Unnatural Instinct can be used in the Omni PoB
For other versions, there are no good spots | |
" That works as well, This build is PauloVPs, I think it has a problem with life, should talk to the guy | |
" I think u can get suppress capped (or almost) without having to go full right side of the tree and sacrifice all eye to eye medium clusters. Also i don't understand why do none of the version utilize whispers of doom with frostbite. Last league curses were extremely buffed. And triggered curses are equal in power to self-cast. And do all the defensive layers - progenesis + suppress help when you are reserving half your life for pain attunement? Last edited by trancenergy11 on May 1, 2023, 2:28:27 AM
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First of all: thank you for this guide! I haven't had this much fun in PoE for a long time.
Now a question: When I start the loop in a new map I take a brief hit on my life and I do not understand why that it. My life/ward/chaos res balance is OK - I dont take any damage to life during looping, just at the start. Does anyone have any idea what is happening? This is my pob: https://pobb.in/n542qWSB9PjI Cheers! | |
" Are you sure this isn't just the spectral wolves or whatever on the weapon swap trigger once to start the loop? I know when I'm swapping gems in and out of my weapon swap wands the life total drops every i socket a gem because it's re-equiping/trigger the effect on it. ლ(ಠ益ಠლ) When you disconnect in the lab ლ(ಠ益ಠლ)
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That could be it. But why would it hit my life - shouldn't this be fully absorbed by ward - just as the skeletons are?
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" I agree. I personally don't like using sigil and this socket in an alt quality frostbite alongside snipers mark with whispers of doom I haven't ran the numbers, but it is hard to believe divine judgement has better DPS increase than frostbite. Also the alt quality frostbite for increased chance to freeze is a nice little flavor and defense boost, imo. ლ(ಠ益ಠლ) When you disconnect in the lab ლ(ಠ益ಠლ) Last edited by SId6Niner on May 1, 2023, 1:33:31 PM
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" Just rough speculation here, but if you have two wand side arms with the modifier, this means more spectral spirits summoned. When you swap back, more die. In the normal setup, 3 skeletons are dying/respawning constantly. With two wands, the number of minions is larger, and since heart bound loop damage is per minion death, you take more damage than you would normally would (thus dmg to your life total) ლ(ಠ益ಠლ) When you disconnect in the lab ლ(ಠ益ಠლ)
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" I don't understand this. Isn't one of the very standard unnatural instinct spots in the right side of the scion center starting point? Swapping the nodes from spell dmg to prob allows for move speed, spell damage, and a few other things. ლ(ಠ益ಠლ) When you disconnect in the lab ლ(ಠ益ಠლ)
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" Hmm, but why dont I see damage to life, then, when I do a weapon swap while the loop is going? It summons the same amounts of spirits and should either always damage my life or never - not just at the start of the loop. Do you see the same behaviour when you start your look and when you weapon swap while the loop is going? |