10.5c and the Party Graceperiod exploit and why it must be removed.

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Invalesco wrote:
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lepre84 wrote:
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UnderOmerta wrote:
How about you simply don't zone in until your client has finish loading the area?
This is the best solution because it's the simple one.


I reckon this might create a lot of problems on the reverse side: monsters attacking and hitting your character in the previous instance while you're in the loading screen = you die while loading

Put your character in a 'limbo' area while your client is in limbo. You're out of the other zone but not in the zone you're teleporting into. During this limbo zone, you're in neither place, are not targetable, and can take no damage.
Upping this thread. Continue to abuse this till the Graceperiod isn't abuseable anymore.



Such a fix shouldn't take that long and this must be fixed.


even a dirty solution like adding a modified curse analyzer to the find target function should solve it partially:


for(int j=0;j<Arraysize(Players);j++)

if(player[j].getstate == GracePeriod)
continue;








Fix this....
upping again.
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dspair wrote:
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UnderOmerta wrote:
How about you simply don't zone in until your client has finish loading the area?

This, the netcode in this game is just blowing my mind.


This games netcode has atrocious implementation.
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Hilbert wrote:
Fix this....


Exploits like this and the friendly fire burning exploit not being fixed yet is ridiculous, and part of the reason that i refuse to give GGG any more of my money (despite how badly i want the new horns).
hey funny thing u guys realize with some duration passives and increased duration gem and faster casting gem u can make a spamming immortal call totem that is immune to physical damage....+the new elemental resistances gem for totems they just added = same dam thing as this exploit....granted they are not completely immune but someone mentioned being able to kill cruel brutus at lvl 20 with this grace period exploit...im sure u could do it with a freekin physical immune totem considering he only does physical damage
Is it possible to implement that during the grace period you also cannot deal damage?
"the premier Action RPG for hardcore gamers."
-GGG

Happy hunting/fishing
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Wittgenstein wrote:
Is it possible to implement that during the grace period you also cannot deal damage?


This does absolutely nothing to help the situation.
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Xendran wrote:
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Wittgenstein wrote:
Is it possible to implement that during the grace period you also cannot deal damage?


This does absolutely nothing to help the situation.


I must be totally misunderstanding then (sorry I have never done this and rarely party) what I got from the OP is people pop portals, leave, enter with immunity and kill the boss. If they are killing the boss while immortal, wouldn't removing their ability to deal damage solve the issue? I must be missing something.
"the premier Action RPG for hardcore gamers."
-GGG

Happy hunting/fishing

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